Conquer Club

[UNKNOWN] Mafia Day 5 - The Disappearance [Abandoned]

Housing completed games. Come take a walk through a history of suspicion!

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby targetman377 on Wed May 11, 2011 5:29 pm

I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!
VOTE AUTO/TARGET in 12
User avatar
Sergeant targetman377
 
Posts: 2223
Joined: Wed Jan 17, 2007 9:52 pm

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby strike wolf on Wed May 11, 2011 5:34 pm

Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
User avatar
Cadet strike wolf
 
Posts: 8345
Joined: Fri May 19, 2006 11:03 pm
Location: Sandy Springs, GA (just north of Atlanta)

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby ShaggyDan on Wed May 11, 2011 6:40 pm

As far as Namillian goes we can always simply wait till tomorrow to pursue the idea of a lover's death. The possibility of a time-lapse death or a final day action doesn't sound too farfetched, and then if they're not dead tomorrow we can always target / pressure them heavier. In any case it's not a great priority for today's lynch except to have some information if he's still alive tomorrow.

I am interested to hear if Nam has anything to say about why he's still living.

More to today; I should be able to re-read through the thread soon-ish and will hopefully have a lead or two worth pursueing. Little busy with uni work atm.
User avatar
Sergeant ShaggyDan
 
Posts: 0
Joined: Thu Feb 10, 2011 3:15 am
Location: Hunter Valley, Australia

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby safariguy5 on Wed May 11, 2011 6:44 pm

strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.

I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby naxus on Wed May 11, 2011 6:58 pm

safariguy5 wrote:
strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.

I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.


Cult recruiting Namlam and her losing her lover status seems logical mechanics wise but common sense, Why would you recruit a dying cause if two things can happen. One you recruit her she dies anyway or you recruit her and she doesn't die leaving way too much spotlight on the cult. I think its more that romeo lied about being a lover, was actually mafia and had his body tampered with to show town(heard of the role but cant remember the name) and we wont find out till the end. Or its a wierd lovers mechanics.

targetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!


Also target what the hell are you talking about?Rodion wants a full claim from nam
Image
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
User avatar
Corporal 1st Class naxus
 
Posts: 582
Joined: Mon Jan 21, 2008 11:29 pm
Location: In Hel's arms

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby safariguy5 on Wed May 11, 2011 7:25 pm

naxus wrote:
safariguy5 wrote:
strike wolf wrote:Well I do have one question about that theory safari. Even if they could stop her from dying would they know they could? Also what is the logic in recruiting someone who is fated to die? If the person dies they lost an ally as soon as they recruit them. If they save them from dying it draws a lot of attention to the player they recruited in these types of situations. It sounds like a lose lose for the recruiting faction.

I'm just trying to come up with explanations for why a lover didn't die on Night 1. I have no idea whether that's what really happened, but we definitely need some answers here. On one hand, we have a confirmed lover dead who ID'ed his lover and was confirmed by nam. And here we are, with 1 night gone and no nam dead. Something doesn't add up and someone is probably lying. I'm leaning towards nam as romeo there is a dead body and we won't be getting any more information from him.


Cult recruiting Namlam and her losing her lover status seems logical mechanics wise but common sense, Why would you recruit a dying cause if two things can happen. One you recruit her she dies anyway or you recruit her and she doesn't die leaving way too much spotlight on the cult. I think its more that romeo lied about being a lover, was actually mafia and had his body tampered with to show town(heard of the role but cant remember the name) and we wont find out till the end. Or its a wierd lovers mechanics.

targetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!


Also target what the hell are you talking about?Rodion wants a full claim from nam

That would be the janitor role. Still doesn't make sense because romeo lover was claimed. It wasn't like he made up a role and then claimed that. I don't think there was body tampering as janitor is usually a NK role and it was a lynch that showed lover.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby pancakemix on Wed May 11, 2011 8:15 pm

Commander9 wrote:First of all, there are a couple of different lover mechanics: Some mods kill lovers as soon as the other one dies, some let them live for a day, some do something else. Furthermore, I've never said this is a standard lover's mechanic.


