Concise description:
A game option that would provide additional armies for the second player in 2-player games
Specifics/Details:
I propose that there be a game option where you could specify the number of additional armies the second player is given in Round 1. This could range from say 0-10. I propose this option because many of us really enjoy 2-player games but on certain maps (e.g., Arm's Race, Pearl Harbor) there is a huge advantage for going first. This advantage was so bad in Pearl Harbor that the site actually changed the map, only to revert back to its original map. My suggestion does not require changing the maps or the bonuses; it only attempts to even the playing field in the very first round. After that, the game plays as normal.
How this will benefit the site and/or other comments:
The benefit is that it makes each game based more on skill. If you go first on Pearl Harbor you are on average going to have about 16 army bonus where the second player usually has about 8-10 armies (because of the 1st player attacks). This becomes too much to overcome. It can be done but I consider myself an expert in Pearl Harbor and I still only win about 15-20% of the games when I go second. I find that so frustrating that I don't play that map anymore. And whenever I go first the second player makes the same complaints that I do when I go second. No one likes it! Thus, allowing the person that sets up the game to provide some advantage to the second player (or disadvantage to the 1st player) would at least try and reduce first player advantage.
Second, adding this option would allow the CC statisticians to compile a database of precisely how much advantage (in armies) does going first provide. Sure we can run stats on the likelihood of winning a 2-player game if going first (for example, I reckon it is about 75% for Pearl Harbor) but that difference score does not tell you how to make things even. If we had a database that said (for say the Pearl Harbor map) with 0 additional armies 1st player wins 75% of the time, with 1 additional army it is 72%, with 6 additional armies it is 58%, with 9 additional armies it is 46% and so on, then we would have a whole new way of handicapping each map.
I know there are many people on this site that like the "risk/luck" of possibly going first, just as there are people on this site that like the possibility of winning an attack on 50 armies with only 25. I am not one of those people. I play this game for strategy. I would like games to be as even as possible from the start, and then let strategy dictate the winner. I think this option would provide an interesting way of testing how to make things even from the start, and the stats it will generate could be very helpful for future game changes. And at least this way, when you start up a Pearl Harbor game and given the 2nd player a 6 army advantage you know it will be (subjectively) even and one might adjust their strategy accordingly. I would play Pearl Harbor again if I had this option. Equally, I would play Pearl Harbor again if there was an option for an automatic rematch with the same drops but you switched the drops (or switched who went first).
Seek