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X-Men Mafia- Town Wins! All roles and night actions revealed

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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 5:45 am

Since you explained, yes you had an agenda, albeit one I cannot understand since you had normally no way to know Naxus was town. By the "vote blabla" argument I'm not blaming only mindless wagonners but in general people who vote without putting their thoughts and arguments to back up their vote, so that included you. I don't understand why you see no point in voting Naxus since now he can either be proven to have told the truth or to be a liar, one we can lynch and be sure to hit a scum. So yeah it was an useful wagon, especially considering this sort of power comes tremendously useful only at endgame so scum isn't likely to kill him if he's indeed town. Which is precisely the aim of wanting to lynch: we have info, and good one at that.
I see what was your purpose with your vote yesterday, but again that's sitting on the fence at its best: you were defending Naxus without defending him, proposing town no info whatsoever, it's one thing to be against a wagon going on but it's another to disagree with it without putting forth any arguments against it. That was what was ticking me off basically.
And I still would like to know why you were so sure this wagon was useless and Naxus was town.
No lynch votes are near always considered a scum tell, especially on day 1. While we didn't reach a lynch, we made the minimum and pressured someone that was prolly behaving more odd that day and gained info. We also have the info of people who were on that wagon, in case we confirm Naxus' argument. That single wagon that didn't reach could be pretty important if he turns up scum, don't you think?
For your second point, we indeed don't have much going on besides the Naxus thing, but again you can't expect a cop to pop up and win the game for you. That's only one way to hunt down scum. If it's not in your powers, well you have to be useful another way neh? :P
We are all X-Men, but I think the mod wouldn't make a fucked up balance just because of that. I doubt we're all super powerful with only great abilities lol. If Jailer was indeed roleblock&protect, it's a power that has its merits & flaws. To give an example, if Saf targeted someone and no kills happened, how does he know if it's because of his action, making his target scum, or the doc protected the right person? He could subtly try to pressure his target without revealing his action, since he's not sure, and see what comes of it. Now he's dead so we'll never know though :cry:
Anyway, there's many opinions on mafia play, what's a tell and whatnot, and there's no fixed mafia theory, but I hope exposing another point of view can be helpful and get people to be more active during the day.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 6:31 am

I agree that there's many ways to win a mafia, but still. Why should I give arguments against a bandwagon that is rolling without any either?
The post on which you started your bandwagon was Naxus saying "okay, no info, no scumtells, deadline coming soon... I'm voting no lynch". This is not strange behaviour imo.
Strange behaviour would be Edocsil agreeing with Naxus at first, but after 6/7 votes cast on Naxus turning around and threatening to lynch him. Strange behaviour is Colton24 jumping on a bandwagon saying "wanna talk now little man", and after the little man talked, simply wanted to continue on the next guy "who's our next victim?". I'd rather hear from those two what the hell they were thinking.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 6:32 am

Also, someone redirected my night action and made me sleep with Edocsil :o who did this? You cruel person... :x
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 7:35 am

aage wrote:I agree that there's many ways to win a mafia, but still. Why should I give arguments against a bandwagon that is rolling without any either?
The post on which you started your bandwagon was Naxus saying "okay, no info, no scumtells, deadline coming soon... I'm voting no lynch". This is not strange behaviour imo.
Strange behaviour would be Edocsil agreeing with Naxus at first, but after 6/7 votes cast on Naxus turning around and threatening to lynch him. Strange behaviour is Colton24 jumping on a bandwagon saying "wanna talk now little man", and after the little man talked, simply wanted to continue on the next guy "who's our next victim?". I'd rather hear from those two what the hell they were thinking.

*scratch head* Err...
safariguy5 wrote:No lynch is not the answer, I'd rather pressure a roleclaim from someone before deciding on whether to no lynch or not. We need some information from day 1.

unvote vote naxus

Gaining info is not an argument? What about the part that it could be a slipup?
naxus wrote:Well due to low activity/No scum tells

Vote No lynch

That's a strong argument to you? Looks more like laziness at best.
Edoscil agreeing with Naxus?
edocsil wrote:This is slowing down fast. We will never get 8 votes before thanksgiving, I may even not be exaggerating.

If you have a better idea I would love to hear it, but I see a no lynch approaching or this game dieing the slow death of many a mafia game....

edocsil wrote:Eh what? I didn't intend to place a vote quite yet, I hate switching multiple times, even day one.

