
Moderator: Community Team
Well, if you're in a freestyle game, my suggestion to you is stop playing freestyle. If you're not, then you can just be patient and go about things prudently. Don't use auto-attack unless you absolutely have to take that territory.RobinJ wrote:AUTO-ATTACK IS NOT RANDOM!
In some of the games I'm playing at the moment I am losing pretty badly due to the same teammate deadbeating. I know that to have any chance of victory, I need to go all out attack.
So, a few examples of what has happened good with auto-attack:
Won 9 against 13 and 6 against 10 - possible but unlikely to do it 2 turns in a row.
So, a few example of what has happened bad with auto-attack:
Lost 11 against 3, 8 against 1 and 17 against 3. This is highly improbable, especially since it happened 3 turns in a row!
I know I should just ignore the button but I can't be bothered having to wait so long to kill the armies by ordinary attack!
All I'm saying is that the dice definitely streak with auto-attack
![]()
![]()
RobinJ wrote:AUTO-ATTACK IS NOT RANDOM!
In some of the games I'm playing at the moment I am losing pretty badly due to the same teammate deadbeating. I know that to have any chance of victory, I need to go all out attack.
So, a few examples of what has happened good with auto-attack:
Won 9 against 13 and 6 against 10 - possible but unlikely to do it 2 turns in a row.
So, a few example of what has happened bad with auto-attack:
Lost 11 against 3, 8 against 1 and 17 against 3. This is highly improbable, especially since it happened 3 turns in a row!
I know I should just ignore the button but I can't be bothered having to wait so long to kill the armies by ordinary attack!
All I'm saying is that the dice definitely streak with auto-attack
![]()
![]()
Smurf75 wrote:Does anyone here who complains about that the dices are not random have any knowledge of software development? Im not so good at php, but one would assume that in php there is a random function which the developer can use to generate random numbers. One would also assume that lackattack with the creation of this site has to have pretty good knowledge about php.
And if lackattack is so good he managed to create this site Im sure that his not that stupid that he would try and create an own random function.
So what do we have.
1. We have lackattack, probably using rand(1,6) (had to google syntax).
2. We have a bunch with other gamingsites using the same function.
3. We have an even bigger bunch of whiners here.
And what should we do? My suggestion is for all of the whiners to create accounts at all other sites using php for games and in their forums tell the players that their game isnt random. It should take some time and in the meanwhile, we who are satisfied with the outcome of the dices, and can accept a badbeat or two can do so without any whine.
RobinJ wrote:AUTO-ATTACK IS NOT RANDOM!
AndrewB wrote:They don't use rand PHP function. they use sheets of numbers from Random.org.
Check out FAQ, question 17.
The way the random.org random number generator works is quite simple. A radio is tuned into a frequency where nobody is broadcasting. The atmospheric noise picked up by the receiver is fed into a Sun SPARC workstation through the microphone port where it is sampled by a program as an eight bit mono signal at a frequency of 8KHz. The upper seven bits of each sample are discarded immediately and the remaining bits are gathered and turned into a stream of bits with a high content of entropy. Skew correction is performed on the bit stream, in order to ensure that there is an approximately even distribution of 0s and 1s.
A number of basic tests, such as the entropy test described above, were implemented by John Walker from Fourmilab in form of his ent program. Here is what John's program said about one megabyte of numbers from random.org:
Entropy = 7.999805 bits per character.
Optimum compression would reduce the size
of this 1048576 character file by 0 percent.
Chi square distribution for 1048576 samples is 283.61, and randomly
would exceed this value 25.00 percent of the times.
Arithmetic mean value of data bytes is 127.46 (127.5 = random).
Monte Carlo value for PI is 3.138961792 (error 0.08 percent).
Serial correlation coefficient is 0.000417 (totally uncorrelated = 0.0).
John's documentation for the ent program contains detailed explanations of each test, but they generally show the random.org numbers to be quite good. The Chi Square test is probably the most commonly used test for randomness, and numbers pass this test if the percentage figure falls between 10% and 90%. Every single number generated at random.org is subjected to John Walker's tests and the results are logged. The last twenty log entries at any time can be seen on the online statistics page.
RobinJ wrote:AUTO-ATTACK IS NOT RANDOM!
In some of the games I'm playing at the moment I am losing pretty badly due to the same teammate deadbeating. I know that to have any chance of victory, I need to go all out attack.
So, a few examples of what has happened good with auto-attack:
Won 9 against 13 and 6 against 10 - possible but unlikely to do it 2 turns in a row.
So, a few example of what has happened bad with auto-attack:
Lost 11 against 3, 8 against 1 and 17 against 3. This is highly improbable, especially since it happened 3 turns in a row!
I know I should just ignore the button but I can't be bothered having to wait so long to kill the armies by ordinary attack!
All I'm saying is that the dice definitely streak with auto-attack
![]()
![]()
Sammy gags wrote:wicked wrote:Random doesn't necessarily mean fair. If you hit a bad "streak" in the dice, I suggest stopping.
I keep on going because if you already have good odds going into it (attacker with 3+ attacking armies always does), & you get some bad luck it just increases the odds for good luck
Spockers wrote:RobinJ wrote:AUTO-ATTACK IS NOT RANDOM!
In some of the games I'm playing at the moment I am losing pretty badly due to the same teammate deadbeating. I know that to have any chance of victory, I need to go all out attack.
So, a few examples of what has happened good with auto-attack:
Won 9 against 13 and 6 against 10 - possible but unlikely to do it 2 turns in a row.
So, a few example of what has happened bad with auto-attack:
Lost 11 against 3, 8 against 1 and 17 against 3. This is highly improbable, especially since it happened 3 turns in a row!
I know I should just ignore the button but I can't be bothered having to wait so long to kill the armies by ordinary attack!
All I'm saying is that the dice definitely streak with auto-attack
![]()
![]()
ATTN: WHINGING LOSERS
f*ck off and take your whinging somewhere else. It happens to everyone just as much as you have good streaks and don't bother noticing.
so please for the love of god just shut up.
Kind regards,
Spockers
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
Return to Conquer Club Discussion
Users browsing this forum: No registered users