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Re: GLG verdict

Postby jltile1 on Thu Jul 12, 2012 11:43 pm

I think he still has a smile on his face as he still as all the farmed points in his bucket. He will be sitting right on top when he comes back next month. And will continue to play very few games expect the ones he will win. If the guy really wanted to play a fair game he would of went into the fallout section and asked all the city mogal player to take him on. Or there are city mogal tourneys going on but nope won't join those either.

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Re: GLG verdict

Postby natty dread on Fri Jul 13, 2012 5:25 am

Mr Changsha wrote:A difficult case. CC must be very careful to exact punishment within the rules. I don't like (and have never liked ) this catch-all 'gross abuse' clause. It is intellectually lazy, and ripe for the exploitation of mob rule. I fail to see how within the current rules playing stripers (and even officers???) is breaking the rules.

Yet like many I am not comfortable with the kind of game GLG plays and I don't think it is good for the site. I naturally point you all back to my 'Why CC is (actually) Declining' for the solution.. ;)

I also have always had a sneaking admiration for the antics of our more celebrated farmers. That determination to stretch the rules to the very limit is a personality trait I adore. They are almost always highly intelligent individuals determined to play out their fantasies of being the 'big bad wolf' in a virtual setting. I've always tried to defend them where possible, and yet again I find myself questioning a decision against a farmer when it is given.

I would have to admit I've always been horribly conflicted on this issue.


^ I agree with this 100%.

I think there need to be clear, inambiguous rules - these kind of "catch-all" clauses are way too totalitarian for my tastes and are often abused.

Also, considering this (from another post by someone else) -

protect low ranked players from being farmed/ranched by experienced players in order to get easy points


Protect low ranked players? Since when have low ranked players ever complained about getting farmed? Low-ranked players - or noobs, as they're colloquially known... being noobs, they don't even realize they've been farmed. They just think they lost to a better opponent, and thank him for the game. Case in point - a majority of GLG:s opponents thank him for the game, even when they get grossly farmed.

The only ones who really complains about farming are the high-rank, obsessive hardcore players who are pissed because someone gets points in a way they don't approve of. The noobs mostly don't give a shit, they just play for fun, and eventually they will learn to avoid farming games. If they stay as casual players, they're likely to never care about farmers either. If they instead wander to the forums, start getting more invested, join a clan, start medal hunting, using map rank, strategizing their game selection, etc... then they start caring about farmers, because they feel like someone else is "getting away too easy". And that's kind of a bitchy attitude in my eyes, which is why I feel these witch-hunts for punishing farmers are so distasteful...

No, low-rankers don't need any protecting - it's the high-ranked, obsessive gamers who are in need of "protection from farmers". The ones who rave on about "scoreboard integrity", as if that wasn't a lost cause ever since the invention of freestyle...
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Re: GLG verdict

Postby GoranZ on Fri Jul 13, 2012 10:30 am

natty dread wrote:Wait, what... now it's illegal to play against sergeants etc.? I thought the farming rules only applied to NR:s?


There are sergants that played Mogul, so who said that sergants in general are a problem? Now why GLG didn't played against them?

natty dread wrote:So basically, it's illegal to play against someone who's inexperienced at a map/setting?

How is anyone ever going to learn any map/setting then, if no one who's experienced in them is allowed to play against them?


As far as I know GLG is not official trainer for Mogul. If he is not, why is he offering to teach(give pointers) to every player bellow 1500 points that played Mogul with him? Is playing speed game standard procedure for teaching(giving pointers)?

josko.ri wrote:I think it is pretty low shot from C&A team to just say that he is busted without clarifying what he was done wrong, and without making precise rules what is under rules, and what is against the rules. what is conclusion of the verdict? is the conclusion that, once when you have alot of points, you are not allowed to play vs low rankers anymore? if so, why that is not written in community rules? It is always easier to punish someone who use loophole in rules than to admit rules are bad and try to improve the rules. This verdict is another case which proves that CC leaders do not have idea how to lead the site on good way, and do not have clear defined rules, where everyone will have equal treatment. Althought I think what GLG has done is unhonorable playing, I do not blame him, I blame CC management to have rules with so many loopholes. It is not weird that CC membership is declining with such a service.

