dolemite wrote:Thanks for the answer. Doesn't it seem like if you have enough for a trade-in, it should work?
The game could have been set up that way, but it wasn't.
Let's think about the implication of how that would work in practice.
Let's say you have 3 cards and you eliminate someone who has no cards. Do you want the trade-in menu to appear in this case? After all you could have a set, it only takes 3 cards, right?
Let's say you have 3 cards and you eliminate someone who has 1 card. Do you want the trade-in menu to appear in this case? You might not have a set. Or you might have had a set before the elimination and this would give you a second opportunity to cash in that set in the same turn.
The way the game is set up now you only get to have the trade-in menu appear when you have 5 or more cards. This is to enforce the rule that you can't hold more than 5 cards at the end of your turn. Think of the implications for escalating card games if you were able to hold more than 5 cards at the end of your turn.