Basically, the idea is that certain territories are made easier to attack/defend with on a certain map.
For example, territory X is a walled city, so it is easier to defend and, while defending, can use an extra dice. Another example would be territory Y has an armory, so it attacks with an extra dice.
In the newer versions of risk, there are airfields that allow the use of an extra dice, so I thought that they would be good for the CC community. I personally think they’ll add strategy to the game by making certain territories more or less desirable.
Please comment on whether or not you like the idea. Also, if both the attacker and defender have 3 dice, should all 3 be compared, or just the top 2, like normally?