1 - Is it allowed to give advice via PM to a player if I'm not playing a game?
2 - If I'm eliminated in a certain game (thus, I am not playing it anymore), can I give advice via PM to one of the remaining players?
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Rodion wrote:1 - Is it allowed to give advice via PM to a player if I'm not playing a game?
Rodion wrote:2 - If I'm eliminated in a certain game (thus, I am not playing it anymore), can I give advice via PM to one of the remaining players?
Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
eddie2 wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because if it is a fog of war game and you help someone as soon as you are eliminated you are giving that player the advantage because you could see what they could not troop wise.
Rodion wrote:eddie2 wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because if it is a fog of war game and you help someone as soon as you are eliminated you are giving that player the advantage because you could see what they could not troop wise.
Then consider a sunny game.
Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
squishyg wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because you can benefit point-wise by helping a higher rank win. you'll lose less points.
Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
squishyg wrote:because you can benefit point-wise by helping a higher rank win. you'll lose less points.
drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
ljex wrote:drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
also in English
Forza AZ wrote:squishyg wrote:because you can benefit point-wise by helping a higher rank win. you'll lose less points.
The only game type in which you don't benifit at all would be a Sunny Terminator game. There it won't matter who wins because you already lost your points.
So I think it should be allowed to sit for a player in such a game where you have already been eliminated. For all other gametypes, it shouldn't be allowed.
Bruceswar wrote:ljex wrote:drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
also in English
Not true, just has to be in a lang everybody understands, though most times english.
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