I think this post is something worth noting. It strongly implies that this is not fishy. Logical possibilities from this are:

1. Nam will die tonight.
2. "Something else"

It's worth waiting to see if he dies tonight rather than waste the lynch. As for the cult theory I'd say that's believable, but there's nothing to suggest there's even a cult (unless I'm forgetting something). The other possibility (and I'm simply throwing this out there) is that it's a one-way lover mechanic, i.e. Romeo would have died if Juliet died, but not vice versa. Thoughts?

I do still want to hear from Nam, though.
Epic Win

"Always tell the truth. It's the easiest thing to remember." - Richard Roma, Glengarry Glen Ross

aage wrote:Never trust CYOC or pancake.
User avatar
Corporal 1st Class pancakemix
 
Posts: 7973
Joined: Wed Jan 31, 2007 3:39 pm
Location: The Grim Guzzler

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby naxus on Wed May 11, 2011 8:19 pm

pancakemix wrote: The other possibility (and I'm simply throwing this out there) is that it's a one-way lover mechanic, i.e. Romeo would have died if Juliet died, but not vice versa. Thoughts?



This seems most likely now that I think about it. Rare but not unheard of
Image
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
User avatar
Corporal 1st Class naxus
 
Posts: 582
Joined: Mon Jan 21, 2008 11:29 pm
Location: In Hel's arms

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby edocsil on Wed May 11, 2011 8:46 pm

naxus wrote:
pancakemix wrote: The other possibility (and I'm simply throwing this out there) is that it's a one-way lover mechanic, i.e. Romeo would have died if Juliet died, but not vice versa. Thoughts?



This seems most likely now that I think about it. Rare but not unheard of


And completely inconceivable if compared to to Act 5
Edoc'sil

Commander9 wrote:Trust Edoc, as I know he's VERY good.

zimmah wrote:Mind like a brick.
User avatar
Sergeant 1st Class edocsil
 
Posts: 102
Joined: Sat Apr 28, 2007 8:09 am
Location: The Great State Of Minnesota

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby blakebowling on Wed May 11, 2011 9:25 pm

After reading up on the thread, I've come out with a few possibilities.

#1. Namlaim actually is the lover, and his (her) death has been delayed until the end of day two (for some reason)

#2. Namlaim actually is the lover, and instead of dying, he (she) has been silenced for the duration of the day. (eg. she (Juliet) is distraught, and it tempts us to lynch her (Juliet))

#3. A combination of #1 and #2

#4. There is a 'Tybalt' of sorts. Basically someone has the ability to recruit or otherwise stop Juliet's death.

#5. Naimlaim's claim was fake (although there wasn't much of a claim).

#6. The lovers aren't as much lovers, as masons. Possibly one bulletproof and one unlynchable. (I believe I remember reading a bulletproof/unlynchable town pair in one of Commander's games before).
OR something I'm unable to predict.

My main point is, no matter which one of those it is, we find out at the end of the day (either Naim dies, or not). I have no problem with getting more information from him (her), however I don't think we would get much information out of a Naim lynch.

That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).
Private blakebowling
 
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby naxus on Wed May 11, 2011 9:27 pm

blakebowling wrote:That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).


Its somewhat common for recruited people to lose their powers once recruited
Image
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
User avatar
Corporal 1st Class naxus
 
Posts: 582
Joined: Mon Jan 21, 2008 11:29 pm
Location: In Hel's arms

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby blakebowling on Wed May 11, 2011 9:31 pm

naxus wrote:
blakebowling wrote:That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).


Its somewhat common for recruited people to lose their powers once recruited

I know that, either they become powerless, or gain a custom cult role.

I was wondering why he thought it would stop the lovers death mechanic. Or are you saying that would come with the power removal?
Private blakebowling
 
Posts: 5093
Joined: Wed Jan 23, 2008 12:09 pm
Location: 127.0.0.1

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby naxus on Wed May 11, 2011 9:32 pm

blakebowling wrote:
naxus wrote:
blakebowling wrote:That being said, I'm not sure who else we should look at. I am interested in why safari thought of the recruiter's mechanic (an interesting idea nonetheless).


Its somewhat common for recruited people to lose their powers once recruited

I know that, either they become powerless, or gain a custom cult role.

I was wondering why he thought it would stop the lovers death mechanic. Or are you saying that would come with the power removal?


