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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Haggis_McMutton on Thu Jun 16, 2011 4:07 pm

VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


So, you open up with a massive misinterpretation and continue with a wagoning attempt to divert attention.

This is either an unbelievably scummy post, or a post made without having read the thread AT ALL(which is only slightly less scummy).

Either way, vote Vio.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Thu Jun 16, 2011 6:29 pm

I must agree that Violet looks EXTREMELY scummy to me, but I'm not sure if it's her fault or not... Her logic is certainly flawed, and I notice she hasn't posted again since she said that and has now been called out about it.

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Re: Resort Mafia Day Two, Unpredictable Turn

Postby VioIet on Thu Jun 16, 2011 6:36 pm

evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


So I've been cleared of a killing role. Basically it means I'm not the godfather, I'm not the SK, and I'm not a vig.

But does it automatically mean that those who weren't cleared have a killing role? A busdriver could get credited with a kill.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Thu Jun 16, 2011 7:03 pm

VioIet wrote:
evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


So I've been cleared of a killing role. Basically it means I'm not the godfather, I'm not the SK, and I'm not a vig.

But does it automatically mean that those who weren't cleared have a killing role? A busdriver could get credited with a kill.


You haven't been cleared of a killing role. You were just blocked for one night. If there are multiple scum (likely) then another scum could easily go through with the killing. Also, it's pretty scummy that you are not active in the thread and are able to immediately respond.
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Commander9 wrote:I'd pressure Streaker, Shield, Vio and probably Haggis before our supposedly great lead.


I think Vio is a good person to pressure right now. I've mentioned the fact that she posted a lot in the beginning and basically nothing since. Haggis just hasn't done anything at all really. (Except for 2 posts recently that lead nowhere.)

Haggis ignores the fact that I've questioned his inactivity multiple times (as has Com9) and goes straight to turning the tables on someone else before he can get caught up in being pressured himself.
Haggis_McMutton wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


So, you open up with a massive misinterpretation and continue with a wagoning attempt to divert attention.

This is either an unbelievably scummy post, or a post made without having read the thread AT ALL(which is only slightly less scummy).

Either way, vote Vio.


Basically, I think they're both acting scummy. unvote
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Thu Jun 16, 2011 8:14 pm

I'm voteless, but if we wanna vig someone and then see if we can lynch someone else, I'm happy to do that. Especially since chap is powerless tonight and my perception ability cannot help him right now.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Thu Jun 16, 2011 9:01 pm

VioIet wrote:
evilchaos wrote:
VioIet wrote:Commander, you seem awfully eager to pressure me. I can't really blame you, because as you put it- I have been submarining the heck out of day 2. Planning to get all caught up now. But from what I have been reading so far, I have been cleared- at least as far as having a killing role. So I will read more, and instead encourage us to pressure someone who has not been cleared.

Saf- I don't think we should be eager for the doc to claim yet. Also per Haggis' post:


Vote safari


You've been cleared of not trying to kill someone Night 1. You haven't been cleared of being scum. Scum sends only a single member to do the kill each day. Based on the size of the game, there is definitely multiple anti-town players.


So I've been cleared of a killing role. Basically it means I'm not the godfather, I'm not the SK, and I'm not a vig.

But does it automatically mean that those who weren't cleared have a killing role? A busdriver could get credited with a kill.


I wish I had a vote. It would be on you.

Not only did you post the original misleading post, but you blatantly ignore 2-3 people pointing out your mistake. You ARE NOT cleared of a killing role. It's possible you're just not the mafia goon sent to perform last night's kill.

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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Thu Jun 16, 2011 9:03 pm

safariguy5 wrote:I'm voteless, but if we wanna vig someone and then see if we can lynch someone else, I'm happy to do that. Especially since chap is powerless tonight and my perception ability cannot help him right now.


I would be very okay with a daykill of Vio right now. It would not only potentially confirm that you're not the D1 day killer (based on flavor of the day scene) but it would also remove a skimmer who has done nothing this day but defend herself with misleading and inaccurate statements.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Thu Jun 16, 2011 9:16 pm

evilchaos wrote:
safariguy5 wrote:I'm voteless, but if we wanna vig someone and then see if we can lynch someone else, I'm happy to do that. Especially since chap is powerless tonight and my perception ability cannot help him right now.


I would be very okay with a daykill of Vio right now. It would not only potentially confirm that you're not the D1 day killer (based on flavor of the day scene) but it would also remove a skimmer who has done nothing this day but defend herself with misleading and inaccurate statements.


