JESKIER wrote:CONQUER CLUB IS A SODDING FIXED GAME CONTROLLED BY PEOPLE WHO WANT TO REMAIN THE BEST. THERE IS NO WAY IN THIS UNIVERSE THAT SOMEONE COULD PLAY 9 GAMES AND LOOSE EVERY SINGLE TURN WITH TROOPS LIKE 17 - 1, 15 - 1 9 - 2 ETC. YOU GET A PROMOTION THEN CONQUER CLUB SEES THAT THEY KNOCK YOU STRAIGHT BACK DOWN. WHAT A LOAD OF BOLLOCKS !!!!!!!!!! THERE IS NOTHING RANDOM ABOUT THAT IT IS ALL CALCULATED
You have completed 428 games here on CC, of those 329 have been 1v1's. You have managed to win 46% of your games.
In every one of these 329 duels you've played you've started with the exact same number of troops as your adversary. You have not been able to supply your troops with superior armament than your adversaries, nor train them to greater discipline or cohesion. In fact You have no control over how these troops will perform when you send them into battle, and can only blindly pray that superior numbers at the given location of battle will give you advantage.
You play alone, Without team mates to utilize turn-order or strategic reinforcing to your advantage.
Thus alone on the field, with an equal amount of troops as your opponent, you must, from your scattered and random starting position, rely on your ability to read the field better than your opponent, and move your troops more wisely, to create conditions for your victory.
Now considering how little you control, not your starting position, not your troops performance (dice), is it so hard to understand that your ability to read the field and act thereafter can only get you so far. That even if you become exceptionally skilled at this, if facing competition that understand the game, your win percentage will most likely never far exceed 55-60%?
In plain English game selection is your problem, not dice. playing sequential 1v1's on easy maps against random competition will never see you hold a rank of substance.
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Poor poor dice, they just get the blame for everything. It's rarely if ever their fault though, from game selection to expectations or arrogance, it's always the person, never the dice.