Well if they lost their power(which is the suicide day after usually) Then I assume that would be gone.
Image
Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
User avatar
Corporal 1st Class naxus
 
Posts: 582
Joined: Mon Jan 21, 2008 11:29 pm
Location: In Hel's arms

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby safariguy5 on Wed May 11, 2011 10:11 pm

Just using Meta and looking at Post Apoc, there were I think two different third party faction recruiters? Could be one or more this game.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby Commander9 on Wed May 11, 2011 10:54 pm

safariguy5 wrote:Just using Meta and looking at Post Apoc, there were I think two different third party faction recruiters? Could be one or more this game.


Technically, Post-Apocalyptic Mafia had 4 possible recruiters (Werewolf, Atheists, Christians, Scientologists), but only one of them was really dangerous to the town (Werewolves) while the other 3 just fought for the supremacy among normal members.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby DoomYoshi on Wed May 11, 2011 11:21 pm

Another possible mechanic would be a love triangle... We do need an explanation from nam, but we should all also be on the lookout for scum.
ā–‘ā–’ā–’ā–“ā–“ā–“ā–’ā–’ā–‘
User avatar
Captain DoomYoshi
 
Posts: 10728
Joined: Tue Nov 16, 2010 9:30 pm
Location: Niu York, Ukraine

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby strike wolf on Wed May 11, 2011 11:37 pm

Well not so much historically but it would be a possible set up for Romeo and Juliet being a one way lover deal. IF you have heard the song that the scene was written after it is focused around Romeo being madly in love with Juliet still and Juliet having moved on.

I don't think cult, if there is one, would have purposely recruited Nam. WHich could mean it was accidental (possible busdrive). I don't want to speculate too deeply into that however just that it kind of makes sense for the town busdriver to switch a likely townie with a doomed townie as no one is likely to target the doomed townie as it would be a waste of investigation for town and a wasted kill for mafia.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
User avatar
Cadet strike wolf
 
Posts: 8345
Joined: Fri May 19, 2006 11:03 pm
Location: Sandy Springs, GA (just north of Atlanta)

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby Streaker on Thu May 12, 2011 1:29 am

My thoughts on the matter. Lover didn't die was unexpected, but not unexplainable. The survivors of Post-Apoc know that commander likes to make things complicated (even though he promised this game wouldn't be ;) )

Going for details after Nam seems like a plan, but not at the moment. Wait a day, and see what happens (Nam lives or dies). If Nam dies, problem solved. If Nam lives tomorrow, THEN there really is something fishy going on (although there is still the explanation of 1-way lover).

Target's posts could at the very least be considered controversial.

targetman377 wrote:now is it just me or are we going on a wild goose chase with this Romo and Juliet thing! I mean could it just be the mafia trying to make us vote another town. Thats my impression if they are lovers does it really matter now that we know should we not try to find mafia?


targetman377 wrote:I agree with Rodin on this. Why do we need to know this should we not put presser on some one else who could be mafia to see if we can figure more out? we already know that the nam is a lover that good!! now lets focused on other people the lovers could both be town i am thinking more and more that they are both town!



Target wants us to completely forget about the lovers, as they are town. Then he wants a full claim from the lovers, while at the same time he doesn't wanna pressure Nam.

Furthermore, he seems very VERY convinced they are both town. For reference, and a bit of meta here I know, commanders first game had a lover mechanic Mafia-Third Party Recruiter. Town-Town seems almost boring for him 8-[

What is the evidence to support your thinking they are both town? Flavour even suggests they are different families.
You also seem so bent on hunting out mafia (great, we should indeed focus on that!), but if you REALLY wanna help, you can provide a case on someone. Telling town they should focus on hunting mafia is kinda like telling someone to breath.

This is the best I can come up with for the moment, and I'll Vote target.
First Tournament Victory: Game 6518858

Image[/quote]
Captain Streaker
 
Posts: 940
Joined: Sun Oct 05, 2008 10:05 am

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby safariguy5 on Thu May 12, 2011 1:38 am

On a quick aside, Commander, can you update the first post so we know who has been killed?
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby Commander9 on Thu May 12, 2011 1:43 am

blakebowling wrote:#6. The lovers aren't as much lovers, as masons. Possibly one bulletproof and one unlynchable. (I believe I remember reading a bulletproof/unlynchable town pair in one of Commander's games before).
OR something I'm unable to predict.