Here is my suggestion how using bugs like this should be officially improved, with site feature, and not with punishing someone who is gulty only because he was able to find loophole in rules.


using bugs, exploiting loopholes is not cheating a? Sorry I find it hard to believe you lol

DiM wrote:what i'd like to know is when does the score reset come. people cheat to get points. if they are warned, temporary banned or even stripped of premium, but they get to keep their points i really don't see how that would stop future cheaters from trying the same thing.
hit cheaters where it hurts them the most, the points.


I agree... without point reset current GLG's punishment is useless.
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Re: GLG verdict

Postby Dukasaur on Fri Jul 13, 2012 1:58 pm

natty dread wrote:
Dukasaur wrote: finding new ways to cheat that slip through loopholes in other rules.


So how can it be a "way to cheat" if it's not against any rule?

It is against the rule. It's against the rule prohibiting gross abuse of the game.

natty dread wrote:I think there need to be clear, inambiguous rules - these kind of "catch-all" clauses are way too totalitarian for my tastes and are often abused.

Remember the chick in Key West last year who crashed her car because she was busy shaving her pubic hair? She was charged with reckless driving or whatever the local equivalent is. I don't live in Florida and I'm not a lawyer, but I'm pretty confident that there's no specific law in Florida that says "thou shalt not shave thy pudenda whilst driving." No matter how many such specific rules one would write, there would always be someone who would invent some new reckless act that wasn't covered. That's why there need to be omnibus charges like reckless driving that are worded very widely, usually something like "wanton disregard for public safety" or whatever.

Is there a specific rule in soccer that you can't have an employee positioned in the audience shining a laser light into the eyes of the opposing goalie? I doubt it, but I'm sure there's some general rule about not interfering with the action on the field. General rules are needed because one simply cannot foresee every possible offense that cheaters will invent.

And yes, there is totalitarian potential for abuse, but that is why a society needs to be vigilant. And in any case, the specific vs. general issue doesn't greatly change the outcome. If a police force is corrupt enough to falsely charge people with reckless driving, they'll be just as willing to falsely charge them with something more specific. Anyway, we're getting far afield...

natty dread wrote:
Dukasaur wrote:The method that resulted in his second conviction was to reverse the process: instead of hosting the games, he would befriend his potential victims in live chat, and persuade them to host the game on his map and settings. He thought that because of the technicality that he was now the invitee instead of the inviter, he would evade punishment. But he didn't: the rule is that any gross abuse of the game is forbidden, whether it follows some narrow technical formula or not.


So basically, it's illegal to play against someone who's inexperienced at a map/setting?

Of course not. It's only illegal to do so to the point that it unduly influences your score. As long as you play a preponderance of public games open to all (or at least some subset of "all", like tournaments or clans) then the games where you slaughter someone who doesn't have a clue on a particular map will be statistically insignificant and not affect your score much.

natty dread wrote:
josko.ri wrote:It is always easier to punish someone who use loophole in rules than to admit rules are bad and try to improve the rules.


Better yet, rather than using a bandage solution of adding more and more rules, how about fixing the underlying mechanics that are causing all these problems... rehaul the scoring system, make it so there's no reason for people to play games against inexperienced players, and problem solved...

I absolutely agree, but this is a major change that will require momentum to sell.

Quite a number of suggestions have been made in this vein. About a year ago I thought I was the first one to come up with this idea ( :lol: ). When I went browsing through the Suggestions forum, I found the idea had been proposed at least five times (probably more) in the past, and it has been suggested again since then. Here's the earliest I know of (but if you read you'll hear allusions to even earlier proposals):http://www.conquerclub.com/forum/viewtopic.php?f=471&t=72702

Each time the idea was proposed it got some support, but never a really strong groundswell. That is the first problem.

The second problem is that these ideas are not all the same. Should we just be separating freestyle and sequential? Shouldn't we also separate out other setting beloved by farmers, such as foggy teams? What about team games in general? Should escalating (which is fundamentally a whole different game from flat rate) have it's own scoreboard? Etc., etc. At one extreme you have a simple two-scoreboard system, at the other extreme you have a scoreboard for every setting. So not only has there never been a strong groundswell getting behind the separate scoreboard idea, but even among the people who support it there is no general agreement about how many scoreboards there should be and where to draw the line/s.

