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Have you ever broken a deal

 
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Postby Truck on Thu May 10, 2007 9:26 am

I voted the fourth one, but I rarely make deals. In a lot for cases it's obvious who's stronger that others so people know what to do without deal making hopefully!
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Postby mibi on Thu May 10, 2007 9:30 am

MeDeFe wrote:Yeah, because a high-ranked player wouldn't do that kind of thing. Well, let's say most wouldn't to be on the safe side, they've got enough experience to know it wouldn't work.


or they just play doubles and triples, which are permanent 'deals' for the whole game. :roll:
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Postby RobinJ on Thu May 10, 2007 9:43 am

Kid_A wrote:deals are for the lower ranks [-(


Well that is bullshit if I've ever seen it
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Postby MeDeFe on Thu May 10, 2007 9:44 am

Except that many lower ranks can't be trusted not to suicide randomly unless you make some kind of pact with them.
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Postby Smurf75 on Thu May 10, 2007 9:47 am

b.k. barunt wrote:Suffice it to say that you don't break deals. Only cheesewankers break deals. This is just a game, but your character is the same as in real life. Those whose word is solid will remain solid in games or other life modes.


As you could tell a persons character from game of risk. I dont play too much against multiple enemies so I dont get to make to many deals (I prefer playing doubles here). But if we talk about the boardgame, its pretty much like this one.And hell, theres nothing better than making deals, and breaking them as soon as it fits. Does me and my friends get upset. No... its a game and we can tell a game from reality. Am I afraid my friends will steal my money as I turn my back just because they backstabbed me over brazil - north africa truce? No no no. Its a game... its diplomacy to play with.. only one thing matters... to win(have fun is for loosers :roll: )!

So you dare say youve got better character than me? You probably shouldnt.
You dare to accept a truce with me in a game of risk? You definitively shouldnt.
Do I care about your answers? No, Im quite satisfied with my character, and Ill know ill talk you into that truce when I need it, then Ill break it when you need me the most ;)
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Postby dolemite on Thu May 10, 2007 10:29 am

I told another player recently, that if he broke green, I would break green the next turn. He broke green, but weakened himself. I knocked him out, but kept my word and still broke green.

I thought it was funny.
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Postby cleveridea on Thu May 10, 2007 10:34 am

mibi wrote:maybe if you made more deals, you would have a score higher than 1000 after 100 games.


Perhaps, no, probably true. But carrying around your point load and using it as a comparison to others to make a completely unrelated point (about whether making deals is weenie-material) is also a sign of being a weenie.

I don't care if you have 100000 points. If you got there by making obviously stated deals frequently instead of enjoying the subtleties of game-play ebb and flow, then you are, in fact, a weenie.
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Postby RobinJ on Thu May 10, 2007 1:27 pm

cleveridea wrote:
mibi wrote:maybe if you made more deals, you would have a score higher than 1000 after 100 games.


Perhaps, no, probably true. But carrying around your point load and using it as a comparison to others to make a completely unrelated point (about whether making deals is weenie-material) is also a sign of being a weenie.

I don't care if you have 100000 points. If you got there by making obviously stated deals frequently instead of enjoying the subtleties of game-play ebb and flow, then you are, in fact, a weenie.


But therefore you are also a better player
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Postby oVo on Thu May 10, 2007 1:53 pm

Making deals is one of the "subtleties" of play and co-operation is very much a part of the "ebb and flow" of the game. Not all deals are negotiated with words, sometimes actions do the talking instead and a player knows what needs to be done and follows suit.

When a dominant player is rolling across the map gobbling up territories and opponents, you and your remaining co-competitors have to figure out a way to deal with it or it's all downhill from there and the game's over.

If one player's strength is the equivalent of rest of the players in the game, it's time for those players to deal or get exterminated.
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Postby cosmin on Thu May 10, 2007 1:59 pm

deals, pacts, alliances there are made mostly to take out, or at least lower down the strongest player.

if the deal is announced so what let it be. i have a game right now where red and green made an alliance to take me out, but i countered with another one.

and i always announce my "partner" one turn before i dissolve the alliance. its fair that way 8)
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Postby joeyjordison on Thu May 10, 2007 2:32 pm

the best sort of deal is a mutual interest deal. there's no point in making any sort of deal unless both people benefit. therefore if its suggested but not officially agreed upon in terms then both players get the benefit but it can be broken whenever.

silent agreements work best as they are pacts simply because you both know its best for you but when the game changes then you don't have to say 'sorry but the deal is off in 1 round' or something.
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Postby oVo on Thu May 10, 2007 2:42 pm

Mutually beneficial is the key... allowing you to leave a border unfortified for a round or two
so you can both focus your fortifications elsewhere etc.

No shock and aw shit by betraying the trust and breaking a truce early.
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Postby b.k. barunt on Thu May 10, 2007 3:35 pm

Smurf75 wrote:
b.k. barunt wrote:Suffice it to say that you don't break deals. Only cheesewankers break deals. This is just a game, but your character is the same as in real life. Those whose word is solid will remain solid in games or other life modes.


As you could tell a persons character from game of risk. only one thing matters... to win(have fun is for loosers :roll: )!
I rest my case.
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Postby cleveridea on Thu May 10, 2007 3:56 pm

RobinJ wrote:
cleveridea wrote:
mibi wrote:maybe if you made more deals, you would have a score higher than 1000 after 100 games.


