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oops, never mind, delete me.

Postby mibi on Mon Oct 20, 2008 11:08 pm

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Re: oops, never mind, delete me.

Postby whitestazn88 on Tue Oct 21, 2008 2:20 am

sweet. quench
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Re: oops, never mind, delete me.

Postby Ditocoaf on Tue Oct 21, 2008 2:59 am

I would so totally play that map exclusively. No joke.
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Re: oops, never mind, delete me.

Postby InsomniaRed on Tue Oct 21, 2008 3:01 am

At least I have something to do now while the forums are being slow...look at this picture ;)
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Re: oops, never mind, delete me.

Postby yeti_c on Tue Oct 21, 2008 3:14 am

WOah - I didn't know you could animate a ping!!!

C.Yes I know it's an optical illusion
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Re: oops, never mind, delete me.

Postby mightyleemoon on Tue Oct 21, 2008 5:03 pm

I....can't look away....
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Re: oops, never mind, delete me.

Postby MrBenn on Wed Oct 22, 2008 3:43 pm

Thanks for the headache mibi :roll:
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Re: oops, never mind, delete me.

Postby bryguy on Wed Oct 22, 2008 10:36 pm

ah! i cant catch any of them in the act! whenever i stare at one it stops moving while the others keep moving!


oh well, i say quench. who needs xml/graphix/gameplay/sizerestrictions/army#s, i want to play it :mrgreen:
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Re: oops, never mind, delete me.

Postby Ditocoaf on Thu Oct 23, 2008 1:22 am

bryguy wrote:ah! i cant catch any of them in the act! whenever i stare at one it stops moving while the others keep moving!


oh well, i say quench. who needs xml/graphix/gameplay/sizerestrictions/army#s, i want to play it :mrgreen:

Hell, just throw an army number in the center of each snake, say they can attack adjacent snakes, and have no bonuses beyond the basic +1 per 3 territs. I'd play that.
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Re: oops, never mind, delete me.

Postby samuelc812 on Thu Oct 23, 2008 1:41 am

They aren't really moving it's just an illusion ;) But it is good :)
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Re: oops, never mind, delete me.

Postby yeti_c on Fri Oct 24, 2008 4:09 am

Ditocoaf wrote:
bryguy wrote:ah! i cant catch any of them in the act! whenever i stare at one it stops moving while the others keep moving!


oh well, i say quench. who needs xml/graphix/gameplay/sizerestrictions/army#s, i want to play it :mrgreen:

Hell, just throw an army number in the center of each snake, say they can attack adjacent snakes, and have no bonuses beyond the basic +1 per 3 territs. I'd play that.


SNAKE?!?!?!

C.
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Re: oops, never mind, delete me.

Postby Ditocoaf on Fri Oct 24, 2008 4:15 am

yeti_c wrote:
Ditocoaf wrote:
bryguy wrote:ah! i cant catch any of them in the act! whenever i stare at one it stops moving while the others keep moving!


oh well, i say quench. who needs xml/graphix/gameplay/sizerestrictions/army#s, i want to play it :mrgreen:

Hell, just throw an army number in the center of each snake, say they can attack adjacent snakes, and have no bonuses beyond the basic +1 per 3 territs. I'd play that.


SNAKE?!?!?!

C.

This illusion is called "snakes," by Akiyoshi. If you look around the edges, you'll see little forked tongues poking out of the whole mess.
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Re: oops, never mind, delete me.

Postby yeti_c on Fri Oct 24, 2008 4:18 am

Ditocoaf wrote:This illusion is called "snakes," by Akiyoshi. If you look around the edges, you'll see little forked tongues poking out of the whole mess.


Ya - can see the "tongues" - assumed they were y's for some unexplained reason!!

PS - if you want it to stop moving - then stop focusing on it...

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Re: oops, never mind, delete me.

Postby mibi on Fri Oct 24, 2008 11:09 pm

yeti_c wrote:
Ditocoaf wrote:This illusion is called "snakes," by Akiyoshi. If you look around the edges, you'll see little forked tongues poking out of the whole mess.


Ya - can see the "tongues" - assumed they were y's for some unexplained reason!!

PS - if you want it to stop moving - then stop focusing on it...

C.



you know that actually worked, i just stopped focusing at it, and it stopped moving, i was still looking at it though.
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Re: oops, never mind, delete me.

Postby Ditocoaf on Sat Oct 25, 2008 1:33 am

mibi wrote:
yeti_c wrote:
Ditocoaf wrote:This illusion is called "snakes," by Akiyoshi. If you look around the edges, you'll see little forked tongues poking out of the whole mess.


Ya - can see the "tongues" - assumed they were y's for some unexplained reason!!

PS - if you want it to stop moving - then stop focusing on it...

C.



you know that actually worked, i just stopped focusing at it, and it stopped moving, i was still looking at it though.

It appears to move if your eyes move in the slightest... and it's really hard to actually hold your eyes still if you're focusing on something that appears to be moving... so it's an endless cycle, until you stop focusing.

But anyway... is this thing copyrighted? If not, and if you're not going to make a map out of it, I will. Serious. This site could use a simple, symmetric map.
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Re: oops, never mind, delete me.

Postby MrBenn on Sat Oct 25, 2008 4:06 am

Ditocoaf wrote:But anyway... is this thing copyrighted? If not, and if you're not going to make a map out of it, I will. Serious. This site could use a simple, symmetric map.

Although it would be preferable if that map didn't cause people to have seizures and die :roll:
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Re: oops, never mind, delete me.

Postby mibi on Sat Oct 25, 2008 12:04 pm

MrBenn wrote:
Ditocoaf wrote:But anyway... is this thing copyrighted? If not, and if you're not going to make a map out of it, I will. Serious. This site could use a simple, symmetric map.

Although it would be preferable if that map didn't cause people to have seizures and die :roll:



it may loses its effect if there were armies all over it.
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Re: oops, never mind, delete me.

Postby oaktown on Sat Oct 25, 2008 1:01 pm

i was going to work on my maps this morning, but now I've lost the ability to focus.
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Re: oops, never mind, delete me.

Postby yeti_c on Tue Oct 28, 2008 9:44 am

oaktown wrote:i was going to work on my maps this morning, but now I've lost the ability to focus.


On another note - there are problems with symettrical maps - just ask the man I've just quoted.

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Re: oops, never mind, delete me.

Postby AAFitz on Tue Oct 28, 2008 9:55 am

im not going to stop looking, until i get get it to stop moving

if you squint down to almost nothing, you can get it to stop too...
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