The third problem, of course, is the need for a scoreboard reset to implement the separate scoreboards. I don't know if anybody is quite ready to tell everyone that their record is wiped and they're starting from scratch. The backlash will be huge.

It's something that eventually has to be done. If people were as vocal about implementing separate scoreboards as they have been about trying to break farmers one at a time through C&A, that would be a beginning. Yes, the admins have enormous inertia, but change does happen when support is strong enough.
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Re: GLG verdict

Postby natty dread on Fri Jul 13, 2012 2:34 pm

Dukasaur wrote:The third problem, of course, is the need for a scoreboard reset to implement the separate scoreboards. I don't know if anybody is quite ready to tell everyone that their record is wiped and they're starting from scratch. The backlash will be huge.


Why would they need to be reset? There are archives of all played games. Just calculate each person's freestyle/seq scores by tallying up all the games in the database. Might take a few days but you could always buy some computing power from a cloud service to speed it up...
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Re: GLG verdict

Postby Woodruff on Fri Jul 13, 2012 3:59 pm

GoranZ wrote:
natty dread wrote:
DiM wrote:what i'd like to know is when does the score reset come. people cheat to get points. if they are warned, temporary banned or even stripped of premium, but they get to keep their points i really don't see how that would stop future cheaters from trying the same thing.
hit cheaters where it hurts them the most, the points.


I agree... without point reset current GLG's punishment is useless.


While I am definitely among those who agree with this ruling against GLG, I disagree with the idea of a point RESET because that results in a huge penalty against anyone he plays in the future. I would probably be in favor of a point drop (maybe 1000 points, just to throw a number out?), but not a complete reset.
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Re: GLG verdict

Postby Woodruff on Fri Jul 13, 2012 4:01 pm

Dukasaur wrote:Remember the chick in Key West last year who crashed her car because she was busy shaving her pubic hair?


Say WHAT? Floridians are weird.

Dukasaur wrote:That's why there need to be omnibus charges like reckless driving that are worded very widely, usually something like "wanton disregard for public safety" or whatever.


Even the military has this.
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Re: GLG verdict

Postby PLAYER57832 on Fri Jul 13, 2012 4:12 pm

DiM wrote:
natty dread wrote:Better yet, rather than using a bandage solution of adding more and more rules, how about fixing the underlying mechanics that are causing all these problems... rehaul the scoring system, make it so there's no reason for people to play games against inexperienced players, and problem solved...


+1

unfortunately it was already suggested and rejected. CC admins would rather have a faulty easy to understand scoring formula, than a better but complex one.

Ideas were presented, but none that would really solve the problem AND lead to a better system.

Just because a fix is offered does not mean it is a legitimate cure.
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Re: GLG verdict

Postby PLAYER57832 on Fri Jul 13, 2012 4:23 pm

Dukasaur wrote:
natty dread wrote:Better yet, rather than using a bandage solution of adding more and more rules, how about fixing the underlying mechanics that are causing all these problems... rehaul the scoring system, make it so there's no reason for people to play games against inexperienced players, and problem solved...

I absolutely agree, but this is a major change that will require momentum to sell.

Quite a number of suggestions have been made in this vein. About a year ago I thought I was the first one to come up with this idea ( :lol: ). When I went browsing through the Suggestions forum, I found the idea had been proposed at least five times (probably more) in the past, and it has been suggested again since then. Here's the earliest I know of (but if you read you'll hear allusions to even earlier proposals):http://www.conquerclub.com/forum/viewtopic.php?f=471&t=72702

Each time the idea was proposed it got some support, but never a really strong groundswell. That is the first problem.


To give you a tad more history, without getting into now closed debates/rehashing issues that truly ARE dead now, there have been some "task forces" or committees tasked to look into this.
They were "open" in the sense that anyone could apply, but once members were admitted, discussion was kept private. Even so, there have been occasional "spillovers".

