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Menelaus wrote:That's fine, of course you cant attack with 2 if you have to leave 1 behind.
My point is that the defender can defend with more dice than the attacker is rolling with, which i feel is unbalanced, i.e. if the attacker rolls with 1, the defender should only roll 1 even if he has more than 2 troops IMO
Coleman wrote:This is the way the game has always been played long before I was born (I'm 20 years old by the way) so this is all kinda pointless discussion.
Made even more pointless by the fact that you shouldn't be attacking 1v2 anyway. But if this is something you like to do a lot let me know and I'll play you anytime.
AAFitz wrote:Coleman wrote:This is the way the game has always been played long before I was born (I'm 20 years old by the way) so this is all kinda pointless discussion.
Made even more pointless by the fact that you shouldn't be attacking 1v2 anyway. But if this is something you like to do a lot let me know and I'll play you anytime.
no one attacks 1 to 2...it would be 2 against 2...and sometimes its worth it...if you have nothing to lose, and you win by killing a 2, 3 or even a 4 with your 2...give it a shot....you may have a 10% chance of winning, but you could have a 100% chance of losing if you dont take the player out
Menelaus wrote:I've noticed that a defender can roll 2 dice even when the attacker only rolls 1: Seems slightly unbalanced to me.
Also, as a sidenote, am pretty sure that in the tabletop version this was not in the core rules.
Couldn't find this talked about in a search, but do direct me if its already been discussed.
Menelaus wrote:I've noticed that a defender can roll 2 dice even when the attacker only rolls 1: Seems slightly unbalanced to me.
Also, as a sidenote, am pretty sure that in the tabletop version this was not in the core rules.
Couldn't find this talked about in a search, but do direct me if its already been discussed.
FWIW here are the odds of success when attacking from a two army country (1 attacking army)AAFitz wrote:Coleman wrote:This is the way the game has always been played long before I was born (I'm 20 years old by the way) so this is all kinda pointless discussion.
Made even more pointless by the fact that you shouldn't be attacking 1v2 anyway. But if this is something you like to do a lot let me know and I'll play you anytime.
no one attacks 1 to 2...it would be 2 against 2...and sometimes its worth it...if you have nothing to lose, and you win by killing a 2, 3 or even a 4 with your 2...give it a shot....you may have a 10% chance of winning, but you could have a 100% chance of losing if you dont take the player out
Stopper wrote:I agree, I think the defender's dice have an unfair advantage. Look at my dice analyzer results. I hardly ever win any games.
Coleman wrote:This is the way the game has always been played long before I was born (I'm 20 years old by the way) so this is all kinda pointless discussion.
Made even more pointless by the fact that you shouldn't be attacking 1v2 anyway. But if this is something you like to do a lot let me know and I'll play you anytime.
Guilty_Biscuit wrote:Stopper wrote:I agree, I think the defender's dice have an unfair advantage. Look at my dice analyzer results. I hardly ever win any games.
Damn Stopper, that's some bad luck you've had there
Well you are saying that it is unbalanced and thus, implying that it is a flaw. The rest of us are simply saying that, yes, attacking with less (or even the same amount of) dice is tempting poor odds but that is simply part of the game. If you think about it, it mimics real war.Menelaus wrote:Coleman wrote:This is the way the game has always been played long before I was born (I'm 20 years old by the way) so this is all kinda pointless discussion.
Made even more pointless by the fact that you shouldn't be attacking 1v2 anyway. But if this is something you like to do a lot let me know and I'll play you anytime.
I certainly wasn't advocating that type of attack as a general tactic, that would be a suicide attempt!
However, as other posters have realised, i meant that in certain situations, e.g an assasin game or where taking out another player is going to be worth it for their cards, this type of manouver is can determine the course of a game, for better or worse.
I do however take the point made by others that the discrepancy from the original core rules relfects the other differences, i.e. in not being limited in how many armies to advance, etc.
The whole thing about "its always been this way so it should always stay this way" seems to miss the point of having a discussion board.
yeti_c wrote:Guilty_Biscuit wrote:Stopper wrote:I agree, I think the defender's dice have an unfair advantage. Look at my dice analyzer results. I hardly ever win any games.
Damn Stopper, that's some bad luck you've had there
It's a doctored image - badly - you can still see the blue borders of the blocks...
C.
aage wrote:Never trust CYOC or pancake.
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