mibi wrote:honestly, i havent seen qwerts maps, well actually i saw them briefly before the images were gone. i have no problems with people suggesting gameplay fixes but when it comes to design there should be limits. with my map, i've already expened my patience for each person who wants the texture on the territories to look exactly like it does in the dream they had last night. And considering the number of hideous maps on CC currently, its more than a bit irritating. As a designer i would never send work to a client with minor flaws, you are correct. But clients also pay, and CC does not, thus the designer is doing 'work' for the love of the community or some other selfless reason. The CC doesn't seem to understand this. It seems there are many who think designers just wave a magic wand and whatever is in there mind is suddenly on the screen.
This isn't a problem with those mapmakers less skilled with design. Which may be why all the maps in the forge are standard geography maps. CC is not ready for anything approaching realism. Perhaps if i took out all the detail I could get my map into the forge.
1. This "work" for th community, still has to benefit the comunity, if everyone was allowed to put their "work" up on CC, the site would be littered with crap maps (tbh, it needs to be cleaned up from the pre-foundry days.)
2. The map you have currently put up, does not really do much for me if you say you are a graphic designer, a friend of mine (he's 16) could do and has done better jobs than that in his free time (I'm not saying you are a bad designer, but just the work you have is not upto foundry standard.)
3. If you really don't want to go through with all the changes, either argue them properly or don't make maps, Keyogi (best Cartographer on this site imo) doesn't quibble about thing he just does them.
4. If you had read the endless pages of arguments, qwert has argued childishly about things that almost everyone has complained about, (Plus non centred numbers) which is totally unacceptable for a foundry quality map.