Can not argue with that sentiment. However, I think waiting until she responds (soon) would be prudent. I still don't clear Haggis as of yet, but Vio has been voted for/FoS by many people now. How many take a lynch? 6 I think. 11 voters, 6 to lynch.

As for my vote on the DK from saf, I'd say take Vio if circumstances don't change.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby pancakemix on Thu Jun 16, 2011 10:06 pm

I'd say DK only if a lynch seems unlikely to surface. It doesn't help discussion all that much if we just kill our main leads. At least let them prove themselves before getting trigger happy.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Thu Jun 16, 2011 10:13 pm

pancakemix wrote:I'd say DK only if a lynch seems unlikely to surface. It doesn't help discussion all that much if we just kill our main leads. At least let them prove themselves before getting trigger happy.


Agreed for the most part, but if we all agree that we are going to lynch Vio anyway, then it gives the town the advantage to be able to take out 2 scummy people in one day instead of just one. If indeed we want to take 2 people out. If we do not want to take 2 people out, then we shouldn't DK Vio, because doing that means 2 kills, because the highest number of votes gets lynched.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Thu Jun 16, 2011 11:22 pm

chapcrap wrote:
pancakemix wrote:I'd say DK only if a lynch seems unlikely to surface. It doesn't help discussion all that much if we just kill our main leads. At least let them prove themselves before getting trigger happy.


Agreed for the most part, but if we all agree that we are going to lynch Vio anyway, then it gives the town the advantage to be able to take out 2 scummy people in one day instead of just one. If indeed we want to take 2 people out. If we do not want to take 2 people out, then we shouldn't DK Vio, because doing that means 2 kills, because the highest number of votes gets lynched.


This is a very good point. Even if we don't have a majority for lynch, we shouldn't necessarily day kill because the lynch will go on highest votes regardless. I hadn't considered this.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Fri Jun 17, 2011 12:08 am

Yeah, but in / modded games, the person with the most votes has a 50-50 chance of either getting lynched or surviving. So if we can cobble together enough votes to definitively lynch, that's great. But if we can't a DK will work just as well.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Fircoal on Fri Jun 17, 2011 12:44 am

I haven't been here and I really need to read up but I think some input is gonna be better than none, so let me start from here. I don't see why we wouldn't use the daykill. If we use it like a lynch it'll end up basically being another lynch. We could have day kill vote counts, and majority wins scenario and all of that. I don't see the problem.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby chapcrap on Fri Jun 17, 2011 7:10 am

Fircoal wrote:I haven't been here and I really need to read up but I think some input is gonna be better than none, so let me start from here. I don't see why we wouldn't use the daykill. If we use it like a lynch it'll end up basically being another lynch. We could have day kill vote counts, and majority wins scenario and all of that. I don't see the problem.


Because we may not want 2 kills. It takes 6 to lynch, but if we don't reach 6 whoever has the most votes gets lynched regardless, so if we were to use the DK, we just need to make sure that we want a second kill first. That's all.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Haggis_McMutton on Fri Jun 17, 2011 8:13 am

Haggis ignores the fact that I've questioned his inactivity multiple times (as has Com9) and goes straight to turning the tables on someone else before he can get caught up in being pressured himself.


Umm, first, yes, i've been inactive, what exactly do you want me to say?
Pointing out I was inactive isn't exactly a case on which I can defend myself, so saying I'm ignoring it is kind of weird.

Second, I didn't "go straight for turning the tables". 2 RL days passed since Violet made that post. I was not being pressured. Nothing else happened. I just pursued the best case.

chapcrap wrote:Because we may not want 2 kills. It takes 6 to lynch, but if we don't reach 6 whoever has the most votes gets lynched regardless, so if we were to use the DK, we just need to make sure that we want a second kill first. That's all.

Not only is that not true as per the rules:
8. If you want or don't want a lynch, use your votes, if you do not reach a decision in a timely manner I will place a deadline, at the end the player with the most votes or one tied with the most votes has a random chance of surviving or being deadline killed.

But safari has also pointed out it's not true 2 posts above yours ...

Anyway, I agree with chu's suggestion, and what with Vio keeping true to form with another misinterpretation I'm going to
vote we DK Vio
Besides, if we decide we don't want another kill we can always vote no lynch.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Fri Jun 17, 2011 8:16 am

And how would we determine if we wanted 2 kills? Maybe we can do a double case and see which two players are the scummiest, and then basically threaten them with a bandwagon, and then if we think they should be lynched, we DK them instead, and then go and lynch the next suspect. If we reach the end of the day and we don't have a good second target, we can vote for the scummiest player as of yet to make sure he gets the most votes. This is one way we could carry out our strategy.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Fri Jun 17, 2011 12:13 pm

As I have already stated, Vio looks really scummy. However, has she been very active in ANY of the mafia games she has been in?

