hwhrhett wrote:Woodruff wrote:Because clan members will be seriously interested in aiding one another (due to the team scoring method), I will make every effort to ensure (as much as I can) that clanmates will not be in the same groupings together until the Finals of their events (at which point it is obviously impossible to avoid). Yes, I am stating that clanmates can aid one another, AS LONG AS ITāS IN THE GAME CHAT. Of course, that also means theyāll probably get ganged up on if they do, so itās a double-edged sword.
i have problems with this..... and most other clans will too.. we want fair fights to be taken seriously. imperial dragoons will not be involved in any clan tournament that involves alliances, the format is bad....
Just to make sure you're not misunderstanding what I'm referring to, allow me to explain. I'm speaking ONLY of a truce in-game (for instance, an agreement to move against the strongest player on the board at that moment or saying "red, you move south, and I'll move north and we can just ignore one another"), just as can happen in any game on ConquerClub. I'm definitely NOT speaking of agreements that span over more than one game nor of agreements between clans.
Now, if you already understood that, I'm certainly open to discussing it. After all, I want to run this FOR the clans, so I'd want to run it the way the clans (as a group) want me to run it. However, I have discovered in a tournament I'm currently running now that not allowing truces or in-game agreements at all is quite honestly not going to work. The reason it won't work is because people actually forget that they're in a tournament game that doesn't allow the truces, if that makes sense. I'm about to have to eliminate almost a seventh of my quite-large tournament participants simply because it's clear they forgot about that rule. So I think that any sort of a tournament making that statement is doomed to failure. If that makes sense.
At any rate, please let me know if you misunderstood or not, and if you didn't then...if you have any thoughts on how we can get around the problem of unintentionally breaking that rule if we were to set it up that way.
And thanks for the feedback. I do appreciate it, because at least I know someone's looking at it. <grin>