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Ever play a real board game? Those rolls are as random as it gets, and they streak too.wolvenlightning wrote:the point is that if the dice were as perfect as people are saying, you shouldn't think "since I just had three crappy rolls, I should stop, because that means that I'm on a bad dice streak"
I'm going to go out on a limb and assume this game uses the Mersenne twister (or a variant thereof) and is thus about as random as you can get without using radioactive decay or some other such insane generator. Humans like to detect patterns, even where they don't exist. That's all this is.No such thing should exist. And if the numbers are random but bad rolls tend to accumulate then they should fix the accumulation problem, which is more what I'm complaining about, since that happens to be what has happened to me in 2 out of 5 games
Flickflack wrote:Ever play a real board game? Those rolls are as random as it gets, and they streak too.
Humans like to detect patterns, even where they don't exist. That's all this is.
wolvenlightning wrote:Flickflack wrote:Ever play a real board game? Those rolls are as random as it gets, and they streak too.
Yes I have, and no I don't get streaks like the kinds I'm getting. Maybe two or three consecutive losses, but people here are talking about streaks well over three rolls.Humans like to detect patterns, even where they don't exist. That's all this is.
1) Patterns are allowed to be spontaneous and unexpected. Just because you think the generator is perfectly random doesn't mean you're right. Just because I think the generator is imperfect doesn't mean I'm right.
However, you have to prove that something is, while I'm proving that it isn't. You have to prove that no patterns, predicted or observed, exist to be right, while all I have to do is show you that the dice streak and you're wrong. Streaky dice are a pattern whether you understand that or not.
Furthermore, I'm not saying the dice as a whole aren't random, I'm saying that there's a tendency for defender to roll higher. If the dice, objectively, are random, maybe the way the system distributes the rolls to individual plays does from time to time create an artificial pattern.
I'm not claiming conspiracy. Just that the system isn't perfect and it needs fixing. One last note - we're dealing with statistics. The entire point of statistics is to find trends that weren't part of the original plan of a project, so stop being so closed-minded to the possibility of an imperfection. I'm sure that if there's something wrong with the system, the game creators would want to know so they can fix it.
wolvenlightning wrote:the point is that if the dice were as perfect as people are saying, you shouldn't think "since I just had three crappy rolls, I should stop, because that means that I'm on a bad dice streak"
No such thing should exist. And if the numbers are random but bad rolls tend to accumulate then they should fix the accumulation problem, which is more what I'm complaining about, since that happens to be what has happened to me in 2 out of 5 games
kclborat wrote:Actually FlickFlack, CC uses random.org, which is a true random number site. It uses the outside source of entropy of radio waves on an empty frequency. I also understand wolvenlightnings point that maybe any problem is based in the transition from random number to dice rolls (not that I'm saying there is a problem.) However, you cannot make any sort of general widespread condemnation of the dice after playing 2 GAMES. You talk about proof, but you have absolutely no experience to justify your side at all.
wolvenlightning wrote:1) what does the sumatra thing have to do with anything
wolvenlightning wrote:2) If out of 5 games, 2 of them have had these bad streaks, that should count more than someone who's played 100 games and had 2 games with that kind of luck. Look at the percentages
3) Ignore the references to the games themselves and look at the rest of the points. The fact that I've only played 2 games doesn't make a bit of difference if other people also witness bad streaks
4) The solutions are left to the creators to fix. I'm pointing out issues, not solving them... I'm not getting paid
wolvenlightning wrote:2) If out of 5 games, 2 of them have had these bad streaks, that should count more than someone who's played 100 games and had 2 games with that kind of luck. Look at the percentages
3) Ignore the references to the games themselves and look at the rest of the points. The fact that I've only played 2 games doesn't make a bit of difference if other people also witness bad streaks
4) The solutions are left to the creators to fix. I'm pointing out issues, not solving them... I'm not getting paid
To get back to basics, the originator of this post is right about one thing. The dice are to the defenders advantage. The only advantage of attacking is that you get one extra chance to top the highest die of the defender.
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