http://www.conquerclub.com/public.php?p ... tructions1
Overview
Conquer Club is a turn-based strategy game similar to a popular world domination board game. The objective is to eliminate all of your opponents.
The game is played on a board depicting a map of the world, divided into territories, which are grouped into continents. To start, three armies are placed on each territory and they are randomly divided amongst the players. Any remainder of territories that do not divide equally are made neutral.
Players then take turns deploying armies, attacking opponents and fortifying countries.
Each player always gets 24 hours to take his turn. This means you only need to play once a day, but games progress quicker if players take their turns more often. If a player misses a turn, he forfeits his turn for that round, however he will still get credited with armies due to him.
It's the way things are at present, but much lamented in certain quarters.
I empathize with your astonishment.
We can only lobby for reform of this policy.