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FarangDemon wrote:I've designed my own AI. If anybody is interested in working with this, let me know - I pm'ed lack about a month ago and got no response.
Looks like a precedent has been set, but that thread doesn't do justice to the suggestion, IMO. The main argument against it that I read in this thread is "people will farm the computer AI". Of course to avoid this, any games against a computer AI would have to be practice only, no points changing hands.
Let me know if Team CC is interested.
AndyDufresne wrote:FarangDemon wrote:I've designed my own AI. If anybody is interested in working with this, let me know - I pm'ed lack about a month ago and got no response.
Looks like a precedent has been set, but that thread doesn't do justice to the suggestion, IMO. The main argument against it that I read in this thread is "people will farm the computer AI". Of course to avoid this, any games against a computer AI would have to be practice only, no points changing hands.
Let me know if Team CC is interested.
Lackattack has his PM's turned off to prevent being bombarded. If you want to contact Lackattack, you can contact myself or you can open up an e-ticket to the General Inquiries Dept, where messages pertaining to him are forwarded to his possession.
--Andy
SirSebstar wrote:yes, because pm boxes will hold a small amount of posts and e-tickets can take a multitude more...
SirSebstar wrote:it has been discussed before, and its a suggestion that is not going to be implemented
i agree it was hard to find. I had to go for the words play against the computer and look through 3 pages. Its been a dead idea for a long while now.
viewtopic.php?f=471&t=39395&hilit=play+against+the+computer
FarangDemon wrote:I've designed my own AI. If anybody is interested in working with this, let me know - I pm'ed lack about a month ago and got no response.
Looks like a precedent has been set, but that thread doesn't do justice to the suggestion, IMO. The main argument against it that I read in this thread is "people will farm the computer AI". Of course to avoid this, any games against a computer AI would have to be practice only, no points changing hands.
Let me know if Team CC is interested.
SirSebstar wrote:There are a lot of risk like computer programs out there. I guess you could use them to play something alike conquerclub. I do not think CC is interrested in making an off site computergame, this site being about social contact and stuff.
But if you want to persue this idea, i suggest you take it to the suggestion forum and try to get some support for it..
40kguy wrote:i dont think it would be a good idea. if you want to learn a map you play it. i learn them in one or two games.
Master Fenrir wrote:*envisions this*
*foresees the dozens of "The AI has dice hax" threads in the GD*
*shudders*
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Master Fenrir wrote:*envisions this*
*foresees the dozens of "The AI has dice hax" threads in the GD*
*shudders*
40kguy wrote:i dont think it would be a good idea. if you want to learn a map you play it. i learn them in one or two games.
SirSebstar wrote:just a quick word,
Lack has repeatedly stated he wants no point(less) practice games. Read some more current suggestions, and if you want to garner support i strongly suggest you copy past your suggestion to the suggestions forum. I think you have an idea. To work that idea out is not what the Q&A is meant for, no offence. Its only meant as a question and answer place only.
DJENRE wrote:WHy don't we have the opportunity to play new maps VS computer?
It could be nice to try map without risking our rank points VS a regular player...
Is that already been discussed? Cause I didn't found anything about that...
Thanks in advance
blakebowling wrote:I support this suggestion, ONLY if you loose points every time you play vs AI.
bb wrote:However an AI engine would be difficult to code, especially considering the complexities with all of the different maps.
Queen_Herpes wrote:blakebowling wrote:I support this suggestion, ONLY if you loose points every time you play vs AI.
The AI might become conqueror. But seriously, are you saying you would lose points even if you BEAT the AI?bb wrote:However an AI engine would be difficult to code, especially considering the complexities with all of the different maps.
Not hard to code freeware already exists for classic, taking it a step further on a per map basis could be done...or...AI could be written for a select few maps as an instructional tool.
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