Moderator: Cartographers
Evil DIMwit wrote:I'd say breaking the map up into counties would be pretty unique. There are 3,143 counties in the United States, which would probably break the record for largest country map on Conquer Club.
mudkip201 wrote:'ve always wanted to make a risk map that could have 100+ players on it at once.
natty_dread wrote:mudkip201 wrote:'ve always wanted to make a risk map that could have 100+ players on it at once.
Ok... are you wanting to make a map for CC, or just for your own fun to play with your 99 friends?
On CC, we currently only have 8-player games (excluding the yearly BR:s) so a map has no need to accommodate a 100 players.
Furthermore, we have size restrictions for maps, and even with supersize, cramming over 3000 territories on a map might be an impossible feat. The Hive is the largest CC map currently, and probably sets the limit as to territory density - it has "only" around 400 territories, and supersize is about 2x as large, so I'd say the absolute maximum amount of territories you can have on a CC map is around 800.
Anyway... if you need help on creating map graphics... I suggest getting GIMP, a free powerful graphics editor, and reading up on my GIMP tutorial.
mudkip201 wrote:Is there a reason to use GIMP over Inkscape?
mudkip201 wrote:Of course, if there's no way to make a county map work, then I guess I could try to make a map of the metropolitan areas work. 363 areas.
Just not sure how the bonuses would work for that map.
natty_dread wrote:mudkip201 wrote:Of course, if there's no way to make a county map work, then I guess I could try to make a map of the metropolitan areas work. 363 areas.
Just not sure how the bonuses would work for that map.
Well, you can think outside the box... who's saying you have to create standard type, hold-this-area-to-get-that-bonus type bonuses?
There's a lot of very innovative bonus schemes already in CC maps. I suggest browsing around the maps page to get some inspiration.
The Bison King wrote:Dude's this guy is either multi, a troll, or a multi troll. He hasn't played a single game, and it's clear that he made this account just to start this thread. He joined the site 30 minutes before posting this thread.
The Bison King wrote:Dude's this guy is either multi, a troll, or a multi troll. He hasn't played a single game, and it's clear that he made this account just to start this thread. He joined the site 30 minutes before posting this thread.
mudkip201 wrote:Did you have any particular maps in mind (to look at for inspiration)?
natty_dread wrote:Ok, well, it's a nice picture
natty_dread wrote:You have a map with lots of territories there, and we both know you have to cut down the amount of territories...
natty_dread wrote:first, you should decide the size of your map. If you go for supersize, the maximum for a small map is 1000x800 pixels.
natty_dread wrote:A 3-digit army number is sized 24x12, so try fitting a square of that size to each territory, along with the territory name.
natty_dread wrote:I'm not much for pep talks, I prefer to rather give out actual information that you can use.
WILLIAMS5232 wrote:this gives me an idea to give you,
this kind of looks like a district map. not sure if it is or not. maybe just counties, but my idea is i think there are 4 or 500 representatives in the u.s. house of representatives, you could maybe flush out the heavily populated areas and put them down as one. then have every states house district a territory, with the state being a bonus, and of course you'd have 3 parties that you could give special bonuses. say hold 5 democratic zones for +1 then +1 for ever 2 more. same with republicans. and independents. that would give you some room to change up them bonuses since there are different number of party held districts. like make it paper rock and scissors. say since it's mainly republicans make an easy bonus to start but the democratic and libertarian would eventually topple the republicans. kind of like in a real election
anyway, just thought i'd throw that out there.
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