hereje888 wrote:as a df metro user (not so often, though) i cant wait for this!![]()
but, the issue is that lines like A and B have LONG lines of stations that don't cross other lines....taking em off wouldn't do....but keeping them is troublesome too....i would keep em and add 1 or 2 armies more to their bonus. but that's just me. oh and keep line 12..
and about size....cant this be made the size of world 2.1? it has way more than this number of terrs....
Hey, I'm glad a DF transit rider has found this thread!
Lines A, B & 8 (and even 12) do cause problems with their long "tails". I had acutally reduced their bonuses because of this (thinking that if you're holding a "continent" like Line A & only having to defend one territory to keep it, you're already getting an extra 3 armies bonus just for holding the 10 territories on the line). Does this logic make sense?
And yes, Linea 12 actually helps a lot, otherwise there would be "tails" on Lines 7, 3 and 2, and 8's "tail" would be worse.
As for the size, I think World 2.1 was done before the size constraints were set, and I'm guessing that many mapmakers have made appeals to do bigger small maps, without any luck. I'm thinking two different things to deal with size: either make the small map crowded and make it look like a "pocket map," and give the larger map a bit of a different look as a more full-sized metro map; or, do a map that cuts out some of the extremities. I'm leaning towards the latter at the moment, as it opens up possiblities to make other metro maps that otherwise would never fit the CC map constraints.
Regardless, I'd love your input on things as they progress, hereje888!
Cheers,
LC