Streaker wrote:
Furthermore, he seems very VERY convinced they are both town. For reference, and a bit of meta here I know, commanders first game had a lover mechanic Mafia-Third Party Recruiter. Town-Town seems almost boring for him 8-[


Where do you keep coming up with this stuff? :lol: I know my Apocalyptic game was a bit different, but know people are just making legends about it (not that I mind).

safariguy5 wrote:On a quick aside, Commander, can you update the first post so we know who has been killed?


Yes, I'll do that tomorrow.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby TheSaxlad on Thu May 12, 2011 1:51 am

So it looks like three things. Three Night Kills.

Night Kill 1- Directed at Godfrey but some sort of bodyguard perhaps?
Night Kill 2- Directed at the Bodyguard, he died.
Night Kill 3- directed at the shadow, but the shadow was un nkable. (So we have to lynch him.)

This is not your usual mafia. pika is it chu?
Image Caution: playing team games with TheSaxlad can lead to shortness of breath, high blood pressure and other-stress related illnesses!

Visit CC on Facebook and Twitter!
User avatar
Corporal TheSaxlad
 
Posts: 1138
Joined: Fri Jun 04, 2010 5:42 am
Location: ShakeyCat's Saxland :)

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby safariguy5 on Thu May 12, 2011 1:33 pm

TheSaxlad wrote:So it looks like three things. Three Night Kills.

Night Kill 1- Directed at Godfrey but some sort of bodyguard perhaps?
Night Kill 2- Directed at the Bodyguard, he died.
Night Kill 3- directed at the shadow, but the shadow was un nkable. (So we have to lynch him.)

This is not your usual mafia. pika is it chu?

I think it was 2 NK's, the bodyguard probably died in place of Godfrey, although I won't rule out an extra kill on the bodyguard.

Also, this unkillable shadow looks like another fiend SKer.
Image
User avatar
Captain safariguy5
 
Posts: 1449
Joined: Fri Mar 30, 2007 9:42 pm
Location: California

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby Commander9 on Thu May 12, 2011 8:43 pm

Vote Count

safariguy5
freezie
pancakemix
Streaker
ndrs
Edocsil
vioiet
targetman377 (1) - Streaker
TheSaxlad
naxus
Iliad
DoomYoshi
karelpietertje
Rodion
blakebowling
jeraado
sheepofdumb
ShaggyDan
nagerous
Strike Wolf
Fircoal
Bleed_Green
Namliam (3) - Rodion, Safari, Naxus

With 23 alive, it takes 12 to lynch.
But... It was so artistically done.
Lieutenant Commander9
 
Posts: 757
Joined: Fri Aug 22, 2008 1:51 am
Location: In between Lithuania/USA.

Re: [UNKNOWN] Mafia Night 1 - Not a good day for the Order,

Postby freezie on Thu May 12, 2011 8:50 pm

safariguy5 wrote:vote Namliam Something doesn't add up if you're not dead yet. That's not standard lover's mechanic.



No, it doesn't. But it's no reason to vote him, anyway.

Let him explain what is the deal. He IS a confirmed lover...if by tomorow he isn't dead, then we can worry about it. There is no reason to vote him unless he doesn't want to explain.

Target's post doesn't seem controversial...He just wants us to not focus harsly on Nam...Even if he is mafia..he's known already.

Vote: Safari

For diverting attention on a known harmless matter.


Wait for explanations, then we'll lynch him if he doesn't help.
Image
User avatar
Corporal 1st Class freezie
 
Posts: 3901
Joined: Fri Apr 06, 2007 12:18 pm
Location: Somewhere between here and there.

Re: [UNKNOWN] Mafia Day 2 - Not a good day for the Order, Si

Postby nagerous on Thu May 12, 2011 9:27 pm

I think Namliam has some explaining to do but I don't think he should be ultimately pressurised and lynched, I also think targetman has made a lot of sense in the points he has raised and wouldn't support further pressure on him. Freezie on the other hand has raised a decent enough case on safari, I'll refrain from voting for now but safari what say you in defence?
Image
User avatar
Captain nagerous
 
Posts: 7513
Joined: Sat Feb 03, 2007 7:39 am

PreviousNext

Return to Mafia Archives

Who is online

Users browsing this forum: No registered users