#1) This site + game is great. I love the way you guys set it up.
***Something id like to emphasize is the simplicity yet complexity of conquer club.
***I would hate to see conquer club start using finicky java loaders or shockwaves.
It is perfect for the casual gamer - perhaps even for the intense ones too. I know that I love how I can access this site via any computer I go on.
#2) GUILDs?
Im just exploring this idea -
but perhaps a guild feature? A way that that you could implement it is:
*Allow creation of guilds by high ranked players - like only Colonel's or Generals.
*Distinguish guilds by adding a tag ex. [FTW] in front of the guild members.
*In the Game Menu add a "my guild" feature were the GM (GuildMaster) members can view their guild's info / post msgs, etc...
*Only let the GM modify the "my guild" page - makes things simpler
However, something that is rather iffy is what would happen when guildmembers are playing with each other (problems like raising a player).
--However, it's probably already very common where people play with one - another's friends -- so a guild wouldn't be that much different.
--I think guilds would be a great ++ to creating a closer community and a great way to incr. intrest in doubles/triples games. <--- such games already constitute a majority of games i believe?
*keep a competitive atmosphere
*have a MAX amt of people per guild
*don't allow people from the same guild to play in FFA games (team-based games would be fine)
*allow intra-guild competitions - guild vs guild. like tournies.
-anyone care to expand!? =D.
Ima just exploring some ideas while i wait for my turn to come around =D.