We still have 8 or 9 days until the proposed deadline, so unless we are going to come to an agreed lynch AFTER vigging Vio, this is really just the same thing as lynching her and then having to sit around on our asses for days hoping to score another scum lynch.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Fri Jun 17, 2011 12:31 pm

She's usually more active in the games she mods (Clue for example), but maybe she's spread a bit thin and not monitoring this one much. I'm with chu on this, if we can use the DK, it will at least give us some information to work off. We can decide if we want to lynch or not depending on how the DK turns out, and if we don't want to lynch, it's effectively the same as a lynch as 1 person dies each time and the day ends. The advantage for using a DK is that we can discuss the results before going to night.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Fri Jun 17, 2011 12:52 pm

safariguy5 wrote:She's usually more active in the games she mods (Clue for example), but maybe she's spread a bit thin and not monitoring this one much. I'm with chu on this, if we can use the DK, it will at least give us some information to work off. We can decide if we want to lynch or not depending on how the DK turns out, and if we don't want to lynch, it's effectively the same as a lynch as 1 person dies each time and the day ends. The advantage for using a DK is that we can discuss the results before going to night.


That is an excellent point.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby evilchaos on Fri Jun 17, 2011 1:26 pm

safariguy5 wrote:She's usually more active in the games she mods (Clue for example), but maybe she's spread a bit thin and not monitoring this one much. I'm with chu on this, if we can use the DK, it will at least give us some information to work off. We can decide if we want to lynch or not depending on how the DK turns out, and if we don't want to lynch, it's effectively the same as a lynch as 1 person dies each time and the day ends. The advantage for using a DK is that we can discuss the results before going to night.


And it's a 100% chance of kill instead of the 50:50 chance of attempting to get the kill off a deadline lynch.

There are definitely advantages of using the daykill and then no lynching if we have no second likely scum.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby VioIet on Fri Jun 17, 2011 2:47 pm

chapcrap wrote:
Agreed for the most part, but if we all agree that we are going to lynch Vio anyway, then it gives the town the advantage to be able to take out 2 scummy people in one day instead of just one.


I'd be careful with that. Feel free to do what you want. But you might quickly find yourself having two dead townies, so i don't know if that is the brightest idea.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby shieldgenerator7 on Fri Jun 17, 2011 3:11 pm

VioIet wrote:
chapcrap wrote:
Agreed for the most part, but if we all agree that we are going to lynch Vio anyway, then it gives the town the advantage to be able to take out 2 scummy people in one day instead of just one.


I'd be careful with that. Feel free to do what you want. But you might quickly find yourself having two dead townies, so i don't know if that is the brightest idea.

Are you claiming town?
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby pancakemix on Fri Jun 17, 2011 3:34 pm

shieldgenerator7 wrote:Are you claiming town?


Well, it would be silly to claim scum, so I'd assume that's what she's doing. For the most part, I think it's more of a warning. She's right, though: a DK and a lynch give us two chances to screw up. That's also what I'm saying: just be careful.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby safariguy5 on Fri Jun 17, 2011 4:37 pm

pancakemix wrote:
shieldgenerator7 wrote:Are you claiming town?


Well, it would be silly to claim scum, so I'd assume that's what she's doing. For the most part, I think it's more of a warning. She's right, though: a DK and a lynch give us two chances to screw up. That's also what I'm saying: just be careful.

Right, but I'm assuming we're not going to just end this day with a no lynch, so we're probably going to kill someone through lynch or DK. DK is just more flexible because we can both discuss the results and decide whether we want to lynch afterwards. If we hit a townie on a DK, then we could decide to just go to night.
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Re: Resort Mafia Day Two, Unpredictable Turn

Postby Anarkistsdream on Fri Jun 17, 2011 4:52 pm

VioIet wrote:
chapcrap wrote:
Agreed for the most part, but if we all agree that we are going to lynch Vio anyway, then it gives the town the advantage to be able to take out 2 scummy people in one day instead of just one.


I'd be careful with that. Feel free to do what you want. But you might quickly find yourself having two dead townies, so i don't know if that is the brightest idea.



Why is this all you are showing up to say???

Why will you not be more active?

Ask to be replaced if you can only spare us one completely pointless post every few days!
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