The real jiist is that no one has yet defined what the "real problem" actually is. I have changed my mind on that several times in the 4+ years I have been here. So, folks wound up debating what the problem really was and therefore coming up with a solution became all but impossible. Also, this is partially a very advanced statistical problem and when you have a large number of people hung up on "the dice are not random".. well... you don't get happy people in any computerized scoring system.

Dukasaur wrote:The second problem is that these ideas are not all the same. Should we just be separating freestyle and sequential? Shouldn't we also separate out other setting beloved by farmers, such as foggy teams? What about team games in general? Should escalating (which is fundamentally a whole different game from flat rate) have it's own scoreboard? Etc., etc. At one extreme you have a simple two-scoreboard system, at the other extreme you have a scoreboard for every setting. So not only has there never been a strong groundswell getting behind the separate scoreboard idea, but even among the people who support it there is no general agreement about how many scoreboards there should be and where to draw the line/s.
I would say it goes even beyond that.
On the one hand, to truly compare a 1 vs 1 on Arms Race! to a freestyle 8 player game on Doodle Earth is rather innane.. never mind a comparison to Waterloo or any of the other more complex maps.

BUT. again, if you have a large number of people utterly convinced that "the dice are not random". Well... no system will fix that!
Dukasaur wrote:The third problem, of course, is the need for a scoreboard reset to implement the separate scoreboards. I don't know if anybody is quite ready to tell everyone that their record is wiped and they're starting from scratch. The backlash will be huge.

It's something that eventually has to be done. If people were as vocal about implementing separate scoreboards as they have been about trying to break farmers one at a time through C&A, that would be a beginning. Yes, the admins have enormous inertia, but change does happen when support is strong enough.

A complete reset would not be necessary. Everyone, theoretically, could start on each scoreboard with roughly the rank they have now (or some type of "prorated" or "translated" version of it).

Personally, I have come out feeling that the whole worry about farmers is somewhat misguided. People come here to play games. Losing is part of playing. Only if someone is REPEATEDLY playing the SAME person or people is it really a problem.. and that's called "stalking", not "farming". But.. that is just my opinion.
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Re: GLG verdict

Postby rhp 1 on Fri Jul 13, 2012 7:48 pm

DiM wrote:what i'd like to know is when does the score reset come. people cheat to get points. if they are warned, temporary banned or even stripped of premium, but they get to keep their points i really don't see how that would stop future cheaters from trying the same thing.
hit cheaters where it hurts them the most, the points.



I never understood that philosophy... I would love to reset to 1000... it would be sooooo fun... And i can't do it myself, or I get warned/banned for point dumping... lol... And I would think being conq for so long, GLG wouldn't care either... Herp was happy as shit to play at around 2000 points... no pressure.. play any maps/settings/players.. whatever you want... I think you overestimate the punishment of a reset bud....
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Re: GLG verdict

Postby DiM on Fri Jul 13, 2012 11:00 pm

rhp 1 wrote:
DiM wrote:what i'd like to know is when does the score reset come. people cheat to get points. if they are warned, temporary banned or even stripped of premium, but they get to keep their points i really don't see how that would stop future cheaters from trying the same thing.
hit cheaters where it hurts them the most, the points.



I never understood that philosophy... I would love to reset to 1000... it would be sooooo fun... And i can't do it myself, or I get warned/banned for point dumping... lol... And I would think being conq for so long, GLG wouldn't care either... Herp was happy as shit to play at around 2000 points... no pressure.. play any maps/settings/players.. whatever you want... I think you overestimate the punishment of a reset bud....


years back when i cared about score i came close to top 20 and climbing any further needed sacrifices that i wasn't prepared to make so the moment i decided i would no longer care about score was awesome. i could play anybody on any map and setting. i could join all the tournaments i wanted and have fun. basically kinda did a score reset of my own (even though i didn't drop a lot of points)

but the reset is not just about the user it's about the long term effect.
how many people would consider cheating when they know they'll lose all the points? even those that they earned honestly.
getting back from 1000 to 2500-3000 is actually not that hard if you're a good player. it can take as little as a few weeks if you play a lot. but anything after that takes hard work, even for cheaters. if GLG would have gotten a score reset the first time he was warned do you think he would have had the power to climb back to conqueror?
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Re: GLG verdict

Postby Lindax on Fri Jul 13, 2012 11:09 pm

DiM wrote:
rhp 1 wrote:
DiM wrote:what i'd like to know is when does the score reset come. people cheat to get points. if they are warned, temporary banned or even stripped of premium, but they get to keep their points i really don't see how that would stop future cheaters from trying the same thing.
hit cheaters where it hurts them the most, the points.



