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greenoaks wrote:there could be a tie if both people left deadbeat out or if both a destroyed by a nuke attack
in these instances i believe the last colour is the winner
so Yellow in a 4 player game, Pink in a five
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Joodoo wrote:greenoaks wrote:there could be a tie if both people left deadbeat out or if both a destroyed by a nuke attack
in these instances i believe the last colour is the winner
so Yellow in a 4 player game, Pink in a five
I believe that for nuclear games, the elimination from cashing in a set of spoils depends on the alphabetical order of the spoils cashed in, not the last colour.
Say that there are only 3 people left in a terminator hive game, and Player C is forced to cash in a set. He cashes in "A01", "B01", and "C01". Player A has his sole territory on A01, Player B has her sole territory on B01, and Player C has his sole territory on C01. After the cashing, Player C would win because his C01 territory is alphabetically last on the list of spoils he cashed in.
Correct me if I'm wrong
jrh_cardinal wrote:pretty sure it's the last card drawn in the set
so I draw Virginia turn 1, Maryland turn 2, and Delaware turn 3. My last tert is Virginia, yours is Delaware, so you win
for missing turns sequential is obvious, free is the last player to join (yellow in 4player, pink in 5, etc.)
rdsrds2120 wrote:I thought that if you killed yourself in that situation, then you lose.
-rd
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