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Adjusting Cross-Map Achievement Medal Requirements

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Adjusting Cross-Map Achievement Medal Requirements

Postby pamoa on Mon Oct 12, 2009 11:59 am

as the number of maps at disposition increased
shouldn't the requirements for Cross-Map Achievement Medal be adjusted
from the actual Bronze=20, Silver=40, Gold=60
to Bronze=40%, Silver=60%, Gold=80%


EDIT

as this medal was thought to encourage people to try new maps
each time we get 25 new maps online
we get a new cross-map achievement medal for 20 maps "completed" (defeating 5 unique opponents on each 20 maps)
so we always get a medal for completing 80% of the available maps
    Bronze=20
    Silver=40
    Gold=60
    Platinum=80
    Onyx=100
    ( Rubis=120 when we reach 150 maps online )
    ( Emerald=140 when we reach 175 maps online )
    ( Diamond=160 when we reach 200 maps online )
new "levels" could be materialised on the medal itself by adding small stars
Last edited by pamoa on Tue Oct 13, 2009 3:44 am, edited 3 times in total.
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby the.killing.44 on Mon Oct 12, 2009 2:19 pm

We can't go by percentages because maps are always coming out.
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby AndyDufresne on Mon Oct 12, 2009 5:36 pm

the.killing.44 wrote:We can't go by percentages because maps are always coming out.


Right, without fixed values it's a never ending ladder---which is nice for those who can keep up, but most likely discouraging if you are just starting when there are 130+ maps.

I'd rather see an "Onyx" level for all medals above Gold, than adjusting individual medal requirements.


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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby ben79 on Mon Oct 12, 2009 8:49 pm

pamoa wrote:as the number of maps at disposition increased
shouldn't the requirements for Cross-Map Achievement Medal be adjusted
from the actual Bronze=20, Silver=40, Gold=60
to Bronze=40%, Silver=60%, Gold=80%



i agree, perfect idea
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby Bruceswar on Mon Oct 12, 2009 10:56 pm

AndyDufresne wrote:
the.killing.44 wrote:We can't go by percentages because maps are always coming out.


Right, without fixed values it's a never ending ladder---which is nice for those who can keep up, but most likely discouraging if you are just starting when there are 130+ maps.

I'd rather see an "Onyx" level for all medals above Gold, than adjusting individual medal requirements.


--Andy



What about Platinum? I like it better than Onyx.
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby safariguy5 on Mon Oct 12, 2009 11:29 pm

Man, it is difficult enough trying to get 20 maps for bronze. Many of them play very differently. For example, there are the conquest ones (feudal, pelop wars), the rail ones (USA, Europe) the Metro ones (Sydney, Vancouver), the USA series (Great Lakes, Southwest) and no one category has 20. It requires a lot of practice and persistence. I like the new medals idea.
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby pamoa on Tue Oct 13, 2009 3:32 am

AndyDufresne wrote:...I'd rather see an "Onyx" level for all medals above Gold, than adjusting individual medal requirements.


percentage can be combined to this
as this medal was thought to encourage people to try new maps
each time we get 25 new maps online
we get a new cross-map achievement medal for 20 maps "completed" (defeating 5 unique opponents on each 20 maps)
so we always get a medal for completing 80% of the available maps
    Bronze=20
    Silver=40
    Gold=60
    Platinum=80
    Onyx=100
    ( Rubis=120 when we reach 150 maps online )
    ( Emerald=140 when we reach 175 maps online )
    ( Diamond=160 when we reach 200 maps online )
new "levels" could be materialised on the medal itself by adding small stars
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby AndyDufresne on Tue Oct 13, 2009 11:51 am

Something may come of this before the year is out.


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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby PLAYER57832 on Tue Oct 13, 2009 12:09 pm

AndyDufresne wrote:
the.killing.44 wrote:We can't go by percentages because maps are always coming out.


Right, without fixed values it's a never ending ladder---which is nice for those who can keep up, but most likely discouraging if you are just starting when there are 130+ maps.

I'd rather see an "Onyx" level for all medals above Gold, than adjusting individual medal requirements.


--Andy


I fully agree that there should be set levels, but it would be nice to see a few medals that ARE harder to keep up, that do require "re-earning". These would not replace the others. Maybe they should even have a different name?

After a while, there just is nothing much left to achieve.
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Re: Adjusting Cross-Map Achievement Medal Requirements

Postby trinicardinal on Tue Oct 13, 2009 12:16 pm

pamoa wrote:
AndyDufresne wrote:...I'd rather see an "Onyx" level for all medals above Gold, than adjusting individual medal requirements.


percentage can be combined to this
as this medal was thought to encourage people to try new maps
each time we get 25 new maps online
we get a new cross-map achievement medal for 20 maps "completed" (defeating 5 unique opponents on each 20 maps)
so we always get a medal for completing 80% of the available maps
    Bronze=20
    Silver=40
    Gold=60
    Platinum=80
    Onyx=100
    ( Rubis=120 when we reach 150 maps online )
    ( Emerald=140 when we reach 175 maps online )
    ( Diamond=160 when we reach 200 maps online )
new "levels" could be materialised on the medal itself by adding small stars


I like this idea,... a whole new range to shoot at
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