Moderator: Cartographers


 natty dread
				natty dread
			












 
		natty dread wrote:Things are looking better since I last visited, couple of things
- The title could use some tweaking, since it doesn't really look like a part of the painting, might as well raise it on the same level as the main map
- The legend on the right side - maybe add a very slight drop shadow
- Large map: The bonus names on the minimap are blurry


 koontz1973
				koontz1973
			




















 
		

 koontz1973
				koontz1973
			




















 
		

 Nola_Lifer
				Nola_Lifer
			



















 
			Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.


 koontz1973
				koontz1973
			




















 
		Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.

 AndyDufresne
				AndyDufresne
			











 
			AndyDufresne wrote:Nola_Lifer wrote:Look, I am not trying to be an ass but this map doesn't cut it. I can't put my finger on it but it just has the amateurish feel to it. And I am not trying to criticize you koontz. I just feel that this map could be better.
It might be the rounded edge that you see around the gameboard and the legend, as typically maps that have had a background were often more "locked into the same plane" as the background. Could this be what you can't put your finger on?
--Andy

 Nola_Lifer
				Nola_Lifer
			



















 
			

 koontz1973
				koontz1973
			




















 
		
 x-raider
				x-raider
			



 
		x-raider wrote:Thanks Koontz for explaining that.

 Nola_Lifer
				Nola_Lifer
			



















 
			Nola_Lifer wrote:x-raider wrote:Thanks Koontz for explaining that.
Yes, I see now. Is there a way to show the differences between canals and rivers and other bodies of water?


 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:Nola_Lifer wrote:x-raider wrote:Thanks Koontz for explaining that.
Yes, I see now. Is there a way to show the differences between canals and rivers and other bodies of water?
I cannot think of one that would not cause massive confusion to players. It would mean a redraw of each one or a different colour (variation of blue) and then another explanation in the legend (what there is of it). Hopefully, the huge difference between the impassable rivers and the territ line waterways will eliminate that completely.
 ManBungalow
				ManBungalow
			






















 
		

 koontz1973
				koontz1973
			




















 
		


 thenobodies80
				thenobodies80
			






















 
		

 koontz1973
				koontz1973
			




















 
		koontz1973 wrote:tnb80, when this does get put into play, can the full title of Classic City: Jakarta be used? I think cairns also wants to use it as well.
 isaiah40
				isaiah40
			













 
		isaiah40 wrote:koontz1973 wrote:tnb80, when this does get put into play, can the full title of Classic City: Jakarta be used? I think cairns also wants to use it as well.
It should be able to. It isn't that long. But maybe call it "Classic Cities: Jakarta"?


 thenobodies80
				thenobodies80
			






















 
		

 thenobodies80
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 thenobodies80
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 thenobodies80
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 koontz1973
				koontz1973
			




















 
		
 Seamus76
				Seamus76
			



















 
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