Metsfanmax wrote:Woodruff wrote:ConquerClub is a website that is ENTIRELY BASED ON variants of a game very similar to Risk.
That's why I said go make a suggestion, if you want this to be incorporated into some new variant. It absolutely should not be the default behavior, since that is not how the real game works.So you believe that we should eliminate all suggestions, then? Because given the number of people who play games here, it is evident that most people are fine with how things are, and we should not look at changing anything.
No, you just shouldn't change the default behavior of the game to something that is so alien to the board game the site is based on.
Alien to the board game? Do you play on any map other than "Classic" (which isn't even the Classic board)? If you do, you're playing "alien to the board game" already.
Metsfanmax wrote:This is not how normal Risk works. In normal Risk, each player gets the same number of territories. I'm not making the point that I want the game to be as random as possible - I'm just making the point that I love Risk with exactly the amount of randomness it currently has, and no more or no less.
This website isn't Risk. That is painfully clear to anyone who takes a moment to look at the "START GAME" menu.