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Is it OK to use a language other than English in the game chat?

 
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Postby sully800 on Tue Feb 27, 2007 6:49 pm

And here I was thinking that tahiti worded everything better than I did!

Anyway guys, I'm sorry to see this thread turn into such a debate because I think you agree a lot more than you realize. It was probably just a little bit of misinterpretation and then it turns into a debate where you are trying to prove the other person wrong instead of reaching the correct answer. We can all get along, right? :wink:

Oh and by the way,
Cyntia speaks in what language?

I believe the answer you're looking for is Beautese. It could be Beautish I suppose but that doesn't sound as nice. /lamejoke
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Postby Cynthia on Tue Feb 27, 2007 6:49 pm

WTF? I never spoke any other languages than English and Norwegian.

PS. I'm all norwegian, born and raised in Norway and both my parents are norwegian
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Postby hecter on Tue Feb 27, 2007 6:50 pm

Cynthia wrote:WTF? I never spoke any other languages than English and Norwegian.

PS. I'm all norwegian, born and raised in Norway and both my parents are norwegian

Then how come you speak english so well?
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Postby Cynthia on Tue Feb 27, 2007 6:51 pm

hecter wrote:
Cynthia wrote:WTF? I never spoke any other languages than English and Norwegian.

PS. I'm all norwegian, born and raised in Norway and both my parents are norwegian

Then how come you speak english so well?


tv.. :roll:
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Postby hecter on Tue Feb 27, 2007 6:52 pm

Cynthia wrote:
hecter wrote:
Cynthia wrote:WTF? I never spoke any other languages than English and Norwegian.

PS. I'm all norwegian, born and raised in Norway and both my parents are norwegian

Then how come you speak english so well?


tv.. :roll:

Well, that makes sense, T.V. has taught me more than school ever did :P
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Postby GrazingCattle on Tue Feb 27, 2007 6:54 pm

Norwegian girls get me there. Cynthia for instance!

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Postby Qwert on Tue Feb 27, 2007 6:56 pm

Well i try to create map, and you maybe can find in map foundry WWll EASTERN FRONT, but i have some problems and i put map in wacation, and now i want to try to create WWll OPERACION IWO JIMA, but i need support to continue game, if you want you can go to topic and give vote to yes. :wink:
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Postby sully800 on Tue Feb 27, 2007 6:59 pm

hecter wrote:
Cynthia wrote:WTF? I never spoke any other languages than English and Norwegian.

PS. I'm all norwegian, born and raised in Norway and both my parents are norwegian

Then how come you speak english so well?


People in Europe are generally much better at speaking multiple languages. They need to be I guess since countries are so close together.

On the other side of the coin, Americans see little need to learn other languages except maybe Spanish because they rarely encounter non English speakers in their daily routine. It's a shame that language barriers make it so hard for people of different cultures to communicate.
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Postby GrazingCattle on Tue Feb 27, 2007 6:59 pm

qwert wrote:Well i try to create map, and you maybe can find in map foundry WWll EASTERN FRONT, but i have some problems and i put map in wacation, and now i want to try to create WWll OPERACION IWO JIMA, but i need support to continue game, if you want you can go to topic and give vote to yes. :wink:


I like it gwert, but this is not the place. But i do like the map
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Postby Qwert on Tue Feb 27, 2007 7:10 pm

tahitiwahini wrote
Hey qwert,

Is there a larger picture of that WWII map anywhere? Looks interesting.


Grazing Cattle i just reply in Tahitiwahini question nothing else.
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Postby kclborat on Tue Feb 27, 2007 9:49 pm

if any of you play tribal wars, they have a specific rule: No other language other than English may be spoken. I dislike the rule because i feel it is slightly racist and egocentric. But thats not the point. Here in this game i believe that since it can be decoded, other languages are legal. Since it can be determined relatively easily if someone is asking for an alliance, its not illegal. Plus, it is open and announced. It just means that someone has to take the extra step to find out about it.