Doesn't look so to me. Also laziness though :P

You're right about Colton, he seems to bandwagon in all the games I've seen with him, it's annoying. I believe there's arguments against him, for now I want to sort out the Naxus business though.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 7:52 am

ga7 wrote:
safariguy5 wrote:No lynch is not the answer, I'd rather pressure a roleclaim from someone before deciding on whether to no lynch or not. We need some information from day 1.

unvote vote naxus

Gaining info is not an argument? What about the part that it could be a slipup?

It's an argument, but not an argument against Naxus. You could have BW'd anyone for that.
Also, where do you see a slipup?
ga7 wrote:
naxus wrote:Well due to low activity/No scum tells

Vote No lynch

That's a strong argument to you? Looks more like laziness at best.

Scum is not the only lazy ppl around. Also... from what I saw from Naxus in other games I think we can conclude he's not the active kind of guy.
ga7 wrote:Edoscil agreeing with Naxus?
edocsil wrote:This is slowing down fast. We will never get 8 votes before thanksgiving, I may even not be exaggerating.

If you have a better idea I would love to hear it, but I see a no lynch approaching or this game dieing the slow death of many a mafia game....

edocsil wrote:Eh what? I didn't intend to place a vote quite yet, I hate switching multiple times, even day one.

Doesn't look so to me. Also laziness though :P

Check the bold part. As on the second quote from Edoc, only proves he's cautious and doesn't want to get interfered in any BW whatsoever before he's sure to not come out suspicious. That's the explanation I'm giving for it. I guess you'll disagree and simply state Edoc is lazy, but know that I disagree.

ga7 wrote:You're right about Colton, he seems to bandwagon in all the games I've seen with him, it's annoying. I believe there's arguments against him, for now I want to sort out the Naxus business though.

Naxus claimed he could control someone's vote. I don't know how you want to sort that out more. Unless you want him to predict someone's vote: I suppose that makes sense, and I'll be waiting for that first...
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 8:41 am

ga7 wrote:Wow, from time to time Chu does useful analysis. :P


Thank you Frenchie-chan. I think it's more the fact that I'm growing older and I'm able to play better. (Also I'm bored but that actually didn't take me long and was fun :3) But we'll see how I continue to do. However I'm nawt losing the childy playfulness and the wonderful Pikachus that makes me who I am :D

lalaland wrote:Two things:
Did anybody get any useful info that we can actually use?
and
(this is just cuz i'm stupid and don't know) what would the role "town jailer" have entailed?


First off look at the post that is only TWO posts above you. It has some information in it. It may not be the best but it's something. And if you didn't know I mentioned something about you. It would be nice to see your reasoning. Your post smells scummy to me because you ignore something posted right above yet it's nawt even that your post is useful or anything it's one of those posts that one would say when they want to appear active but aren't.

ga7 wrote:See, if you're town it's always better to expose your reasoning than just say "Let's see where that brings us". As for no lynch, town's only real power is to lynch. You can't expect power roles to win a game, that's not what mafia is about and frankly it'd be freaking boring if that was the case. So especially on day 1 where there's almost no info, you have to attack the most minute thing because it could be a slipup. Wanting no lynch means you almost systematically start from scratch on day 2, which is hell counterproductive and only helps scum. It doesn't matter much if a townie gets lynched (provided he wasn't freaking important) as long as he was scummy and you can try to find scum on his wagon afterwards, for instance. No lynch is really rarely justified.


I need to QFT here :3

aage wrote:
ga7 wrote:Then why didn't you post that when you voted no lynch? We must have done it a hundred times already, but we would have at least argued no lynch so I could have an idea if you were scum or mislead town. Frankly if I was a vig I would have been tempted to have a shot at you this night purely because your statement seemed so random and could have easily been interpreted as "Let's divert attention from the wagon on Naxus". See, if you're town it's always better to expose your reasoning than just say "Let's see where that brings us". As for no lynch, town's only real power is to lynch. You can't expect power roles to win a game, that's not what mafia is about and frankly it'd be freaking boring if that was the case. So especially on day 1 where there's almost no info, you have to attack the most minute thing because it could be a slipup. Wanting no lynch means you almost systematically start from scratch on day 2, which is hell counterproductive and only helps scum. It doesn't matter much if a townie gets lynched (provided he wasn't freaking important) as long as he was scummy and you can try to find scum on his wagon afterwards, for instance. No lynch is really rarely justified.

I'll make three remarks about this.

