All too often players in a hopeless situation suicide to get out of games, or two weaker players gang up on a stronger one to such an extent that the formerly stronger player gets totally eliminated.
There is a solution!!
Make the points system scaled.
eg. in a four player game:
first player out loses [ (his score/winners score) * 30]
second player out loses [ (his score/winners score) * 20]
third player out loses [ (his score/winners score) * 10]
winner takes all the points
i think this would give an incentive to players in a weaker position to fight, since they would lose fewer points.
It may also stop the two on one ganging up, when down to three as one of the weaker players sees and advantage in taking out the other weaker player.
The multiplier (30,20,10) is for illustrative purposes, but you get the idea.
Thoughts?