1756233601
1756233601 Conquer Club • View topic - Truces
Conquer Club

Truces

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Were my actions fair?

 
Total votes : 0

Truces

Postby ClessAlvein on Fri Apr 06, 2007 11:41 am

Okay, so I have a continental truce with another guy. I have continent A, he has continent B. I couldn't invade him across the border, so I took a path that took me through continents C and D before I broke his bonus. No problems so far.

I took continent B with my next attack (the same one that went A->C->D->B). Still no problems. His beef, however, was that I fortified my troops from continent A into continent B, now that I took it. I have never attacked continent B through continent A, but I fortified across it. Are fortifications generally considered part of the "truce"?
Major ClessAlvein
 
Posts: 151
Joined: Sun Mar 04, 2007 9:30 pm

Postby RobinJ on Fri Apr 06, 2007 11:49 am

If I understand you right then I see no problem - once the continent is taken by you then surely the truce no longer exists. Out of interest why did you have the truce in the first place if you wanted to attacks him? Although, on second thoughts, it seems to me to be a clever strategy - well done! (I think)
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


Highest Score: 2437
Highest Place: 84
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby tahitiwahini on Fri Apr 06, 2007 11:50 am

Post the game number so we can see the game chat and see how the truce was proposed and accepted.
Cheers,
Tahitiwahini
User avatar
Private 1st Class tahitiwahini
 
Posts: 964
Joined: Fri Jan 19, 2007 5:26 pm

Postby ClessAlvein on Fri Apr 06, 2007 11:52 am

I offered the truce about 12 rounds before I attacked him, since it was mutually beneficial to both of us. After 12 rounds, however, I was able to get a large enough army to go around and through his back door, which was lightly guarded.

Edit: http://www.conquerclub.com/game.php?game=321810
Major ClessAlvein
 
Posts: 151
Joined: Sun Mar 04, 2007 9:30 pm

Postby RobinJ on Fri Apr 06, 2007 11:58 am

Looks very fair - I think the guy is just pissed off because he wasn't expecting it.
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


Highest Score: 2437
Highest Place: 84
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby pancakemix on Fri Apr 06, 2007 12:01 pm

He's just an idiot. Don't worry about it.
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Postby tahitiwahini on Fri Apr 06, 2007 12:11 pm

Wow, sort of hard to follow what the final terms of the truce were. For example, was any notification requirement agreed to? It's best to state the terms of the truce when it's finally agreed to. Makes it more understandable.

Given what you said in the OP, I don't think you violated the terms of the truce. A non-agression pact between two players at a border region is generally assumed to be limited to attacks. When as time passed the region was no longer in the control of your partner (but this came about without any attacks from your pact area to his pact area), the treaty effectively was dissolved (i.e., became meaningless). When the fortification took place there was no meaningful treaty in effect.

The problem perhaps could have been avoided with a more clear and less long-term termination condition. The longer a treaty goes on, the more complicated it can become.

I don't think you violated any of the terms of the treaty. In common usage a non-agression pact is limited to attacks, and does not include fortifications. The very fact that you could do the fortification demonstrates how far from the original status quo things had progressed.
Cheers,
Tahitiwahini
User avatar
Private 1st Class tahitiwahini
 
Posts: 964
Joined: Fri Jan 19, 2007 5:26 pm

Re: Truces

Postby DavSav on Fri Apr 06, 2007 12:14 pm

ClessAlvein wrote:Okay, so I have a continental truce with another guy. I have continent A, he has continent B. I couldn't invade him across the border, so I took a path that took me through continents C and D before I broke his bonus. No problems so far.

I took continent B with my next attack (the same one that went A->C->D->B). Still no problems. His beef, however, was that I fortified my troops from continent A into continent B, now that I took it. I have never attacked continent B through continent A, but I fortified across it. Are fortifications generally considered part of the "truce"?