I never understood that philosophy... I would love to reset to 1000... it would be sooooo fun... And i can't do it myself, or I get warned/banned for point dumping... lol... And I would think being conq for so long, GLG wouldn't care either... Herp was happy as shit to play at around 2000 points... no pressure.. play any maps/settings/players.. whatever you want... I think you overestimate the punishment of a reset bud....


years back when i cared about score i came close to top 20 and climbing any further needed sacrifices that i wasn't prepared to make so the moment i decided i would no longer care about score was awesome. i could play anybody on any map and setting. i could join all the tournaments i wanted and have fun. basically kinda did a score reset of my own (even though i didn't drop a lot of points)

but the reset is not just about the user it's about the long term effect.
how many people would consider cheating when they know they'll lose all the points? even those that they earned honestly.
getting back from 1000 to 2500-3000 is actually not that hard if you're a good player. it can take as little as a few weeks if you play a lot. but anything after that takes hard work, even for cheaters. if GLG would have gotten a score reset the first time he was warned do you think he would have had the power to climb back to conqueror?


I'll make it even easier for you. Having the most points, or the highest score makes you "The Conqueror". Scoreboard... highest score is number 1.... duh! Cheaters should obviously have their points taken, along with everything else they gathered along the way, like medals.

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Re: GLG verdict

Postby BigBallinStalin on Sun Jul 15, 2012 10:20 am

DiM wrote:
natty dread wrote:Better yet, rather than using a bandage solution of adding more and more rules, how about fixing the underlying mechanics that are causing all these problems... rehaul the scoring system, make it so there's no reason for people to play games against inexperienced players, and problem solved...


+1

unfortunately it was already suggested and rejected. CC admins would rather have a faulty easy to understand scoring formula, than a better but complex one.


Apparently, this suggests that CC admins are hardly interested in implementing suggestions if coding is required; however, if a substitute solution can be found and thrown into the hands of the mods, then regardless of the problems, at least the "workload" for the CC admins has been reduced.
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Re: GLG verdict

Postby BigBallinStalin on Sun Jul 15, 2012 10:21 am

Timminz wrote:Have you ever wondered if anyone has ever been conqueror under more than one name?


9-11 was an inside job!
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Re: GLG verdict

Postby BigBallinStalin on Sun Jul 15, 2012 10:26 am

natty dread wrote:
Mr Changsha wrote:A difficult case. CC must be very careful to exact punishment within the rules. I don't like (and have never liked ) this catch-all 'gross abuse' clause. It is intellectually lazy, and ripe for the exploitation of mob rule. I fail to see how within the current rules playing stripers (and even officers???) is breaking the rules.

Yet like many I am not comfortable with the kind of game GLG plays and I don't think it is good for the site. I naturally point you all back to my 'Why CC is (actually) Declining' for the solution.. ;)

I also have always had a sneaking admiration for the antics of our more celebrated farmers. That determination to stretch the rules to the very limit is a personality trait I adore. They are almost always highly intelligent individuals determined to play out their fantasies of being the 'big bad wolf' in a virtual setting. I've always tried to defend them where possible, and yet again I find myself questioning a decision against a farmer when it is given.

I would have to admit I've always been horribly conflicted on this issue.


^ I agree with this 100%.

I think there need to be clear, inambiguous rules - these kind of "catch-all" clauses are way too totalitarian for my tastes and are often abused.

Also, considering this (from another post by someone else) -

protect low ranked players from being farmed/ranched by experienced players in order to get easy points


Protect low ranked players? Since when have low ranked players ever complained about getting farmed? Low-ranked players - or noobs, as they're colloquially known... being noobs, they don't even realize they've been farmed. They just think they lost to a better opponent, and thank him for the game. Case in point - a majority of GLG:s opponents thank him for the game, even when they get grossly farmed.

