Mr Changsha wrote:
Great freemium suggestion. "I wanna play more games! I can't win this one! Let me out!!!!!!!"
Also you think a game should be over (or possibly be voted over) in 8 rounds? I've, figuratively, barely got my shoes and socks on by eight rounds. I'm just about heading out the door by round 40.
Games should only be won once there is only one general left. If you don't like long drawn out games (and freemiums usually don't) then don't join games with settings that make that likely...i.e no cards singles.
So I didn't pay a premium what does that have to do with anything, I can still mix it with anyone out there. I love a long drawn out strategic battle, but hate it when the 3rd wheel suicides or deadbeats turning the game into a lottery.
8 turns I guess is more aimed at escalating games where by this point at least one or two players will already be dead. Not quite appropriate in no spoils I admit but it still avoids players starting a game and vote it over immediately to gain points. It could be in the region of 15 for a better balance.
I posted this in light of a game I played recently where I’d invested 30 odd turns as was probably sitting 2nd when last place used all his available troops to suicide by break me and hand the game on a platter to the leader. I and the remaining other player were fighting a no win situation with no deployments to speak of and less than half the territory between us. In hind sight I was maybe being a little hasty. Turns out the leader had no clue how to finish the game and with 10 to 15 turn of ineptitude the fight was back to an even 3 way.
I think the point still stands though. There are many examples of professional sport where you can concede a game. This is not viewed as giving up but professional respect for what is in all likelihood a lost position and let’s get on with the next game (rematch). No position is irretrievable I guess when dice are involved but it’s an assessment of opportunity and there are many situations where you know in all probability you are beat. There must be many an occasion where you’d rather not have played the last 6 or 7 turns of a game, when it’s just going through the motions of deploy, move one square stop while the winner slowly steam rolls you into the dirt.
The system is easily negated if your worried about it changing the dynamic of a game. If you don't want the game to end then don't vote.