If you think I voted no lynch to divert attention from Naxus' BW, you're right! I just believed it to be rather obvious that when I would vote whatever you people made all the fuss about, I would disagree with your way of playing day 1. So there was no point in voting off naxus, and there was no point in voting off anyone else. You guys are just too eager for blood imo.
It also should be noted that you are sort of accusing me here, while in the top of your post you mention people saying "vote blabla, yeah what he said", which is exactly what you guys have been doing. So who are you blaming here, and who are you accusing?

Secondly, I don't think we have scratch now. Yes, a towny died, but the town power roles might have gotten information tonight. I haven't, since my role isn't investigative, but others might.

Lastly, we are all X-men. I don't think there's anyone who has not got any power whatsoever. This increases the chance someone's got something.


I think you put too much trust in the ability for power roles to find out who the scum are. Yes power roles can help us but honestly mafia is a game of deception and scum tells. You have to look for scum tells and get leads. We do Day 1 lynches for a reason. Information like who jumps on a bandwagon gives us helpful hints into who could be scum. Yea Naxus's almost-lynch wasn't the most justified but it gives us information for today and that's what we needed.

aage wrote:Also, someone redirected my night action and made me sleep with Edocsil :o who did this? You cruel person... :x


Why would you say this?...

aage wrote:
ga7 wrote:
safariguy5 wrote:No lynch is not the answer, I'd rather pressure a roleclaim from someone before deciding on whether to no lynch or not. We need some information from day 1.

unvote vote naxus

Gaining info is not an argument? What about the part that it could be a slipup?

It's an argument, but not an argument against Naxus. You could have BW'd anyone for that.
Also, where do you see a slipup?
ga7 wrote:
naxus wrote:Well due to low activity/No scum tells

Vote No lynch

That's a strong argument to you? Looks more like laziness at best.

Scum is not the only lazy ppl around. Also... from what I saw from Naxus in other games I think we can conclude he's not the active kind of guy.
ga7 wrote:Edoscil agreeing with Naxus?
edocsil wrote:This is slowing down fast. We will never get 8 votes before thanksgiving, I may even not be exaggerating.

If you have a better idea I would love to hear it, but I see a no lynch approaching or this game dieing the slow death of many a mafia game....

edocsil wrote:Eh what? I didn't intend to place a vote quite yet, I hate switching multiple times, even day one.

Doesn't look so to me. Also laziness though :P

Check the bold part. As on the second quote from Edoc, only proves he's cautious and doesn't want to get interfered in any BW whatsoever before he's sure to not come out suspicious. That's the explanation I'm giving for it. I guess you'll disagree and simply state Edoc is lazy, but know that I disagree.

ga7 wrote:You're right about Colton, he seems to bandwagon in all the games I've seen with him, it's annoying. I believe there's arguments against him, for now I want to sort out the Naxus business though.

Naxus claimed he could control someone's vote. I don't know how you want to sort that out more. Unless you want him to predict someone's vote: I suppose that makes sense, and I'll be waiting for that first...


Scumariners are more likely to be scum as scum are very nervous about saying something wrong. They don't want to attract attention to themselves because it increases their chances of being lynched. Scum are few in numbers so they obviously can't let the lynching happen. As for what you find suspicious I don't really. Edocsil didn't really want no lunch (I don't think but he can say that himself) he just wanted the game to get active again. Colton does lots of bandwagonning so I'm not sure if it really makes him look that scummy.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 10:44 am

Fircoal wrote:I think you put too much trust in the ability for power roles to find out who the scum are. Yes power roles can help us but honestly mafia is a game of deception and scum tells. You have to look for scum tells and get leads. We do Day 1 lynches for a reason. Information like who jumps on a bandwagon gives us helpful hints into who could be scum. Yea Naxus's almost-lynch wasn't the most justified but it gives us information for today and that's what we needed.

I used to play mafia on a different forum where there was no "vote no lynch" possibility. Everyone was always pretty fed up because someone had to die day 1 while there was nothing to go on. This often resulted in unwanted deaths. That's why I'm more fond of no lynch. But then, your speech above does make sense. I'll see if I'll change my opinion on it.

Fircoal wrote:
aage wrote:Also, someone redirected my night action and made me sleep with Edocsil :o who did this? You cruel person... :x


Why would you say this?...

Cause it's true. Someone made me sleep with Edocsil. Friggin' awkward. I want to know who did it. And I want to let the rest of you guys with superpowers know that they can be redirected to unintended targets. I believe it's pretty useful for them to know this. With the knowledge we'll be able to explain the deaths during the night more easily.

