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BIGMEANIE wrote:i skipped about 98% of your post but the 2% i did read made me happy, so merci beaucoup.
BIGMEANIE wrote:no its not bad. i understand what you are saying. i just find something almost endearing about the way non-native speakers write. the choice of words, the grammar, the flow. it is fun to read.
congratulations to you for being able to speak more than one language. i wish i could!
impromptublue wrote:The problem with the dice is that they are not random.
Now, I recognize that they are not random in a fair (between players) way. I have no conspiracy theories here; I get about an equal number of winning streaks and losing streaks. But the thing is, in a truly random system, these streaks wouldn't be happening except in very rare cases.
Arama86n wrote:long story short people, it's not the dice, it's your expectations, and at times your arrogance, thinking you "should" win this or that. There is no such thing as a perfect plan, not in IRL, not in CC.
If you want an atmosphere where you can control everything, play Chess. Real life or CC will just disappoint you, again and again.
The "problem" is an illusion created by yourself, it is the sum of your expectations and desires.
P.S. play RISK some time, try using real dice. You might be unpleasantly surprised and find that these perfect fantasy dice you imagined don't exist
Hell, go to a Casino and play just watch games played with dice.
tldr version;
dice = no problem
dice + expectations = problem
dice + expectations + desires + arrogance = big problem
BIGMEANIE wrote:i am not sure where the arrogance bit is coming from. if one says they "should" win i am sure they still realize that they might not. they are only saying that according to the odds it is very likely they will. consequently, i think that in these cases the word "should" is used a bit loosely. i'm sure they understand that there is no master plan their dice "should" be following. moreover, i can see how one can be arrogant when it comes to their perception of their own skill/strategy--but not their dice, over which they have no control. for example, something about this just doesn't seem right: "He's so arrogant--he thinks he can roll great dice all the time." "He's so arrogant, he thinks his strategy is perfect", on the other hand, makes much more sense, i think, because unlike in the first case, one actually has control over their strategy. unreasonable dice-expectations are one thing, but arrogance seems to be something else. is dice-arrogance even possible?
perhaps i'm going off on a limb and/or or missing a point entirely.
BIGMEANIE wrote:i am not sure where the arrogance bit is coming from. if one says they "should" win i am sure they still realize that they might not. they are only saying that according to the odds it is very likely they will. consequently, i think that in these cases the word "should" is used a bit loosely. i'm sure they understand that there is no master plan their dice "should" be following. moreover, i can see how one can be arrogant when it comes to their perception of their own skill/strategy--but not their dice, over which they have no control. for example, something about this just doesn't seem right: "He's so arrogant--he thinks he can roll great dice all the time." "He's so arrogant, he thinks his strategy is perfect", on the other hand, makes much more sense, i think, because unlike in the first case, one actually has control over their strategy. unreasonable dice-expectations are one thing, but arrogance seems to be something else. is dice-arrogance even possible?
perhaps i'm going off on a limb and/or or missing a point entirely.
hatchman wrote:
BTW, I'm sure he means "dice over-confidence" rather than "dice arrogance".
BIGMEANIE wrote:hatchman wrote:
BTW, I'm sure he means "dice over-confidence" rather than "dice arrogance".
i figured--i just felt compelled to address the use of the word "arrogance". i have been doing my fair share of dice-moaning as of late; however, this moaning is in no way fueled by arrogance. i am not a fan of arrogance, and i find this game can be very humbling indeed lol.
hatch, i will accept an invite anytime. that goes for Ara and MC as well, who i would also prefer to fight with as opposed to against!
Cognac wrote:Sorry...the dice suck balls. It has nothing to do with expectations...I'm just on here for fun, not to achieve a certain score or prove anything.
I've had DOUBLE DIGIT 0 for 6s, 0 for 8s in the last couple weeks. Statisically, that is highly unlikely to happen. I don't play a ton of games...maybe 15-20 at a time. So to have that many 0-fers is frustrating. It was NEVER like this for me up until a couple months ago. Sure, I'd see a few of these turn up occasionally...which is expected. But the frequency they happen to me (and others that I talk to) now is disturbing. I'm close to quitting the site because strategy is gone entirely in favor of who has the "good" streaky dice. The fun is gone.
When noobs or idiots are complaining...its one thing. However, I'm seeing plenty of GOOD players and strong contributors to the site voicing concerns. The dice IMO are indeed an issue.
Cognac wrote:Sorry...the dice suck balls. It has nothing to do with expectations...I'm just on here for fun, not to achieve a certain score or prove anything.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
musicalmaven wrote:ok - my favorite topic - lousy dice.
first let me say - yes the dice do suck.
second - yes much of what the dice defenders say is correct. they are random and human perception is skewed, and we assign a pattern to arbitrary situations ("my i-pod seems to play so-and-so more than anyone else in my playlist").
i am not trying to play both sides of the issue. i am saying if you want to make a statement that the dice suck then throwing out a few examples of horrid dice rolls is not enough. over a short period anything is possible, and often those 8, 10, 12 vs. 1, 2, 3 or more loses are evened out over time by the numerous "easy wins" of beating 3 men and losing only 1 (that's a winning percentage of 75%). and those who defend the dice are counting on those "smaller" wins to balance off the horrid throws - and let's face it, we certainly remember those horrid throws.
if you want to make a statement about the lousy dice you must be able to back it up with hard facts
i am reaching the end of my 3rd year as a member of c.c. for my first year i complained bitterly about my lousy dice - mostly to my wife (who, of course turned a deaf ear to it).
then i did some web research and found a couple of sites which gave the statistics i needed.
both sites gave similar odds - against 2 defenders the attacker should win 53.9% of the time and against a single defender the attacker should win 65.9% of the time.
armed with this information i had something solid to measure against my dice results.
i have been keeping fairly accurate records of all my attacks for almost 2 full years. when i started we were using the familiar risk board map. the hasbro forced us into the shape maps, followed by the current "classic" map. with each change i re-started my count. i even re-started my count when we went to the "intensive cubes" a few months ago.
yes, that means many, many, many sheets of paper of 4 sticks and a slash, divided between attacks against 2 defenders and 1 defender. and while a hand full of those sheets show some very positive results, the vast majority show results very far below the averages i mentioned two paragraphs ago. also, for the entire time frame that i have been keeping track of my results - i have never gotten my total count above the average!
it seems to me that after almost two years i should have been able to get my results above the average a couple of times.
it may be that the dice are random, but they may not be as random as the defenders believe.
my ranking has been quite a roller coaster ride for my years in c.c. and my results since the intensive cubes began have been better than previous time periods, and if i hold on a few more months, maybe i will finally get my totals above the average......maybe.
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