
If you can't read the explanations, see here:
http://www.paullevalley.com/school/03c-pic-mandala.jpg
I figured breaking it up into what each area actually represents/the overall layout could make for some interesting and unique gameplay (something veering towards 8 Thoughts, but with more variety in attack directions and whatnot. I would be willing to tackle the graphics myself if enough people showed interest. Figured it better to propose it first, though, as even a rough draft could be pretty time consuming with that much detail. Let me know what you think and if enough people like it I'll hop on a rough draft to try and get more opinions. I know it's a load of work, but I'm pretty sure I understand gfx concepts enough to turn out a great product if given a long time to work on it. I'm on winter break starting tomorrow afternoon until the 20th of January, so it'd be prime time to get it up and running.
My defense (for the sake of anyone reading) of creation of this map:
-Interesting gameplay- it's not straightforward geographical or anything we've seen, and can prove for interesting connections/gameplay.
-Interesting looks- that goes without saying. it will be original and SO much can go into it.
-Very deep concept- with all the sections representing something spiritually, on top of the creation and destruction of mandalas I feel interesting terts/gameplay could ensue.
-Yatta yatta.
Thanks!

(New (Important!) Question!):
Okay- the problem I'm feeling I may face is the religious aspect of a Sand Mandala. It features pieces that represent the five Dhyani Buddha I'm not sure how individuals feel about this- would it be a problem to feature such things on a CC map? I'm not sure how religious folk would feel about it. Does anyone have opinions/practice a religion that may be able to shed light on such a subject?