Fircoal wrote:Scumariners are more likely to be scum as scum are very nervous about saying something wrong. They don't want to attract attention to themselves because it increases their chances of being lynched. Scum are few in numbers so they obviously can't let the lynching happen. As for what you find suspicious I don't really. Edocsil didn't really want no lunch (I don't think but he can say that himself) he just wanted the game to get active again. Colton does lots of bandwagonning so I'm not sure if it really makes him look that scummy.

Very well... I suppose you have a point. Still, again I have experience from previous forums where people always tried not to attract any attention because they saw it as their goal to survive the whole game, instead of helping their team to win. I'm pretty suspicious on those kind of people.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 10:53 am

aage wrote:
Fircoal wrote:I think you put too much trust in the ability for power roles to find out who the scum are. Yes power roles can help us but honestly mafia is a game of deception and scum tells. You have to look for scum tells and get leads. We do Day 1 lynches for a reason. Information like who jumps on a bandwagon gives us helpful hints into who could be scum. Yea Naxus's almost-lynch wasn't the most justified but it gives us information for today and that's what we needed.

I used to play mafia on a different forum where there was no "vote no lynch" possibility. Everyone was always pretty fed up because someone had to die day 1 while there was nothing to go on. This often resulted in unwanted deaths. That's why I'm more fond of no lynch. But then, your speech above does make sense. I'll see if I'll change my opinion on it.


Thank you. Our past experience does shape our future, and the thing is from what I've seen no lynch gives no real imformation so it's pretty bad to do.

aage wrote:
Fircoal wrote:
aage wrote:Also, someone redirected my night action and made me sleep with Edocsil :o who did this? You cruel person... :x


Why would you say this?...

Cause it's true. Someone made me sleep with Edocsil. Friggin' awkward. I want to know who did it. And I want to let the rest of you guys with superpowers know that they can be redirected to unintended targets. I believe it's pretty useful for them to know this. With the knowledge we'll be able to explain the deaths during the night more easily.


But what if it's a town power role? Then what? I don't know if it's necessarily a good thing to let this information out at such an early time. It can be used by the scum too you know.

aage wrote:
Fircoal wrote:Scumariners are more likely to be scum as scum are very nervous about saying something wrong. They don't want to attract attention to themselves because it increases their chances of being lynched. Scum are few in numbers so they obviously can't let the lynching happen. As for what you find suspicious I don't really. Edocsil didn't really want no lunch (I don't think but he can say that himself) he just wanted the game to get active again. Colton does lots of bandwagonning so I'm not sure if it really makes him look that scummy.

Very well... I suppose you have a point. Still, again I have experience from previous forums where people always tried not to attract any attention because they saw it as their goal to survive the whole game, instead of helping their team to win. I'm pretty suspicious on those kind of people.


I've seen that before too but still it's more important for scum to hide so it's more likely that someone hiding is scum.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 11:07 am

Fircoal wrote:But what if it's a town power role? Then what? I don't know if it's necessarily a good thing to let this information out at such an early time. It can be used by the scum too you know.

I don't see how scum can use this information. It either is a town role, and to be used to divert the scum abilities (which is not likely, since they are a minority), or it is a scum role and the mafia already knows about it. I don't think it to be very harmful to divulge this information at the present. I personally believe it's a scum role, because they would be the only ones to get advantage from it, which means that they will be changing the target of Town abilities into other Town people, thus trying to put NK's an investigations on town people instead of mafia people. They're a lot safer if someone can't use an ability on them.

Summarizing, if it's a town role, it'd be crap and if it's a mafia role, it'd be dangerous. That's why I'm telling you guys this.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 11:23 am

Busdriver crap?!?! *strokes*
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 11:25 am

ga7 wrote:Busdriver crap?!?! *strokes*


Someone has a busdriver fetish ;3
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby colton24 on Sat Sep 25, 2010 11:28 am

I have something, I'm just deciding on whether to say it
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 11:43 am

colton24 wrote:I have something, I'm just deciding on whether to say it


something how so?

If it finds us scum, you should say it.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 11:45 am

Hmm. Btw about the clearing up Naxus thing I was meaning that if someone got their vote stolen they should be aware of it. Or we should at least see two votes when he votes or something. He's been silent though...
Colton, I assume it's not an investigation lol, is it something related to Saf dying? If yes you should probably say it, if not dunno.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby naxus on Sat Sep 25, 2010 1:12 pm

While yes aage is right to a point( im not super active) if i see something then i jump on it usually.

also i Targeted Safariguy last night but he was killed before i was able to hypno him. All i know about my power is that i gain thier vote for the next day. Not sure if they become aware of it or not but i would assume so.
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby edocsil on Sat Sep 25, 2010 1:30 pm

I am a little confused as to why you slept with me aage, and also why I wasn't told... You would think I would notice...

