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Idea for mafia game

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Idea for mafia game

Postby unriggable on Mon Mar 19, 2007 4:01 pm

So I had this idea for a mafia game:

There are no townies. There are three families of mafia, A, B, and C. Each mafia family has five members: Three Goons and two spies. The spies are assigned to one of the other families (one A spy might be on B while the other will be on C). Each Goon knows who the Godfather is and knows who is on their team. They think that the spies are on their team (they are told by the mod that the spies are on their team). And they know that they are being spied on, but they do not know who the spies are in their family.

Obviously this causes some problems for the PMing. The spies think every goon in their 'team' is actually on their team, so they do not know who to give the information that they learn.

It might sound incredibly confusing, but before I give it a try I wanted to see what you guys thought.
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Postby spiesr on Mon Mar 19, 2007 4:20 pm

How would days work?
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Postby unriggable on Mon Mar 19, 2007 4:26 pm

Days and nights would still be the same. Each mafia family can kill once per night, and the 'town' can lynch one person per day. The voting process would get chaotic though.
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Postby unriggable on Mon Mar 19, 2007 6:30 pm

bump
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Postby Anarkistsdream on Mon Mar 19, 2007 6:37 pm

Hey, bro, I think this is one hell of an idea...
virus90 wrote: I think Anarkist is a valuable asset to any game.
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Postby Fircoal on Mon Mar 19, 2007 8:06 pm

IT's a good idea.
Vote: Mandy
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
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