The only ones who really complains about farming are the high-rank, obsessive hardcore players who are pissed because someone gets points in a way they don't approve of. The noobs mostly don't give a shit, they just play for fun, and eventually they will learn to avoid farming games. If they stay as casual players, they're likely to never care about farmers either. If they instead wander to the forums, start getting more invested, join a clan, start medal hunting, using map rank, strategizing their game selection, etc... then they start caring about farmers, because they feel like someone else is "getting away too easy". And that's kind of a bitchy attitude in my eyes, which is why I feel these witch-hunts for punishing farmers are so distasteful...

No, low-rankers don't need any protecting - it's the high-ranked, obsessive gamers who are in need of "protection from farmers". The ones who rave on about "scoreboard integrity", as if that wasn't a lost cause ever since the invention of freestyle...



As has been said many times, the newbs do benefit from such games--even if others deem these games as "farming." Of course, some people have their Exploitation Glasses on and forget about mutually beneficial exchange and repeated exchanges:

1. Newb A plays map X against highly ranked opponent. After win (or most likely defeat), was the game worth it? No? Then no more games with that opponent. Yes? Then:

2. Newb A plays map X against highly ranked opponent.

It's their choice, so many of these high rankers need to just deal with it--instead of appealing to the CC admin to grant the mods greater discretionary powers in order to benefit the rent-seekers who can't find more profitable ways to win. What's a good way to beat down your more successful opponents? Appeal to CC, i.e. the governing body.


Funny enough, this resembles the story of governments and business. It's a model similar in style to the rise of crony capitalism.
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Re: GLG verdict

Postby WILLIAMS5232 on Sun Jul 15, 2012 11:23 am

BigBallinStalin wrote:Funny enough, this resembles the story of governments and business. It's a model similar in style to the rise of crony capitalism.


i think it resembles most any story that we can think up. no one likes cheaters...except for other cheaters.

you could compare it to govt, i guess. but really, probably anyway you look at it it's the same.

would the "great warrior chief" get his status by whipping all the 14 year old boys asses and staying away from the 25 year olds. probably not. most likely he'd get stoned ( not high ) to death. or just be a laughing stock.

nature would expel him just as much as any govt system would.
you don't need a law to know that what he's doing is wrong.

i'm sure there is an overwhelming majority of players that would side together on the issue.
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Re: GLG verdict

Postby Mr Changsha on Sun Jul 15, 2012 11:51 am

I simply don't get the GLG verdict. Usually I see what CC are thinking (even if I possibly don't agree), but this time I am stumped. Is the situation that a captain is simply too moronic to make an informed decision about the games he plays? Too deliriously retarded to realise a bloody conqueror playing freestyle might be a bit fucking quick? Does this captain live in a self-imposed bubble of rank idiocy?

I once played Herpes at 2.1 freestyle real time foggy. Just to see how fast he could wreck me. It was astounding. I laughed my way through the whole 5 minutes it took him. I later regaled my chaps with humorous tales of me ponderously scrolling through territory options in the time it took him to take eight regions. It was an incredibly well-spent 10 points. Did I learn anything? Of course not. Did I enjoy the game? Absolutely.

This decision stinks to me of incompetent, weak-minded hunters cowardly responding to the howls of the mob. I don't care what he did before, it can and should never be the policy here that a conqueror can't play a captain. No matter the settings. Neither should it be the policy that a conqueror can't play a sgt., or a corporal for that matter.

Under the guise of 'getting' a famous player, the hunters have managed to delare GLG's opponents 'CC's Most Idiotic Players Since The Beginning of CC-Time'. How nice.

GLG should be re-instated forthwith.
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Re: GLG verdict

Postby WILLIAMS5232 on Sun Jul 15, 2012 12:01 pm

Mr Changsha wrote:I simply don't get the GLG verdict. Usually I see what CC are thinking (even if I possibly don't agree), but this time I am stumped. Is the situation that a captain is simply too moronic to make an informed decision about the games he plays? Too deliriously retarded to realise a bloody conqueror playing freestyle might be a bit fucking quick? Does this captain live in a self-imposed bubble of rank idiocy?

