- My suggestion is to create an option to link up a number of maps, where a player's troops are transferrable between the different maps (assuming the reinforcement conditions allow) and bonuses are collected for the player across the entire set of maps. This is an extension of Qwert's marvellous WW2 Europe map, where he connected his Eastern Front & Western Front maps into a single entity. However the scale of what I'm proposing means it can't all fit on a single map.
Specifics/Details:
- Consider the Classic or World 2.1 maps as an example. A new version would be created to use these as a template, where other maps are embedded. So instead of a single country such as France or Germany, that sector is actually the France or Germany map. Or instead of The battles are fought out on that map separately to the main conflict. On the main map it is marked with some special symbol that enables players click to open up that map a region. The number of troops only changes to a player's colour once the entire sub-map has been captured
- At the start and end of the turn, the player receives a collated bonus from all countries and regional bonuses across all submaps and the main map. He/She can deploy all of that on any of the maps they choose. In the reinforcement phase, if the game settings permit (i.e. Unlimited) they can move forces freely between maps if they have a route to do so.
How this will benefit the site and/or other comments:
- By not being able to see the entire map in one go, this adds a level of complexity and strategy not available currently. Players must carefully monitor each theatre of war around the globe or risk having a general slow success in most areas beaten by an opponent who has become strong in one sector.
- Enables more of an "Axis vs Allies" conflict with more focus on certain areas of the world being Homelands
Things still to be determined:
- How would bonus cards work, should players be limited to 1 per turn or 1 per map per turn (probably the former)?
- Can players attack from one map across to another during a turn via the border access sections (could be a bunch of coding issues there I'd fear) or are transfers only permissable during the reinforcement phase?
- How does scoring work, is this viewed as a single game or does multiple maps allow more points to be won/lost (I'd favour this being a single game's worth of points, but as it is in effect 3,4,5 games at once you may like to consider reviewing that at some point)?
- Limited to Premium members only or it's going to distort the "4 game limit" rule