Jatekos wrote:Queen_Herpes wrote:BrutalBob wrote:1. A meteor strike, whilst not completely unpredictable is random. I would have several ssues with the use of this name
2. You seem to be confusing "Nuclear Spoils", something that could potentially be imprecise with "Nuclear Missile Spoils". Nuclear missiles being relatively precise.
The term "Nuclear" (as it pertains to a warfare-strategy game like conquerclub) represents one of two connotations:
-First, and most likely, "nuclear" represents a calculated, precise, directed, organized attack using a nuclear weapon. It doesn't matter if the weapon is a missile, a bomb, or and Improvised device. The "nuclear" attack is planned and targets an area.
-Second, and less likely, "nuclear" represents an unplanned, miscalculated accident. This can happen with a nuclear weapon, a nuclear power device, or nuclear waste. However miscalculated, a nuclear accident can be expected to take place where nuclear fuel, waste, or weapons are located. This connotation has little strategical value for a strategy game like conquerclub. The assumption is, however, that the presence of accidental nuclear destruction occurs because there is tactical nuclear capability present. Conquerclub has no tactical, planned nuclear strike capability in gameplay.
Neither of these connotations fits how the nuclear spoils currently operates in gameplay. However, "Meteor Strike" has a connotation that more closely approximates how it is that the current "Nuclear Spoils" operates in gameplay. The current "Nuclear Spoils" is completely random, and its name should be replaced with a real world event that is destructive and random like "Meteor Spoils."
Agreed, apart from the bold part. It should be completely random, but spoils are affected by the cards you hold. You cannot get a card that you already own and others cannot get the same card that you own (unless in smalll maps with many players).
Has anyone played nuclear games that lead to stalemates with everyone building up?
Yes, I am not suggesting a change of card mechanics. If members want to suggest changes in the card mechanics for Nuclear Spoils, please comment on another thread.
I don't mind what the new name becomes. "Demobilisation" or "Deserted Spoils" are nice suggestions. Anyone else have a different name to throw in? Or, do you support the name "Meteor Spoils."