Hi all,
Just discovered this great site - seems to have a good community too!
Just a few querys about the rules.
I know its not Risk (for legal copyright reasons obviously!) but why have some of the basic rules been changed. I love the way you can modify the bonus cards and the fortifications (as I always do this in the board game) but why have some of the main rules been changed? Such as a defending player only roles two dice if he has 3 defenders (not 2= two dice like it is here) and an attacker must advance (at least) as many toops as he/she commits to attack? These are good rules which force players to make judgments to limit full scale attacks and put a premium on deciding how many troops to defend with. Are these simply changed for ease of programming reasons? They do change the balace of the game I feel. Also I'd love to play with mission cards, is there no way to select this option?
P.S. for the bonus cards am I correct in saying that in this version (standard card setting) for 3 cards of the same colour, irrespective of the colour, you get 6 troops and for one of each you get 10? I always liked the 4,6,8,10 you get in Risk.
Minor quibbles though guys, this is a real find of a site!