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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 9:05 pm

^^

Still need some more votes.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby edocsil on Mon Jun 25, 2012 9:10 pm

shieldgenerator7 wrote:Well it's very noble of yomiel to try and do what's best for town instead of just trying to survive,
( if he is what he says he is )


Dumbass. Just saying.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 9:12 pm

I don't think you're dumb, shield.: (
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby pancakemix on Mon Jun 25, 2012 9:13 pm

I'll have a vote count up shortly.

I'm gonna say this once: no drama in my thread. If I so much as think some drama's gonna start, consequences will never be the same.

That means YOU, people who just fastposted me.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby shieldgenerator7 on Mon Jun 25, 2012 9:15 pm

edocsil wrote:
shieldgenerator7 wrote:Well it's very noble of yomiel to try and do what's best for town instead of just trying to survive,
( if he is what he says he is )


Dumbass. Just saying.


Thanks for the compliment :P

edoc, you know you love me ;)
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 9:21 pm

If I feed your avatar a jellybean, will it turn into a ladder?
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby edocsil on Mon Jun 25, 2012 9:21 pm

shieldgenerator7 wrote:
edocsil wrote:
shieldgenerator7 wrote:Well it's very noble of yomiel to try and do what's best for town instead of just trying to survive,
( if he is what he says he is )


Dumbass. Just saying.


Thanks for the compliment :P

edoc, you know you love me ;)


It was a friendly dumbass. Sue me :lol:

Anyhow, I have said it before and I'll say it again. trust no one. She has a reason for doing this and we don't know what it is. I really don't know if we can kill her, but if she is scum she can die. Somehow. May as well lynch her and see what happens, just don't do it because you think she is taking the fall for us.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 9:26 pm

If you're in for lynching me, then vote for me.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby pancakemix on Mon Jun 25, 2012 9:30 pm

Vote Count

Yomiel - 3 (safari, Yomiel, /)
crazymilkshake - 1 (ShaggyDan)
Neb - 1 (DoomYoshi)
vodean - 1 (jonty)

You have until June 29 at 12:01am ET (GMT-04:00) With 16 alive it takes 9 to lynch.
Last edited by pancakemix on Mon Jun 25, 2012 10:10 pm, edited 1 time in total.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby pancakemix on Mon Jun 25, 2012 9:33 pm

Suddenly, a voice bellowed out of the blue:

Day 1 Post #4.

Neb here again, with my booming voice...although not sure why it's not booming.

I think I'm glad the Yomiel train has slowed down, for some conversation to at least take place. Yomiel, please add to the conversation rather than just screaming, "LYNCH ME NOW! LYNCH ME NOW!"

Oh...crap...looks like wagon is back on. /, I like the point about a player randomly killing. Yomiel's role seems rather tough to deal with, but what do you expect when you request a "bomb" as your character? Seems like Pan was having fun with this role? Perhaps, we still let him lynch himself? That way he can't kill any townies on the lynch? Or perhaps Crazy's "plan" from earlier in the day? I'm afraid that, as a bomb, he will act like a bomb and kill the lyncher.

No matter what, it seems that Yomiel has only successfully distracted town from finding mafia (if he truly is town). But he is right, that if we keep him around, we will just end up lynching him tomorrow...or at least drawing all the attention away from the mafia, again.

I say we get a vote count, and then have Yomiel hammer himself. It's the only "safe" play we have, I think.

You're chasing Amy.

Neb
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 9:38 pm

I have even less votes on me than I thought.@_@

There's nothing more to say. I am helping the Town as best I can, and I'm providing more than anyone else, since I've revealed all that about myself.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 10:08 pm

But...jonty is voting two people? My list has him voting vodean, not Shield.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby pancakemix on Mon Jun 25, 2012 10:10 pm

Yomiel wrote:But...jonty is voting two people? My list has him voting vodean, not Shield.