I vote Yes, not because I find it fair to break a promise you gave, you should have at least given him a round or two notice. But I vot yes because I find truces to be unfair in the beginning so if more players break pact maybe we get rid of ingame deals :D
Wrong? You mean like........morally?
Luck is rewarded in the short term, skill is rewarded in the long term
User avatar
Captain DavSav
 
Posts: 111
Joined: Wed May 24, 2006 12:08 pm
Location: Bergen, Norway

Postby firth4eva on Fri Apr 06, 2007 3:41 pm

edit
Last edited by firth4eva on Sun Dec 30, 2012 4:00 pm, edited 1 time in total.
User avatar
Captain firth4eva
 
Posts: 6188
Joined: Sat Mar 03, 2007 7:20 am

Postby UnkleCheese on Fri Apr 06, 2007 4:25 pm

I think it was fair because you agreed to a north america <-> south america truce.
User avatar
Cadet UnkleCheese
 
Posts: 4
Joined: Wed Mar 28, 2007 4:41 pm

Re: Truces

Postby Robinette on Fri Apr 06, 2007 5:09 pm

DavSav wrote: I vote Yes, not because I find it fair to break a promise you gave, you should have at least given him a round or two notice. But I vot yes because I find truces to be unfair in the beginning so if more players break pact maybe we get rid of ingame deals :D

hey Dav, how about you and me make a pact to take out other players that make in game deals? :wink:
User avatar
Brigadier Robinette
 
Posts: 2944
Joined: Sat Apr 29, 2006 1:32 pm
Location: Northern California

Postby RobinJ on Fri Apr 06, 2007 5:20 pm

tahitiwahini wrote:Wow, sort of hard to follow what the final terms of the truce were. For example, was any notification requirement agreed to? It's best to state the terms of the truce when it's finally agreed to. Makes it more understandable.

Given what you said in the OP, I don't think you violated the terms of the truce. A non-agression pact between two players at a border region is generally assumed to be limited to attacks. When as time passed the region was no longer in the control of your partner (but this came about without any attacks from your pact area to his pact area), the treaty effectively was dissolved (i.e., became meaningless). When the fortification took place there was no meaningful treaty in effect.

The problem perhaps could have been avoided with a more clear and less long-term termination condition. The longer a treaty goes on, the more complicated it can become.

I don't think you violated any of the terms of the treaty. In common usage a non-agression pact is limited to attacks, and does not include fortifications. The very fact that you could do the fortification demonstrates how far from the original status quo things had progressed.


As usual tahitiwahini has said what everyone else was trying to say in about 10 times the space but, as usual, much more coherently. :lol:

Robinette wrote:DavSav wrote:
I vote Yes, not because I find it fair to break a promise you gave, you should have at least given him a round or two notice. But I vot yes because I find truces to be unfair in the beginning so if more players break pact maybe we get rid of ingame deals Very Happy

hey Dav, how about you and me make a pact to take out other players that make in game deals? Wink


And that would just make you a hypocrit. lol
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


Highest Score: 2437
Highest Place: 84
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby lduke1990 on Mon Apr 09, 2007 1:55 am

I voted that it was fair, but I did so having just read the first post, I somewhat regret it now. If it had been "I will not attack country a from country B" my yes stands, but if I understand correctly, then it seems that you said you wouldn't attack period..., but idk
Private lduke1990
 
Posts: 539
Joined: Wed Apr 04, 2007 11:16 pm
Location: Somewhere where you are not

Postby iAnonymous on Mon Apr 09, 2007 2:18 am

T'was legit in my eyes. Nothing wrong there, blue even teamed up with red in the end.
User avatar
Private iAnonymous
 
Posts: 144
Joined: Sun Mar 11, 2007 2:17 pm
Location: Lower Mainland, BC

Postby ClessAlvein on Mon Apr 09, 2007 2:46 am

lduke1990 wrote:I voted that it was fair, but I did so having just read the first post, I somewhat regret it now. If it had been "I will not attack country a from country B" my yes stands, but if I understand correctly, then it seems that you said you wouldn't attack period..., but idk


The original pact was basically "I will not attack country A from country B," except with continents. He was okay with the way I managed my attack route. To address firth4eva, however, I did fortify from continent A to continent B, because the A->C->D->B route was cut off afterwards, so it was definitely an A->B fort.

The game's over, though, and we've managed to resolve that issue. Thanks for the input, everyone!
Major ClessAlvein
 
Posts: 151
Joined: Sun Mar 04, 2007 9:30 pm


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users