1756312621
1756312621 Conquer Club • View topic - Site down-deadbeat victories
Conquer Club

Site down-deadbeat victories

Suggestions that have been archived.

Moderator: Community Team

Site down-deadbeat victories

Postby mbohn2 on Tue Apr 14, 2009 1:04 pm

Speed game #4677377, I had only one opponent left with 17 armies and held 86 terr with over 200 armies when CC crashed for 45 minutes causing us to both deadbeat the game. because I was listed 1st it forced me to deadbeat first giving the game to Cobra Kai. Can we not set it up so that if there is a problem like this that the player with the most armies would win and not the player listed last? This would also be a good Idea for arms race when both player hold only the missile launch at the end...it sucks spending 45 minutes winning a game to have it stolen by a site malfunction.

Mbohn2
High Score 3076 7/17/08
High Rank 25
User avatar
Captain mbohn2
 
Posts: 56
Joined: Sat Apr 29, 2006 11:41 pm
Location: Maryland

Re: Site down-deadbeat victories

Postby ubersky on Tue Apr 14, 2009 1:21 pm

The only problem is how does the system determine what is a site failure vs a network failure.

An interesting suggestion might be to build some logic into the system to pause the game if both sides are in danger of deadbeating, as this may be an external issue.
User avatar
Lieutenant ubersky
 
Posts: 272
Joined: Thu Mar 27, 2008 4:43 pm
Location: Surprise, AZ, USA

Re: Site down-deadbeat victories

Postby ubersky on Tue Apr 14, 2009 1:21 pm

More likely, you must understand, that no one can withstand the Cobra Kai!
User avatar
Lieutenant ubersky
 
Posts: 272
Joined: Thu Mar 27, 2008 4:43 pm
Location: Surprise, AZ, USA

Re: Site down-deadbeat victories

Postby hwhrhett on Tue Apr 14, 2009 1:28 pm

ubersky wrote:The only problem is how does the system determine what is a site failure vs a network failure.

An interesting suggestion might be to build some logic into the system to pause the game if both sides are in danger of deadbeating, as this may be an external issue.



site was down for me too, and everybody i asked on msn said the same....
Image
User avatar
Cook hwhrhett
 
Posts: 3120
Joined: Fri Jun 02, 2006 8:55 pm
Location: TEXAS --- The Imperial Dragoons

Re: Site down-deadbeat victories

Postby KoE_Sirius on Tue Apr 14, 2009 1:34 pm

Yeah,I lost a game,I would have won the next turn.The other player even said gg.
Most gamesites that freeze end the game as a default.
This site asks you to write an E-Ticket.
I'm still waiting from October for one to be answered.
Highest Rank 4th.
User avatar
Major KoE_Sirius
 
Posts: 1646
Joined: Mon Feb 27, 2006 7:08 pm
Location: Somerset

Re: Site down-deadbeat victories

Postby ubersky on Tue Apr 14, 2009 1:36 pm

hwhrhett wrote:
ubersky wrote:The only problem is how does the system determine what is a site failure vs a network failure.

An interesting suggestion might be to build some logic into the system to pause the game if both sides are in danger of deadbeating, as this may be an external issue.



site was down for me too, and everybody i asked on msn said the same....


Agreed, but the trick would be to automate it somehow so manual intervention is not required.
User avatar
Lieutenant ubersky
 
Posts: 272
Joined: Thu Mar 27, 2008 4:43 pm
Location: Surprise, AZ, USA

Re: Site down-deadbeat victories

Postby God Emperor Q on Tue Apr 14, 2009 1:47 pm

Another issue is in escalating games. When the cashes get higher, the person with the most armies at one point in a game will not neccesarily win. I think we should just assume that this doesn't happen very often and move on.
Lieutenant God Emperor Q
 
Posts: 545
Joined: Fri Jul 11, 2008 3:42 pm
Location: Baltimore

Re: Site down-deadbeat victories

Postby mbohn2 on Tue Apr 14, 2009 3:28 pm

I have had at least 6 occasions in the last 12 months where the site is down long enough to force a deadbeat result, this is enough of an occurance for me to wish it changed.
High Score 3076 7/17/08
High Rank 25
User avatar
Captain mbohn2
 
Posts: 56
Joined: Sat Apr 29, 2006 11:41 pm
Location: Maryland

Re: Site down-deadbeat victories

Postby Royal Panda on Tue Apr 14, 2009 3:35 pm

Site certainly did go down (though maybe it was an IE issue? Everyone else affected using IE, or another browser?) - fortunately I was not in any speed games so it didn't bother me.

Can the above games not be deleted?
User avatar
Brigadier Royal Panda
 
Posts: 838
Joined: Wed Jan 07, 2009 8:44 pm
Location: Philadelphia

Re: Site down-deadbeat victories

Postby hwhrhett on Tue Apr 14, 2009 5:23 pm

mbohn2 wrote:I have had at least 6 occasions in the last 12 months where the site is down long enough to force a deadbeat result, this is enough of an occurance for me to wish it changed.



this is the first time in a long time its been down for me.... and im on most all day every day....
Image
User avatar
Cook hwhrhett
 
Posts: 3120
Joined: Fri Jun 02, 2006 8:55 pm
Location: TEXAS --- The Imperial Dragoons

Re: Site down-deadbeat victories

Postby AceArtemis on Wed Apr 15, 2009 11:57 pm

They should at least make it so that if all remaining players deadbeat simultaneously, no exchange of points would take place.
User avatar
Lieutenant AceArtemis
 
Posts: 54
Joined: Sat Apr 26, 2008 5:05 pm
Location: Oregon


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users