Fixed
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 10:17 pm

A pancakemix-up?
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby edocsil on Mon Jun 25, 2012 10:27 pm

Vote yomiel
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Mon Jun 25, 2012 10:43 pm

Five more votes to go.D :
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby TA1LGUNN3R on Tue Jun 26, 2012 2:48 am

pancakemix wrote:Suddenly, a voice bellowed out of the blue:

Day 1 Post #4.

Neb here again, with my booming voice...although not sure why it's not booming.

I think I'm glad the Yomiel train has slowed down, for some conversation to at least take place. Yomiel, please add to the conversation rather than just screaming, "LYNCH ME NOW! LYNCH ME NOW!"

Oh...crap...looks like wagon is back on. /, I like the point about a player randomly killing. Yomiel's role seems rather tough to deal with, but what do you expect when you request a "bomb" as your character? Seems like Pan was having fun with this role? Perhaps, we still let him lynch himself? That way he can't kill any townies on the lynch? Or perhaps Crazy's "plan" from earlier in the day? I'm afraid that, as a bomb, he will act like a bomb and kill the lyncher.

No matter what, it seems that Yomiel has only successfully distracted town from finding mafia (if he truly is town). But he is right, that if we keep him around, we will just end up lynching him tomorrow...or at least drawing all the attention away from the mafia, again.

I say we get a vote count, and then have Yomiel hammer himself. It's the only "safe" play we have, I think.

You're chasing Amy.

Neb


Haha, fucking Kevin Smith. What are a director's abilities, I wonder?

Anyway, I find the Yomiel lynch a bit ridiculous. At best we're saving a townie or two (according to Yomiel, the vested interest [who knows, if he's truthful then he could possibly hit a maf]), and at worst we're playing into his hands.

Now I concede that the roles in this game are going to be unorthodox, but Yomiel's actions don't shake. What are the possible driving factors behind each scenario?

Let's say Yomiel is a dusk-scene killer and is town as he says: okay. Possible, I suppose. Personally, I think there are more effective ways to get yourself lynched if you really needed to.

Let's posit that Yomiel is just a normal ol' bomb, mafia related: Knowing that roles in this game may be crazy, he can bluster about as he's done and convince us that he's detrimental to town unless dealt with. Mafia would know to avoid the lynch, and he gets a kill. It also avoids getting NKed and being rendered useless.

He's some other role, perhaps as / suggested, and gets advantages upon death: unlikely, but has precedence. I remember a game where Strike was an actor who was able to fake his own death.

Being the cautious man I am, I would be much more comfortable if Yomiel were NKed.

-Tails
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Tue Jun 26, 2012 2:55 am

I've said repeatedly that I do not care how I'm killed. But a lot of your post doesn't make sense to me. I don't have any control over my power. A person dies at the end of each Day if I am still alive, and there is a risk that I will die too. I've offered to cast the final vote on me myself, so that pretty much shoots down the idea that I kill the last person to vote for me. And if I were Mafia, wanting to die would make no sense, since odds are my very existence would help them eliminate Townies. No need to kill me for a few turns at least, for them.

I've been straightforward and honest, so I don't know what more you want.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby TA1LGUNN3R on Tue Jun 26, 2012 3:20 am

Yomiel wrote:I've offered to cast the final vote on me myself, so that pretty much shoots down the idea that I kill the last person to vote for me.


Says you. I see no reason to trust you on that. Bomb-ombs were activated by walking close to them, then they chased after Mario. Perhaps you can target whomever is on your lynch. Pure speculation on my part, of course.

And if I were Mafia, wanting to die would make no sense, since odds are my very existence would help them eliminate Townies. No need to kill me for a few turns at least, for them.


::shrug:: I don't know enough about you. It's just as likely that by sowing confusion and misdirection early on, you give your scummies credibility.

I can't play the mod here; I only end in a wifom spiral when considering how pcm would align a bomb-omb. So I'm basing everything on your gameplay. Do you know how many newbs I've seen come along here in games, telling us how important and crucial they are, or otherwise overstating their ability? Too many. Sometimes they're truly town, often they're scummies who get caught and try to fake their way through it.

