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1756032950 Conquer Club • View topic - Veteran Units & Elite Units
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Veteran Units & Elite Units

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Veteran Units & Elite Units

Postby CreepyUncleAndy on Thu Mar 08, 2007 12:10 pm

Another idea that takes Conquer Club another step from Risk....

Armies that succeed in taking a number of territories while retaining much of their original numbers have survived a "baptism by fire", becoming battle-hardened and experienced. Experience is a powerful weapon.

To reflect this, a stack of armies that has lost less than 50% of its strength and taken at least 3 territories in a single turn gets a "+" next to it; i.e., "5+". These armies are now "Veteran" status; when attacking normal armies, ties on the dice go in favor of the Veteran attackers instead of the normal defenders.

If a Veteran stack of armies manages to take 3 more territories in a single round without loosing more than 50% of its numbers, that Veteran stack of armies becomes an Elite stack of armies, getting "*" next to it (i.e., "5*"). Tied dice go in favor of Elite armies whether they are assaulting normal or Veteran defenders.

If you try to "split up" a stack of Veteran or Elite armies, the Veteran or Elite marker goes to the largest stack (or stays on the existing territory in the event of "ties for most armies in a stack").

Eh?
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Postby wicked on Thu Mar 08, 2007 12:38 pm

Almost half the people here don't even understand how assassin works, and you expect them to understand this?
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