PS Are secret alliance makers ever banned? Do you find any?
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Postby Nephilim on Tue Feb 27, 2007 9:54 pm

kclborat wrote:
PS Are secret alliance makers ever banned? Do you find any?


there's no way to prove secret alliances w/o reading each other's mail, which i believe CC does not do.....even if they read pm's, that does not touch regular email, instant messaging, etc.

unenforcable, as stated above
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Postby tahitiwahini on Tue Feb 27, 2007 10:32 pm

Nephilim wrote:
kclborat wrote:
PS Are secret alliance makers ever banned? Do you find any?


there's no way to prove secret alliances w/o reading each other's mail, which i believe CC does not do.....even if they read pm's, that does not touch regular email, instant messaging, etc.

unenforcable, as stated above


From the Cheating and Abuse Forum these are allegations of secret alliances, most of which were investigated, some of which resulted in the players being banned:

http://www.conquerclub.com/forum/viewtopic.php?t=13843
http://www.conquerclub.com/forum/viewtopic.php?t=13765
http://www.conquerclub.com/forum/viewtopic.php?t=13753
http://www.conquerclub.com/forum/viewtopic.php?t=13682
http://www.conquerclub.com/forum/viewtopic.php?t=12540
http://www.conquerclub.com/forum/viewtopic.php?t=13499

More commonly those accused of secret alliances receive negative feedback.

Is enforcement of the no secret alliances rule perfect? Or course not, but it misstates the case to say that it isn't treated seriously by the admins of this site. It happens that it's easier to catch multis than players using secret alliances. Because it's harder doesn't mean it shouldn't be done. If people get into the habit of checking the feedback of their prospective opponents the enforcement mechanism will grind on, which is the most one can reasonably expect of any justice system.
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Postby kclborat on Tue Feb 27, 2007 10:33 pm

Thanks a lot, I've had that question in my mind for a while. Now I can sleep at night.
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Postby sammy324 on Tue Feb 27, 2007 10:52 pm

kclborat wrote:if any of you play tribal wars, they have a specific rule: No other language other than English may be spoken. I dislike the rule because i feel it is slightly racist and egocentric. But thats not the point. Here in this game i believe that since it can be decoded, other languages are legal. Since it can be determined relatively easily if someone is asking for an alliance, its not illegal. Plus, it is open and announced. It just means that someone has to take the extra step to find out about it.

PS Are secret alliance makers ever banned? Do you find any?


I agree completely. As I said before, it can be likened to a whisper in a live RISK game. An indication that players might be plotting, but not a straight-out revelation of all strategy.

What if someone hid the alliance discussion among all the other chat that goes on, and a player missed that, and therefore gave negative feedback? That wouldn't be justified. Or if two players hid it using excessively thesaurus-ed and archaic language that the other players did not understand? That violates the "all players must understand" aspect of your rule. Point is, there are many ways to cheat, and foreign languages are one of the most easily recognizable and least threatening of the methods.
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Postby Lev306 on Tue Feb 27, 2007 11:09 pm

Nobunaga wrote:... You cannot possibly discriminate against folks who want to talk to each other, regardless of language. And if you don't understand what they're saying, just watch the flow of the game and keep your eyes open for suspicious attacks / non-attacks / forts and what not.

... Hell, 1 out 4 people on the planet speak Chinese. Anybody want to try to make them all speak English? (though not too many Chinese players at the moment).

... Do Chinese characters work in the chat box or the boards? Let's check...

.... これ読めるか?文字ばけになるかなぁ?


Heh, just in reply to that post, those arent chinese characters, those are korean.

Oh and I'm not up to date on the specifics of the development of this thread (read up to page 4) but i strongly disagree with the persons claiming announcing alliances in a language not everyone understands is legitimate. First of all when you are not sure which language it is how do you go about translating it? Guess and check? That would completely ruin a game experience. We're here to play CC not play guess what language I'm speaking.

For example since typing chinese characters is hard when you don't have the right programs, I can simply use pingyin to express what I want to say and you won't be able to translate that because there is no such thing as a pingyin translator and since I can disregard pronunciation symbols even if you had a pingyin translator most sentences can come out in a variety of ways which would rarely make sense (speakers can understand and get the meaning through a combination of context and plain familiarity with chinese.) Now given this, I could make "public" alliances and coordinate attacks in game chat without breaking a single rule. Under your logic, it doesn't matter that you understand or not, I can simply say if you get anyone familiar with the chinese language and show them the chat logs, you can see that all of my moves were plainly stated in chat. I will, therefore, have broken no rules, commited no crime and its only due to your own lack of diplomacy and tact that either the other player or I was able to completely overpower you, after all you could have tried to negotiate :roll:.

