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Moderator: Cartographers









Industrial Helix wrote:Perhaps neutral 2 like the British bonuses? If not, then I'd favor 3.
Evil DIMwit wrote:Perhaps bring the other cities down to 3 or 2 as well, since as it is they make it difficult for anyone to gain a bonus and the first person to dig into the neutrals is at a disadvantage holding their new bonus.









































Industrial Helix wrote:Looks good to me, I say sticky this and move on.























































































cairnswk wrote:Do you think the map would benefit from a sea-city route (like the British on the southern side) on the northern side; say from Yalousa to Laphitos...even though the northern regions are non-neutral?
i thought about this possibility (and honestly i don't dislike it), it should open a bit more the game on the turkish side. But for now, since the gameplay looks solid, i prefer to leave it as it is now and keep this possibility as a possibile improvement for the Beta stage if people will find hard move around on that side.cairnswk wrote:Other things i have are graphic, so i'll wait 'til then.










































































































































































































Ah ha I see now. Maybe you could just change the color to red or black or...?thenobodies80 wrote:thanks porkenbeans, i'll try a frame with title colors.
Rivers? i think you mean the UN Buffer zone, essentially it's a neutral zone controlled by UN that divides the island in two parts.
Although rarely mentioned, we still have a "wall" in Europe --> http://en.wikipedia.org/wiki/United_Nat ... _in_Cyprus






























































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