here's what i was thinking.
6 player game sequential classic map unlimited forifications. a really common game type. probably the most common.
each player gets 7 terits.
let's say player 6, let's call him JOE gets the following territories:
western australia+indonesia
peru+brazil
madagascar+egypt
alberta
turn 1.
*player one has eastern australia new guinea and siam. he takes out JOE in australia and indonesia. very possible because he has 9 troops in the vicinity and 3 reinfs. he must take him out because JOE might put his reinfs here and spoil his continent.
*player two has venezuela and argentina and kills JOE in brazil and peru
*player three kills him in madagascar and egypt because he has 3 other terits in africa and he wants it
*player four misses turn

*player five kills JOE in alberta. no reason just fun.
a very doable scenario. this could also prove to be a very good tactic in a game where the first 5 players are privates and player 6 is a general. just kill the highest ranked.