Aside from stating things that everyone needs to know in a language/s that everyone can understand, I am perfectly cool with the idea of sharing native or other spoken languages; I also enjoy learning new langauges and diversifying my cultural knowledge in general. If you want to talk to a fellow member who happens to share a common language then by all means do so. But if you are about to coordinate with another player or make an alliance, then IMO you MUST make it clear to all players your intent.

Edit* And in regards to the previous post, since you can give negative feedback for supposed secret alliances, how would you feel if two players communicated and cooperated in a language you did not understand to beat you and then afterwards when you gave them negative feedback, other players criticized you for unjustified feedback? Even better, how would you feel if they gave you negative feedback for being racist when you didn't like how they were talking in their native language and working together by hiding behind the clause of "openly stating alliances" to justify their actions (after all they didnt "break" any rules)? These are only hypothetical situations so don't engage this part of the post to find flaws behind the situation or come up with the probabilities of this happening to yourself, but do consider how you would feel if it did happen to you.
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Postby lackattack on Tue Feb 27, 2007 11:55 pm

Phew, what a long read!

I updated the rules as follows:

Any form of collusion between opponents must be announced beforehand in the game chat, in English or in a language all players understand.

Thanks for reaching a consensus, everyone :)
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Postby arizona on Wed Feb 28, 2007 8:12 am

A quick follow up, if I may:

Somewhere on this long, long thread, somebody said it was okay to announce an alliance in English and then collude in ones own language.

Does that also mean it's okay to collude by PM or email or whatever - providing of course that the alliance has been announced?

I always assumed that communication outside the game chat was prohibited. Is that not the case?
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Postby tahitiwahini on Thu Mar 01, 2007 1:34 pm

arizona wrote:Somewhere on this long, long thread, somebody said it was okay to announce an alliance in English and then collude in ones own language.

Does that also mean it's okay to collude by PM or email or whatever - providing of course that the alliance has been announced?

I always assumed that communication outside the game chat was prohibited. Is that not the case?


I concur with your assumption that communicaton outside of the game chat is prohibited among the players in a game, with the exception that I have sometimes PM'ed people to request that they look at the game chat. I suppose that is a strict interpretation of the "no secret alliance" rule, but I think in following it there is a greatly reduced possibility of violating that rule (either intentionally or unintentionally).


I think your earlier reference was to a post by sully in which I think he was making the point that while the alliance should be announced in English (or a language common to all the players in a game), that it was OK with him if they used a language that may not be understood by all the other players. I don't think he meant that they should be able to collude in the non-common language, I think he meant that they could simply converse about things unrelated to the game in the game chat using whatever language they wanted. I hope I haven't misstated his position.

My position is that all game chat should be conducted in a language common to all the players in the game. I believe that is the polite thing to do and it removes from the table any possible suspicion that any conversation in the game chat is directed at doing anything illegal. Using the common language avoids any possible appearance of impropriety, makes the game chat a level playing field, and I think demonstrates respect for all the players in the game.
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Postby DemonHunter on Thu Mar 01, 2007 2:05 pm

I would say that you should have to announce the alliance in a language everyone can understand, then you can communicate in whatever language you want
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Postby wicked on Thu Mar 01, 2007 2:08 pm

arizona wrote:A quick follow up, if I may:

Somewhere on this long, long thread, somebody said it was okay to announce an alliance in English and then collude in ones own language.

Does that also mean it's okay to collude by PM or email or whatever - providing of course that the alliance has been announced?

I always assumed that communication outside the game chat was prohibited. Is that not the case?


That has not been decided yet by lack. There's nothing official that says you have to come to terms in the chat, just that it must be announced beforehand in the chat.
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Postby tahitiwahini on Thu Mar 01, 2007 4:19 pm

wicked wrote:That has not been decided yet by lack. There's nothing official that says you have to come to terms in the chat, just that it must be announced beforehand in the chat.


True enough, the rule is as you stated it. I was just giving my opinion and saying how I handle the situation personally. For me, keeping everything in game chat and not using PM's (except to request that someone look at the game chat) keeps my life simple and then I don't need to worry about crossing any ethical lines regarding secret alliances (since everything I do is either unspoken or made public in game chat). I realize I'm giving up a potential advantage in terms of conducting secret alliance negotiations (which I would agree could well be construed to be legal under the present rules), but I'm willing to do that just to avoid the appearance of impropriety. Further, seeing all that stuff hashed out in game chat makes the game more lively I think. Finally, having all that stuff in game chat (as opposed to some of it in PM's) means that the game once finished is sort of a complete, self-contained record of what went on in the game. I don't have to deal with someone saying "but that's not what you said in the PM," because everything is out there in the game chat for everyone to
see.

