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missed turns

Postby richardgarr on Sat Mar 24, 2007 5:53 pm

There is a game i am playing currently that the guy has missed 4 turns ,SO FAR, and he is still active. WTF is that about. I am seriously annoyed with this dip . He beadbeated when we had a good and fast rt going , missed a turn thought he was gone so we started to play thinking he ran away crying..then he comes back and play's again. So we attack him. he then misses another 2 yes 2 turns.. so thinking this guy is gone we continue to fight amongst ourselves , (btw the game is classic flat rate and his army's that were left on the board would have seriously hurt the remaining players to commit armys to killing off an opponent that was apparently gone) , So after missing now 3 turns the f*ck comes back plays and now has missed another turn...This ass has totlay made this game very unplayable and I cannot figure out how he is still playing after missing 4 turns. This guy found a loophole in the deadbeat elimination rule and should have a great big DB branded on his forehead. Mabe this is an issue for flame wars or mabe not but i am now forced to commit armys to kill a guy that doesn't have a clue about what fair play is . I am royally PISSED at this ass licker. He should be shot at dawn.
sincerely 1 pissed off guy. :evil:
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Postby AK_iceman on Sat Mar 24, 2007 5:58 pm

You have to miss 3 turns consecutively to deadbeat.

He didn't find a loophole, thats just how the mechanics of the game work.
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Postby richardgarr on Sat Mar 24, 2007 6:45 pm

alright it may be the macnics of how it works , i will grant you that , he should still be shot at dawn. This is very messed up and it looks like he is doing it again. I have managed to kill off some of his armys , but i have seriously weakened myself because of the forced kill. This is a loophole as far as i can see ...I guess he saw it first...lol
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Postby corner G on Sat Mar 24, 2007 6:48 pm

he's not the first, alot of asshole noob's do it.
Cynthia wrote:
Hitman079 wrote:i wonder when I'LL get quoted *sniffle* :cry:


same here :cry:
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Postby MOBAJOBG on Sat Mar 24, 2007 10:27 pm

http://www.conquerclub.com/game.php?game=230440
In this game of mine, Israel has missed a total of 7 rounds and is winning now.

I wish that the dice mechanics can be made to penalise players for missing rounds.
For example, player returns to play after two missed rounds, and attacker rolls 6, 4 and 2 against defender rolls 5 and 1.
Results; first dice 6-2=4, second dice 4-2=2 and lastly, 2-2=1(smallest number) against 5 and 1.
Therefore, attacker loses 1 army and defender loses 1 army.

Note: If player returns to play after one missed round then substract 1 should suffice.
Last edited by MOBAJOBG on Sat Mar 24, 2007 11:19 pm, edited 3 times in total.
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Postby osujacket on Sat Mar 24, 2007 10:46 pm

these are the only type of people on my ignore list
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Postby Hitmanblood on Sat Mar 24, 2007 11:07 pm

In my oppinion players who miss their turns shouldn't get their bonus armies for missed turns simple as that.
207 Hitmanblood 2045 102 51 (50%)
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Postby Windparson on Sat Mar 24, 2007 11:16 pm

AMEN!!!
"Get there fustest with the mostest", " War means fightin, and fightin' means killin." N.B.F

Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. U.S. Grant
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Postby b.k. barunt on Sun Mar 25, 2007 12:15 am

The story remains the same. The site managers will not amend the rules on missed turns because this would discourage deadbeats from joining CC. Deadbeat or not, they still bring in membership dues. Unfortunately, this sucks for us.
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Postby Windparson on Sun Mar 25, 2007 1:49 am

Amen, Amen!
"Get there fustest with the mostest", " War means fightin, and fightin' means killin." N.B.F

Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. U.S. Grant
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Postby Generaldisaster on Sun Mar 25, 2007 2:29 am

I read Lack saying 37% of those who join, deadbeat after taking one turn or no turns at all. These people wil not be taking a premium membership so there is no gain. I had three in a six player terminator game, it was painfully slow.
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Postby podge on Sun Mar 25, 2007 6:23 am

I think that when a player misses a turn the rest of the players should work together on their next go to either eliminate or seriously weaken the player. This will make them think twice about doing it again.
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Postby richardgarr on Wed Mar 28, 2007 5:13 pm

We shot him at dawn. :)
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Re: missed turns

Postby chessplaya on Wed Mar 28, 2007 5:15 pm

richardgarr wrote:There is a game i am playing currently that the guy has missed 4 turns ,SO FAR, and he is still active. WTF is that about. I am seriously annoyed with this dip . He beadbeated when we had a good and fast rt going , missed a turn thought he was gone so we started to play thinking he ran away crying..then he comes back and play's again. So we attack him. he then misses another 2 yes 2 turns.. so thinking this guy is gone we continue to fight amongst ourselves , (btw the game is classic flat rate and his army's that were left on the board would have seriously hurt the remaining players to commit armys to killing off an opponent that was apparently gone) , So after missing now 3 turns the f*ck comes back plays and now has missed another turn...This ass has totlay made this game very unplayable and I cannot figure out how he is still playing after missing 4 turns. This guy found a loophole in the deadbeat elimination rule and should have a great big DB branded on his forehead. Mabe this is an issue for flame wars or mabe not but i am now forced to commit armys to kill a guy that doesn't have a clue about what fair play is . I am royally PISSED at this ass licker. He should be shot at dawn.
sincerely 1 pissed off guy. :evil:


If those turns arent missed conscutively well that guy just made a fool out of u
cheers mate :wink:
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Postby Hologram on Wed Mar 28, 2007 5:21 pm

Hitmanblood wrote:In my oppinion players who miss their turns shouldn't get their bonus armies for missed turns simple as that.
Well, it's not that simple, because there are sometimes things beyond the players' control. But the dice penalizing thing sounds good. You should bring that up in the Suggestions forum.
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Postby jamie_nx01 on Wed Mar 28, 2007 5:21 pm

i think that there should be a armies penalty for missed turns. For example, if you miss a 3rd NON Consecutive turn, u only get 1.5 or 2.5 of your allocated armies. For example:

1st missed turn, 2x
2nd missed turn, 2x if non consec, 3x if consec
3rd missed turn, 1.5 if non consec, 2.5 if consec
4th missed turn, 1.5 if non consec, 2 if consec

What u think?
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Postby PerkinsRooster on Wed Mar 28, 2007 5:24 pm

I say 0 points. If you can't log in for 2 minutes once a day, too bad.
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