Conquer Club

limit two person random games to 30 territory maps or less

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limit two person random games to 30 territory maps or less

Postby coolhandluke529 on Thu Mar 31, 2011 9:55 pm

Concise description:
  • games larger than 30 territories provide way too large an advantage to the starting player, unless you're going to provide equal starting troops per round, it becomes very frustrating to play

Specifics/Details:
  • provide qualified random games, as in random 30 territories or less, random x number territories or less, etc

How this will benefit the site and/or other comments:
  • more satisfied customers who prefer two player games
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Re: limit two person random games to 30 territory maps or le

Postby SirSebstar on Fri Apr 01, 2011 4:16 am

although i do agree that making 1vs1's on larger maps can give the starting player a huge advantage, it is also true that the startingplayer is determined randomly, so both have an equal chance to have a starting advantage..
So why limit everybody who WANTS to run this risk?
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Re: limit two person random games to 30 territory maps or le

Postby greenoaks on Fri Apr 01, 2011 8:49 am

SirSebstar wrote:although i do agree that making 1vs1's on larger maps can give the starting player a huge advantage, it is also true that the startingplayer is determined randomly, so both have an equal chance to have a starting advantage..
So why limit everybody who WANTS to run this risk?

+1
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Re: limit two person random games to 30 territory maps or le

Postby Woodruff on Fri Apr 01, 2011 11:58 am

coolhandluke529 wrote:Concise description:
  • games larger than 30 territories provide way too large an advantage to the starting player, unless you're going to provide equal starting troops per round, it becomes very frustrating to play

Specifics/Details:
  • provide qualified random games, as in random 30 territories or less, random x number territories or less, etc

How this will benefit the site and/or other comments:
  • more satisfied customers who prefer two player games


Terrible idea. Limiting the "random" map means that "random" no longer is. If you don't want to play the larger maps, then don't play the "random" selection.
Last edited by Woodruff on Sat Apr 02, 2011 7:45 pm, edited 1 time in total.
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Re: limit two person random games to 30 territory maps or le

Postby Catarah on Sat Apr 02, 2011 5:38 pm

coolhandluke529 wrote:Concise description:
  • games larger than 30 territories provide way too large an advantage to the starting player, unless you're going to provide equal starting troops per round, it becomes very frustrating to play

Specifics/Details:
  • provide qualified random games, as in random 30 territories or less, random x number territories or less, etc

How this will benefit the site and/or other comments:
  • more satisfied customers who prefer two player games


one of my favorite game settings is Random 1v1 no spoils, and i do not support this option. sure, there is always the chance you will get so far behind that the game is lost right away, but thats just a risk you take with random. if you know what you're doing, you can often still come back at some of the larger maps.

random should stay random.
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Re: limit two person random games to 30 territory maps or le

Postby gameplayer on Sat Apr 02, 2011 7:40 pm

Better idea:
1. Make a list of your 30 favorite maps.
2. Every time you feel like playing a game, go to the random.org list randomizer.
3. Pick whichever map shows up first, or go down the list one by one if that's your style.
4. Problem solved! And the people on this site who actually enjoy random (the majority) can still have fun.
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Re: limit two person random games to 30 territory maps or le

Postby TheForgivenOne on Mon Apr 04, 2011 6:23 pm

Just so you know, there are only about 5-6 maps that have 30 territories or less. So this would Really really really hamper 1v1 games on the random map.
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Re: limit two person random games to 30 territory maps or le

Postby blakebowling on Mon Apr 04, 2011 9:17 pm

Random will still stay random, as far as this is concerned.

Rejected.
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