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Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby edocsil on Sun Sep 26, 2010 8:27 pm

The Warden Immune to Archdemon Death + one NK + Choose ability – 1 NK, 1 Res, 1 Retaliatory bodyguard, 2 Investigate
Morrigan Fireball NK – Roll 12 sided die, gets player number. Flip coin, tails kills that player as well.
Alistair Immune to Archdemon Death + one shot NK + Double vote if Logain is dead + Retaliatory bodyguard
Wynne 1 Res flip, may end protection abilities + Nightly protection
Leliana Investigate. First 100%, second 80%, 60%... (chance of failure)
Zevran Mark of Death. Kills after one day passes can only be used every other night.
Logain Immune to Archdemon Death + one shot NK + Backup Alister, gains additional NK
Revenant Returns to life once
Dragon Thrall Immune to fireball
Hurlock Omega If his vote is picked Roll 12 sided die, gets player number. Flip coin, tails kills that player as well.
Glenlock Forge Master Roleblocker + Kill Leliana if investigated
Archdemon Fireball NK + Immune to death for 2 days. One day after has protection against 1 kill

This is the meat of it, the detailed roles. see what i can do about the full file.
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby Mr. Squirrel on Sun Sep 26, 2010 8:33 pm

edocsil wrote:
Mr. Squirrel wrote:Yea the whole lack of communication between the scum ruined us. I had no idea what was going on since no one could message me. This game would've been really easy if all of us could communicate. Edocsil you basically took away the one major advantage that scum rely on. No wonder we lost.


There were 5! scum, and many had killing roles, hell if you would have submitted a vote to kill someone last night you would have likely won, as you would have had as many players as the town. Also, you were the only one really out of the loop, take a look at the Excel chart and the chat logs.

I am not trying to bash your game or be a sore loser. I really enjoyed this game and I hope you run another. I just thought it was a little unbalanced toward the town. I did the same with a few of my games.

Mafia's only advantage is their ability to know their own from the town (especially in games with a vig). In this game you bolstered our numbers while taking away our ability to communicate. Since both town and scum had lots of killing powers, this game became basically a conflict between two towns with lots of vigs. That said, it still ran fine if just unconventionally. Once this huge wave of games ends (I've never seen the mafia forum so busy before), I hope you will make another game.
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby edocsil on Sun Sep 26, 2010 8:38 pm

Mr. Squirrel wrote:
edocsil wrote:
Mr. Squirrel wrote:Yea the whole lack of communication between the scum ruined us. I had no idea what was going on since no one could message me. This game would've been really easy if all of us could communicate. Edocsil you basically took away the one major advantage that scum rely on. No wonder we lost.


There were 5! scum, and many had killing roles, hell if you would have submitted a vote to kill someone last night you would have likely won, as you would have had as many players as the town. Also, you were the only one really out of the loop, take a look at the Excel chart and the chat logs.

I am not trying to bash your game or be a sore loser. I really enjoyed this game and I hope you run another. I just thought it was a little unbalanced toward the town. I did the same with a few of my games.

Mafia's only advantage is their ability to know their own from the town (especially in games with a vig). In this game you bolstered our numbers while taking away our ability to communicate. Since both town and scum had lots of killing powers, this game became basically a conflict between two towns with lots of vigs. That said, it still ran fine if just unconventionally. Once this huge wave of games ends (I've never seen the mafia forum so busy before), I hope you will make another game.


In that case I am glad you enjoyed it. I am working on a few new ideas, but I will not host until some of these game die out. Might make a poll in a week or so, perhaps signups another two weeks after that. Much fewer killing roles is all I know for now.
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby safariguy5 on Mon Sep 27, 2010 5:04 am

Man, nice try Squirrel, holding up as well as you did.

1. We barely saw any investigation at all. Maybe add more investigative roles or reduce the killing roles, the game really stagnates after that loss of the cop.

2. I can't believe I rammed 2 no lynches in a row and mafia still couldn't win. Seriously, I had the weakest role.

3. Not only am I mafia goon, but there's a small possibility that I could die? Really really weak then...
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby edocsil on Mon Sep 27, 2010 6:32 am

safariguy5 wrote:Man, nice try Squirrel, holding up as well as you did.

1. We barely saw any investigation at all. Maybe add more investigative roles or reduce the killing roles, the game really stagnates after that loss of the cop.

2. I can't believe I rammed 2 no lynches in a row and mafia still couldn't win. Seriously, I had the weakest role.

3. Not only am I mafia goon, but there's a small possibility that I could die? Really really weak then...


Eh, your role was poorly worded, basically you had a a chance to randomly kill a townie.
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby duday53 on Mon Sep 27, 2010 11:05 pm

edocsil wrote:Night 1 Log

Sensfan
Fireball Mr. Squirrel does not kill
collateral damage to Player 11 Foxglove Kills

SafariGuy5
I vote for sensfan.

Jrl332005
I vote to kill sensfan.

Duday
Nah. I'll take the redirect then. And use it to protect sensfan.

Aage
Chooses to do nothing

Mr. Squirrel
Fireball Duday dead
Collateral damage to Player 1 Duday Quite dead
Alright then. I vote medefe. Also, I dont think I'm going to send a message to foxglove and colton tonight. Don't see the point when I can't get much feedback from them.

Wercool
Protect Sensfan

MeDeFe
I'll investigate Mr Squirrel. Scum

Naxus
hey, Not gonna use my NK tonight

Colton24
Well I have some info here...

Foxglove and squirrel are also mafia, so try to ease off the battle. I cannot however contact him to tell him that you are mafia as well. I am thinking about killing off sensfan since he won't be lynched since the town won't take the risk

Vote to kill sensfan

Cena-Rules
Ill protect sensfan

Wercool
i use my protecteve power to protect sensfan.
(there's a diffrence between the pm and quote buttons. )

Foxglove
Ok, I totally don't know what I"m doing here... but ermm, ok:
vote to kill safariguy
Role block: MeDeFe


So I was killed by Mr. Squirrel on Night 1? Why did you pick me Mr. Squirrel?
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby Mr. Squirrel on Mon Sep 27, 2010 11:22 pm

duday53 wrote:So I was killed by Mr. Squirrel on Night 1? Why did you pick me Mr. Squirrel?

I don't remember anymore. I remember having some sort of reason for it at first, but I can't remember that far back. sorry
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Re: Dragon Age Mafia ~ Day 4 ~ Town Wins at L or L

Postby duday53 on Tue Sep 28, 2010 1:52 pm

Mr. Squirrel wrote:
duday53 wrote:So I was killed by Mr. Squirrel on Night 1? Why did you pick me Mr. Squirrel?

I don't remember anymore. I remember having some sort of reason for it at first, but I can't remember that far back. sorry


Haha thats fine. Nice choice I guess :p
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