Metsfanmax wrote:Rodion wrote:Fastposted my Mets - if he's town, he'd rather have another townie hammer the possible bomb and then perhaps live to be recruited tonight and win with the cult (and option that ONLY the hammerer would lose - it's not fair to force Shield into losing this option, is it?).
Everyone here is playing as town members. We can't possibly play as cult members when we have no idea who will get recruited (if a recruitment even does happen, a scenario that I will do everything I can to prevent). The most likely scenario here is that shield
doesn't die because safari is not a bomb. In the event that he really is a cult bomb, well, town's still going to win and shield will win with us if he's on our side.
Your idea of the town winning depends on so many "if"s that it is not even funny. Oh, wait, I'm cult, so IT IS funny.

Anyway, I'm going to run a small project on the idea of more than 5 of us winning (my offer to you still stands, though, PCM). It's ambitious, I admit, but it could work.
5-4 right now.
D5 no lynch.
N6 cult recruits (no other powers are used). 4-5. No endgame because town still has DK/NKs on their side. (5 of us win)
D6 one cult (non recruiter) is DKed. 4-4. No lynch. 4-4.
N6 cult recruits. 3-5. Squirrel/Shield kills one cultie. 3-4. No endgame because town still has DKs on their side. (6 of us win)
D7 - starts 3-4, DK one cultie, 3-3. Lynch one cultie, 3-2.
N7 - cult recruits. 2-3. No endgame because town still has DKs on their side. (7 of us win)
D8 - DK one cultie. 2-2. Lynch another cultie. 2-1.
N8 - cult recruits, 1-2. No endgame because town still has DKs on their side. (8 of us win)
D9 - DK one cultie, 1-1. No lynch.
N9 - cult recruits, 0-2. ENDGAME. CULT WINS (all 9 players that are alive as I speak win + Naxus and Gilligan).
Do you think we could pull this off? Answer honestly, please.