My position isn't mandated by the letter of the rule (although one might argue that it's in keeping with the spirit of the rule, as I understand it), but it works for me. It has the added advantage that it doesn't give anybody a reason to complain about my conduct, at least regarding the "secret alliance" rule.
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Postby IronE.GLE on Thu Mar 01, 2007 9:19 pm

As far as I'm concerned, any negotiation of a NAP or alliance can only be done effectively via PM. Once you come to terms, then an announcement should be made in game chat in a language that everyone understands. Once the announcement has been made, any strategic planning should be done via PM as well. Otherwise what would be the point of an alliance if the whole board knows your next move?
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Postby tahitiwahini on Thu Mar 01, 2007 10:34 pm

IronE.GLE wrote:As far as I'm concerned, any negotiation of a NAP or alliance can only be done effectively via PM. Once you come to terms, then an announcement should be made in game chat in a language that everyone understands. Once the announcement has been made, any strategic planning should be done via PM as well. Otherwise what would be the point of an alliance if the whole board knows your next move?


Interesting point. I may have to think about it further.

Let me give you an example of what I had in mind:

Players Red and Green are roughly equal in strength while Yellow is the clearly dominant player (having more armies than Red and Green combined).

Game Chat:

Red: hey green, at this rate it's only a matter of time before yellow takes one of us out and then it's curtains for the one remaining.
Red: we've got to stop killing each other over the Europe/Africa border.
Red: how about a Europe/Africa truce?
Green: hmmm, for how long?
Red: two turns
Green: how about indefinite, one turn notice?
Red: OK
Red: red and green have a Europe/Africa NAP that can be terminated by either party with one turn's notice, agree?
Green: yes


It's true what you say, everyone now knows what Red and Green have agreed to. But I'm not sure how much of a limitation this is. It seems to me the NAP is still very useful to the parites. They won't bleed each other over that border. Because of the one turn notice termination clause they can leave the border between Europe/Africa largely undefended, allowing them to attack and defend elsewhere with more of their available strength.

The benefits of having all the terms disclosed is that it's clear to everyone in the game what's going on. Maybe it even acts as a deterrent to breaching the terms of the agreement, because the breach would be obvious to all the players in the game.

Now, I'm trying to thnk what the alternative would be. Maybe something like this:

Game Chat:

Red: red and green have entered into a Africa/Europe NAP pact
Green: that's right.


I guess that satisfies the strict requirements of the "no secret alliance" rule. But as it doesn't specify the termination condition, that part of the agreement remains secret. I guess the question is: how much about the alliance agreement may remain secret before the essentially the agreement is a "secret alliance" and would run afoul of the rule?

Another alternative:
Red: red and green have a truce
Green: yup


In this case basically nothing about the terms of the alliance is disclosed. Does it mean the parties can attack each other some places, but not in others. For how long will the truce remain in effect? Basically, nothing of much substance has been disclosed at all.

Does this pass the scrutiny of the "no secret alliance" rule. Well, the alliance was announced, but basically no terms were disclosed. Is this announcement of much benefit to the other players in the game? If it's not of much benefit, yet it satisfies the "no secret alliance" rule, can the rule be said to have any useful purpose. I mean: why bother to make players disclose an alliance if all you're saying when you do so is that an alliance exists? If this satisfies the rule, then it raises questions about why we even need the rule.

by disclosing all the terms of the alliance (including the negotiations before the alliance has been accepted) in public game chat I guess I'm taking an extreme interpretation of the "no secret alliance" rule. But I think that's what I'm comfortable doing until someone can convince me that alliances don't have to be announced in that way.
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Postby JimRocky on Sun Mar 25, 2007 10:03 pm

Most casinos require that only English be spoken at poker tables. This is done to prevent collusion. Since casinos are intensely focused on preventing cheating, and they deem it to be a valuable rule, it probably is very important.

English has become, essentially, the universal language, for better or for worse, it's the truth. It should be a rule. Those who speak non English may not be breaking a rule, since it isn't a rule ATM, but odds are they are cheating. If they are not cheating they are still displaying an appearance of impropriety. A rule would clear the issue.
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