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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Tue Jun 26, 2012 3:32 am

If everyone who tried to lynch me died, then there would be no game. And even if you were right and I were able to choose my kill from those who voted for me,then you would still kill me and be able to use my death as Mafia to try and figure out who the other members are. The result of someone dying will be the same, in that case, as you not killing me.

Also, you seem to forget that the host did not align anyone. All of our alignments are random.

Whether you believe me or not, killing me is the best option. If I'm Town, I've no reason to lie. If I'm Mafia, then your goal is to kill me anyway.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby vodean on Tue Jun 26, 2012 7:00 am

Yomiel wrote:If everyone who tried to lynch me died, then there would be no game. And even if you were right and I were able to choose my kill from those who voted for me,then you would still kill me and be able to use my death as Mafia to try and figure out who the other members are. The result of someone dying will be the same, in that case, as you not killing me.

Also, you seem to forget that the host did not align anyone. All of our alignments are random.

Whether you believe me or not, killing me is the best option. If I'm Town, I've no reason to lie. If I'm Mafia, then your goal is to kill me anyway.

if we dont believe you, we think that your death will only make you stronger. if 1 townie dies, its better than you dying and then another townie on your death. this is the smallest risk. lets do some scum-hunting. please stop telling us that you are ultra-important. in NCIS, you said the same, and turned out to be a commuter. lets try to find some scum. other than you.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Tue Jun 26, 2012 7:06 am

I was more important in NCIS than you realize, but talking about the game outside of the thread for it is against the rules.

I'm not Mafia, and your "logic" doesn't make sense. If I were Mafia, I would not be trying to get you to kill me. The Mafia are always small in number, and they need to outnumber the Town in order to win. I've even offered to cast the final vote on me myself, for those people who think that person would be in danger. If I am kept alive, my power will kill an extra player each Day phase and possibly kill me as well. That's a bad risk.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby vodean on Tue Jun 26, 2012 7:20 am

Yomiel wrote:I was more important in NCIS than you realize, but talking about the game outside of the thread for it is against the rules.

I'm not Mafia, and your "logic" doesn't make sense. If I were Mafia, I would not be trying to get you to kill me. The Mafia are always small in number, and they need to outnumber the Town in order to win. I've even offered to cast the final vote on me myself, for those people who think that person would be in danger. If I am kept alive, my power will kill an extra player each Day phase and possibly kill me as well. That's a bad risk.

if KILLING YOU MADE YOU STRONGER YOU MIGHT WANT TO DIE!!! killing you and another player will get you out of the way and confirm your role. killing another player will confirm your role. for now, we have no reason to kill you. lets find scum.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby Yomiel on Tue Jun 26, 2012 7:27 am

That would completely upset the game's balance. If I were a Mafia member who got so strong upon death that I was willing to die even though it would lessen my team's numbers even more, then my role would have to be far too powerful to exist. With alignments being decided at random, the host had to have created everyone's roles very carefully. The easiest way to prove my role is to kill me. And do you really think there would be a role that gained powers upon death? That's even more game-breaking.
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Re: CYOC Mafia [16/16] D1: A Gathering

Postby vodean on Tue Jun 26, 2012 8:49 am

Yomiel wrote:That would completely upset the game's balance. If I were a Mafia member who got so strong upon death that I was willing to die even though it would lessen my team's numbers even more, then my role would have to be far too powerful to exist. With alignments being decided at random, the host had to have created everyone's roles very carefully. The easiest way to prove my role is to kill me. And do you really think there would be a role that gained powers upon death? That's even more game-breaking.

it would not lower numbers if you were auto-revived. i think he created roles after getting alignments. please stop asking us to lynch you. while i would LOVE to, it has to wait until tomorrow. i think the majority still agree on that.
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