I once played Herpes at 2.1 freestyle real time foggy. Just to see how fast he could wreck me. It was astounding. I laughed my way through the whole 5 minutes it took him. I later regaled my chaps with humorous tales of me ponderously scrolling through territory options in the time it took him to take eight regions. It was an incredibly well-spent 10 points. Did I learn anything? Of course not. Did I enjoy the game? Absolutely.

This decision stinks to me of incompetent, weak-minded hunters cowardly responding to the howls of the mob. I don't care what he did before, it can and should never be the policy here that a conqueror can't play a captain. No matter the settings. Neither should it be the policy that a conqueror can't play a sgt., or a corporal for that matter.

Under the guise of 'getting' a famous player, the hunters have managed to delare GLG's opponents 'CC's Most Idiotic Players Since The Beginning of CC-Time'. How nice.

GLG should be re-instated forthwith.


it's not that he's playing the games, it's how he gets them to play the games.
if you don't see that, then you're not as smart as your beautifully crafted response would make you sound.
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Re: GLG verdict

Postby natty dread on Sun Jul 15, 2012 1:19 pm

WILLIAMS5232 wrote:it's not that he's playing the games, it's how he gets them to play the games.


Which is... what? Sending them messages and asking if they want to play a game?

So you're not allowed to choose who you want to play against on CC. Good to know.

CC has gone to shit. Before the mods/admins had the balls to uphold the rules. Now they just cater to the whims of the mob, because the admin is so afraid of the falling user numbers, and instead of actually concentrating on improving the site they pander to the lowest common denominator...
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Re: GLG verdict

Postby eddie2 on Sun Jul 15, 2012 1:56 pm

what i don't understand about the glg case is the situation about him coming back and doing the same i mean look at this the order it has happened.

warning
search for a user no mougal/freestyle games.
start talking with them on walls.
invite them to live chat and open a private room talk them into a game.
create a game and invite the player.
he was told to stop creating and using his method for searching out players who have no chance via him.

ban
search for a user no mougal/freestyle games.
start talking with them on walls.
invite them to live chat and open a private room talk them into a game.
get them to invite.

this one he has been told if he has the games non private it will be ok.

now my problem with the settings he uses he has been given a way to do it legally now.

search for a user no mougal games.
start talking with them on walls. (via pm)
invite them to live chat and open a private room talk them into a game.
then get them to open a game he will be refreshing there game page and joining straight away... this keeping him within what he was asked to do as no proof will be seen to put a stop to it....

after a day or 2 thinking about it i am actually semi against the site ban he got. I think a better option would of been a
1)point reset (only down to major/brigadier as this is the points he gained from doing the above.)
2)live chat ban (because he was abusing the use of live chat)
3)perma ban from forums (because this will prevent him from pming walling his victims.)

these i feel would be better because he will find another way round doing this like the example above. and really if you take his means for doing it away then you take away the problem of it.
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Re: GLG verdict

Postby Woodruff on Sun Jul 15, 2012 3:03 pm

BigBallinStalin wrote:
DiM wrote:
natty dread wrote:Better yet, rather than using a bandage solution of adding more and more rules, how about fixing the underlying mechanics that are causing all these problems... rehaul the scoring system, make it so there's no reason for people to play games against inexperienced players, and problem solved...


+1

unfortunately it was already suggested and rejected. CC admins would rather have a faulty easy to understand scoring formula, than a better but complex one.


Apparently, this suggests that CC admins are hardly interested in implementing suggestions if coding is required


I would say that is readily borne out by the lack of suggestion implementation as it stands in general, yes.
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Re: GLG verdict

Postby WILLIAMS5232 on Sun Jul 15, 2012 3:03 pm

natty dread wrote:Which is... what? Sending them messages and asking if they want to play a game?


pretty much yes, except you left out the part of him doing it exclusively hundreds of times.

natty dread wrote:So you're not allowed to choose who you want to play against on CC. Good to know.


i think you've misundertood the ruling here...
you can do it if you like, just don't do it exclusively hundreds of times.