@ Fircoal, Your opinion was correct. My NL vote was because I was worrying about the game stagnating, and the abundant collection of voting patterns we already had collected was more then sufficient for D1. We should be able to get something from them, in combination with whatever investigative roles/other deduction/scumtells to do an informed lynch today.

Personally no evidence leaps out at me right now, I will see what can see, but this is the part of the game I am bad at, explaining my gut reactions. I might make another spreadsheet to organize everything in my mind, also a bit more action D2 will help with my opinions. Much to think about.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 1:42 pm

edocsil wrote:I am a little confused as to why you slept with me aage, and also why I wasn't told... You would think I would notice...

I agree. As to that you weren't noticed... that's why I'm telling you now. According to Squirrel, you're in love for this turn. If I die you die, but not the other way around...
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 1:55 pm

Sounds weird that he wasn't made aware of that. Role changes like this are supposed to come from the mod after all :-s

naxus wrote:While yes aage is right to a point( im not super active) if i see something then i jump on it usually.

also i Targeted Safariguy last night but he was killed before i was able to hypno him. All i know about my power is that i gain thier vote for the next day. Not sure if they become aware of it or not but i would assume so.

How convenient. You had one shot out of 14 to pick the guy that dies. On top of that you explained beforehand you would lose your power. I'll wait to see if Colton actually has something to say but the odds are quite high you're BSing.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 1:58 pm

ga7 wrote:Sounds weird that he wasn't made aware of that. Role changes like this are supposed to come from the mod after all :-s

naxus wrote:While yes aage is right to a point( im not super active) if i see something then i jump on it usually.

also i Targeted Safariguy last night but he was killed before i was able to hypno him. All i know about my power is that i gain thier vote for the next day. Not sure if they become aware of it or not but i would assume so.

How convenient. You had one shot out of 14 to pick the guy that dies. On top of that you explained beforehand you would lose your power. I'll wait to see if Colton actually has something to say but the odds are quite high you're BSing.


I fully agree with this post. I'm just going to do it right now and wait for you to convince me not to. [b]Vote: Naxus[/b] (is there any stupid color in this one?)
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 2:00 pm

Yeah, red.
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby ga7 on Sat Sep 25, 2010 2:01 pm

You're gonna have to be really convincing as to why you would target Saf Naxus, because this stinks of scum. :roll:
Anarkistsdream wrote:If you guys can't tell that Doom is being forced to post this drivel, you are fools...
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby Fircoal on Sat Sep 25, 2010 2:02 pm

ga7 wrote:Yeah, red.


ffffffff

Vote: Naxus
Vote: Mandy
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby naxus on Sat Sep 25, 2010 3:01 pm

ga7 wrote:Sounds weird that he wasn't made aware of that. Role changes like this are supposed to come from the mod after all :-s

naxus wrote:While yes aage is right to a point( im not super active) if i see something then i jump on it usually.

also i Targeted Safariguy last night but he was killed before i was able to hypno him. All i know about my power is that i gain thier vote for the next day. Not sure if they become aware of it or not but i would assume so.

How convenient. You had one shot out of 14 to pick the guy that dies. On top of that you explained beforehand you would lose your power. I'll wait to see if Colton actually has something to say but the odds are quite high you're BSing.


I only lose my power if i have him under my power and then they die. considering that he was killed before i hypno'd him i dont lose my power. Why would i claim and then bullshit about who I used it on?
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Haggis_McMutton wrote:2. Anyone else find it kind of funny that naxus is NK'd right after insisting that we're all paranoid?
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby colton24 on Sat Sep 25, 2010 3:21 pm

Fircoal wrote:
colton24 wrote:I have something, I'm just deciding on whether to say it


something how so?

If it finds us scum, you should say it.


No it just makes someone a lair....
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Mr. Squirrel wrote:
pmchugh wrote:BUMP- one more fool needed :mrgreen:

One fool reporting for duty!

Been around for too long...said things that shouldn't have been said...but all that has changed
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Re: X-Men Mafia - Day 2 begins! 1 replacement needed

Postby aage on Sat Sep 25, 2010 3:33 pm

colton24 wrote:
Fircoal wrote:
colton24 wrote:I have something, I'm just deciding on whether to say it


something how so?

If it finds us scum, you should say it.


No it just makes someone a lair....

Who's this "someone"? Lying people often are not aligned with town.
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