Moderator: Cartographers
jefjef wrote:Nice.
Pinnacle 5 and 6 is missing the dividing line.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
MrBenn wrote:> The portals don't look that different, and I'm not sure how they'll look to colourblind (red/green is the most common colour deficiency)
MrBenn wrote:> The water texture looks a little strange and not very watery.
Dako wrote:Also, from aesthetic view - the break between "The Pinnacle" legend and Portals legend looks horrible. And same goes for the gray space above the header.
Dako wrote:Too much of a space given for credits - it would be wiser to use that area for normal legend description - it will allow you to get rid of +2 tr for each and 3 P. = 2 troops. Seriously, that looks lame and is hard to read or understand.
thenobodies80 wrote:Finally, i'm not a big fan of the green outline on the northern coast of the brown zone (under the Deep Land text), why the land turns to green?
Blitzaholic wrote:has bunga went on vacation? I have not heard from him.
ManBungalow wrote:Blitzaholic wrote:has bunga went on vacation? I have not heard from him.
I'm still around and am getting on with the XML, just not checking on this thread much.
Kab, try colourising sea #1 in a darker blue and see how it comes out.
If it's not too difficult for you, a graphical portrayal of the large map with 888 digits on would be appreciated.
I'll also need to know how many neutrals you want on each region and if there is going to be a cap on the green region bonus.
chipv wrote:You are one hell of a mapmaker, Kabanellas, I hope this is widely recognised, the map looks amazing.
Users browsing this forum: No registered users