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Army of GOD wrote:What about neutrals?
Army of GOD wrote:What about killer neutrals?!
Are they implying whites kill?!
Army of GOD wrote:Yellow is obviously racist too though
chipv wrote:No spoils games would get unreadable pretty quickly with overlapping numbers, it's the length of the roman numeral that's the problem.
Even four characters (9999) can look poor on some maps.
Queen_Herpes wrote:chipv wrote:No spoils games would get unreadable pretty quickly with overlapping numbers, it's the length of the roman numeral that's the problem.
Even four characters (9999) can look poor on some maps.
While four characters for 9999 looks "poor" (as you noted) I believe that the Roman Numerals look RICH. I'd rather see MMMMMMMMMIM than 9999.
MrBenn wrote:Queen_Herpes wrote:chipv wrote:No spoils games would get unreadable pretty quickly with overlapping numbers, it's the length of the roman numeral that's the problem.
Even four characters (9999) can look poor on some maps.
While four characters for 9999 looks "poor" (as you noted) I believe that the Roman Numerals look RICH. I'd rather see MMMMMMMMMIM than 9999.
Actually, 9999 = MMMMMMMMMCMXCIX
MrBenn wrote:Queen_Herpes wrote:chipv wrote:No spoils games would get unreadable pretty quickly with overlapping numbers, it's the length of the roman numeral that's the problem.
Even four characters (9999) can look poor on some maps.
While four characters for 9999 looks "poor" (as you noted) I believe that the Roman Numerals look RICH. I'd rather see MMMMMMMMMIM than 9999.
Actually, 9999 = MMMMMMMMMCMXCIX
MasterGuns wrote:great input by all.
so to wrap this up:
1) Black armies out.
2) Roman numerals not thees-able
3) manual deployment without the initial random placement...... good possibility?
TheForgivenOne wrote:Also, what color would be changed to black? Currently there is a suggestion to up the amount of players to 12, but the preset colors are already picked.
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