natty dread wrote:CC has gone to shit.


i disagree, it has changed tremendously for the better since i've been a member.
is everything perfect? nope, but shit is pretty bad. almost zero uses for it.

natty dread wrote:Before the mods/admins had the balls to uphold the rules.

i thoght that's what they were doing here. i mean they just arrested a guy for saying "gayface" in a negative way.

natty dread wrote:Now they just cater to the whims of the mob


the mob? this is a gaming site, not the wild west.

natty dread wrote: because the admin is so afraid of the falling user numbers,


this is a valid concern for any buisness.

natty dread wrote:and instead of actually concentrating on improving the site


a hundred new maps in a year or so? trench? battle royales? conq. medal? teammate medal? i'm sure there's more.

natty dread wrote: pander to the lowest common denominator...


by banning a guy against doing something that he was warned about but continued? how is this pandering?
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Re: GLG verdict

Postby WILLIAMS5232 on Sun Jul 15, 2012 4:13 pm



:-k
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Re: GLG verdict

Postby natty dread on Sun Jul 15, 2012 4:25 pm

WILLIAMS5232 wrote:pretty much yes, except you left out the part of him doing it exclusively hundreds of times.


So what? There's plenty of people who don't play any public games at all, and only play with certain people of their choosing. Should all of those players be banned too? Is there a rule on CC somewhere "X percentage of your games must be public games"?

WILLIAMS5232 wrote:i disagree, it has changed tremendously for the better since i've been a member.


Right, I'm sure that's why the member count has dropped by 2500 in the last year alone. And by 8500 in the last 3 years.

WILLIAMS5232 wrote:i thoght that's what they were doing here. i mean they just arrested a guy for saying "gayface" in a negative way.


That has what to do with this?

Point is, GLG wasn't breaking any rules. He's playing games that are easy for him to win, true, but should that be any cause for punishment? He's benefiting from what he does because of a flawed scoring system. Instead of punishing individual players for gaining benefit from a site flaw, maybe that flaw should be fixed? The way things are now is just poor design.

Instead of abiding by the rules as they are written, the mods/admins have decided to offer up GLG as a sacrifical lamb to the whiny mobs who are simply pissed because someone is getting imaginary points in a way they find disagreeable.

What GLG is doing may not be to everyone's liking. It may not be the most "honorable" way of gathering imaginary points on a gaming site. But all he's really doing is choosing his opponents, who WILLINGLY enter games with him. He's not using any cheats, he's not using any kind of forbidden methods that give him an advantage in his games, he's simply being better at the game he plays than his opponents.

Fact is, if GLG was losing 50% of the games he was playing, no one would complain about the method he uses to choose his opponents. No one would care. But since he wins a lot, suddenly everyone is concerned about the "poor low-rank players who don't know what they're doing"...
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Re: GLG verdict

Postby GoranZ on Sun Jul 15, 2012 5:47 pm

natty dread wrote:
WILLIAMS5232 wrote:it's not that he's playing the games, it's how he gets them to play the games.


Which is... what? Sending them messages and asking if they want to play a game?

Not just a game... but game on a map they don't know... there is a difference you intentionally forget.

natty dread wrote:So you're not allowed to choose who you want to play against on CC. Good to know.

IF GLG chooses the map, the settings and opponent, what do his opponents chose? Nothing :D, so if GLG has so many rights, why do others don't have his rights?

natty dread wrote:Point is, GLG wasn't breaking any rules. He's playing games that are easy for him to win, true, but should that be any cause for punishment? He's benefiting from what he does because of a flawed scoring system. Instead of punishing individual players for gaining benefit from a site flaw, maybe that flaw should be fixed? The way things are now is just poor design.

So benefiting from bugs in the game is not cheating? As far as I'm concerned Gross Abuse cover that one too...

natty dread wrote:Fact is, if GLG was losing 50% of the games he was playing, no one would complain about the method he uses to choose his opponents. No one would care. But since he wins a lot, suddenly everyone is concerned about the "poor low-rank players who don't know what they're doing"...

If he wasn't playing mogul he wouldn't have been a conqueror... but he is playing them so why bother with IFs that exclude his methods?
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