Perhaps, no, probably true. But carrying around your point load and using it as a comparison to others to make a completely unrelated point (about whether making deals is weenie-material) is also a sign of being a weenie.

I don't care if you have 100000 points. If you got there by making obviously stated deals frequently instead of enjoying the subtleties of game-play ebb and flow, then you are, in fact, a weenie.


But therefore you are also a better player


Again, probably true. But you have missed the point. Being a weenie is a negative characterization of the person - not the player's talent.
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Postby oVo on Thu May 10, 2007 4:02 pm

Nipplenuts on a stick b.k.... first hector singles me out as a noob
and now a smurf reveals I'm also a looser.
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Postby Jafnhár on Thu May 10, 2007 4:31 pm

Could all the people that voted Yes, but if I didn’t do it another player would have surly won the game and No, but I would if it would win me the game please give me their names so I could put them on ignore ASAP? The fact that 35% voted for these options really upsets me. :?
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Postby DirtyBirdy on Thu May 10, 2007 4:39 pm

Deals, truces and all the rest of this crap are just that.... crap. If your not in a doubles or a triples game then you are on your own. When there is a clear cut leader in a game, then I think most people know to attack that person until the rest of the game catches up... or if not then your playing with the wrong people. There is no need to have truces.
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Postby mibi on Thu May 10, 2007 7:34 pm

I find it rather funny that some of the people who think 'deals' are lame, only play from the safety of their doubles and tipples teams.

its like saying "I don't make deals!... except when its for the whole game and with half the players on the map"

If you don't play standard games then please stfu about this topic.
Last edited by mibi on Thu May 10, 2007 11:16 pm, edited 1 time in total.
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Postby Coleman on Thu May 10, 2007 7:46 pm

mibi wrote:I find it rather funny that some of the people who think 'deals' are lame, only play from the safety of their doubles and tipples teams.

its like saying "I dob't make deals!... except when its for the whole game and with half the players on the map"

If you don't play standard games then please stfu about this topic.

Seconded =D> =D> =D>
Warning: You may be reading a really old topic.
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Postby cleveridea on Thu May 10, 2007 8:24 pm

Coleman wrote:
mibi wrote:I find it rather funny that some of the people who think 'deals' are lame, only play from the safety of their doubles and tipples teams.

its like saying "I dob't make deals!... except when its for the whole game and with half the players on the map"

If you don't play standard games then please stfu about this topic.

Seconded =D> =D> =D>


Check your facts before you spout. I play 98% singles.
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Postby mibi on Thu May 10, 2007 11:15 pm

cleveridea wrote:
Coleman wrote:
mibi wrote:I find it rather funny that some of the people who think 'deals' are lame, only play from the safety of their doubles and tipples teams.

its like saying "I dob't make deals!... except when its for the whole game and with half the players on the map"

If you don't play standard games then please stfu about this topic.

Seconded =D> =D> =D>


Check your facts before you spout. I play 98% singles.


I was talking about good players.
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Postby Smurf75 on Fri May 11, 2007 12:43 am

b.k. barunt wrote:
Smurf75 wrote:
b.k. barunt wrote:Suffice it to say that you don't break deals. Only cheesewankers break deals. This is just a game, but your character is the same as in real life. Those whose word is solid will remain solid in games or other life modes.


As you could tell a persons character from game of risk. only one thing matters... to win(have fun is for loosers :roll: )!
I rest my case.
Ill play to win. If you didnt get that part of "fun" and "looser" beeing irony..... well then I can see you judge character pretty well (irony here)

mibi wrote:I find it rather funny that some of the people who think 'deals' are lame, only play from the safety of their doubles and tipples teams.

its like saying "I don't make deals!... except when its for the whole game and with half the players on the map"

If you don't play standard games then please stfu about this topic.
Maybe deals were to be funnier if one wouldnt have to get negative feedback from when breaking them. I consider Risk,CC as one game, meaning.... when one player have won, no matter how he did it, we can clear the table and start another game. I dont care if someone backstabbed me in an alliance...

I dont play standard games beacuse you guys honour your deals too much, but I sure as hell wont shut up just because of that when you and the rest of you dealkeepers think you are such noble ppl because youre not breaking alliances in A GAME!!

But the main reason I prefer doubles because I like gameflow more in doubles, we actually brought doubles to a boardgame with success.

EDIT: not irony -> irony, and tried to correct some grammar although I horrible at english and it early in the morning :)
Last edited by Smurf75 on Fri May 11, 2007 12:50 am, edited 3 times in total.
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Postby b.k. barunt on Fri May 11, 2007 12:44 am

:? Yea, i guess nobility shouldn't come to play in a game, and games are not for fun - they're for winning. I guess our cultures are different . . . ? . . . that sounded wrong . . . actually you'd make an ideal American, and a good Republican at that. P.S. i think you need to look up irony in the dictionary, or maybe have someone explain it to you.
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Postby Jafnhár on Fri May 11, 2007 6:13 am

Anyone that thinks that breaking deals is OK because this is a game is not only naive, but also ignorant. You represent your character all the time - under all circumstances.
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Postby mibi on Fri May 11, 2007 8:18 am

Jafnhár wrote:Anyone that thinks that breaking deals is OK because this is a game is not only naive, but also ignorant. You represent your character all the time - under all circumstances.


you tell em! ... uh..er... papa smurf.
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