lgoasklucyl wrote:I think the problem lies when:
E kills C, D kills A, then they both have B as their victory condition. (Just one example, it could work in multiple ways)
If said player B is eliminated, do they both win?
If you are talking about the original suggestion, then yes, this situation breaks the game. I do think that wakka's suggestion (three posts above) would work well, although it seems slightly confusing at first. It would involve a lot of blocking and would seem like a cross between assassin and standard escalating. Given this situation initially:
Person A has targets D and C
Person B has targets D and E
Person C has targets A and E
Person D has targets A and B
Person E has targets B and C
If I am player A and player B is getting very weak, I know that two other people could end the game by eliminating B, but if I eliminate him/her, the game continues and gets harder for others to win. Continuing, if A eliminates B and then E eliminates A, then D no longer has any targets. The only way D can win is by eliminating both of the other players. Either of C and E can win by eliminating the other. The suggestion is very eloquent and does not seem to have any flaws on the surface. (Maybe a new thread should be created.)