- A mode of play where the advance option after the attack is removed to prevent massive spoils allowing for players to sweep the entire board in one go
Specifics/Details:
- At the moment, with the escalating spoils mode, it is possible for a player to sweep the entire board in one go. This is in no way realistic and takes much of the skill and tactics out of the game and makes it more of a game of luck as players who can cash in spoils more often always win the game. I suggest a mode which disables the advance option so you can only attack into the territories next to you in one go. For example, if you attack Iceland from GB then you can't advance and go on to take the whole of North America in one go. You can still attack other countries from GB, and attack from other territories you already control. At the end of your attacks you can then reinforce as much as you want, but again only into adjacent territories.
How this will benefit the site and/or other comments:
- This is a style i usually play with friends and makes for a much more realistic and tactically dependant game. It means you have to think carefully where you put re-inforcements. not just "i've got 30 spoils so i'll just put them anywhere and sweep through the whole of Asia". It also leads to greater numbers of men on the board which can lead to mammoth battles for supremacy in certain areas which can take rounds to resolve. I think that this mode, along with the Fog Of War option could make for a great game that really would be a test of tactical awareness and planning