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Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

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Re: Conquerclub Mafia! Mods vs. Multis(Jester wins!Night action)

Postby Mr_Adams on Wed Jul 09, 2008 1:34 pm

You'd think that you guys would have gotten at least one mafia by now, but no. you suck.
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Re: Conquerclub Mafia! Mods vs. Multis(Jester wins!Night action)

Postby Anarkistsdream on Wed Jul 09, 2008 2:22 pm

I don't care if the Jester wins at endgame or not... I'm just happy animorpher is gone. :D
virus90 wrote: I think Anarkist is a valuable asset to any game.
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Re: Conquerclub Mafia! Mods vs. Multis(Jester wins!Night action)

Postby Hanged_Man on Wed Jul 09, 2008 3:14 pm

Anark you may have lost your cool a bit earlier but it's nice to know you still have the ability to speak massive truth. He was annoying.
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Re: Conquerclub Mafia! Mods vs. Multis(Jester wins!Night action)

Postby william18 on Wed Jul 09, 2008 4:02 pm

But his attidtude and behavior changed dramatically, and it was sort of fishy.
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Re: Conquerclub Mafia! Mods vs. Multis(day 3!Mid-day death!)

Postby Balsiefen on Thu Jul 10, 2008 12:04 pm

Mr_Adams wrote:
Balsiefen wrote:Unless he has some defence, I will vote for him.

Unvote


your confusing the mod. You have no vote, yet you "unvote"?



I did have a vote on nark, but the mod missed it. I unvoted anyway.
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Re: Conquerclub Mafia! Mods vs. Multis(Jester wins!Night action)

Postby Mr_Adams on Thu Jul 10, 2008 9:15 pm

lackattack wrote:The latest batch of changes:

1. A new set of dice
The dice are now powered by random numbers from random.org. I won't go into the complicated details, but there may have been some "stickyness" to the dice that made them repeat themselves. This is just a theory and I'm not even sure if there was a problem. But the new dice are truly random and now I can safely ignore any complaints about them

2. Time zone support
Now the Game Log and Game Chat will appear in the time zone you have set in your Profile page.

3. Fixed a major bug
Conquer Club was plagued with something called "race conditions". Basically, when two members do something at the exact same second, the results can get weird. For example, I've seen 7 players in a triples game because the last two joined at the same moment. Or someone deploys at the exact same time that someone else attacked and the deployed armies disappear. Well, this should not happen anymore. A big thanks to everyone who reported strange happenings.

5. Changed the games limit
The good news is that you can now join a new game once you have been eliminated (you used to have to wait until somebody won the game). The bad news is that the limit is reduced to 4 games.


4. The cops will now be prevented from investigating the same peson simultaniously (assuming 2 still exsist)

5. The vote to lynch must now be 1/2 and the vote to no lynch, 2/3.

A small group of people aproached a small house in the suburbs last night, and, just before they broke down the door, one of the men ran of due south. The group continued smashing threw the house until they found they're target, Lackattack (Anarkistsdream)Mayor, and despite his screams for mercy, tore him limb from limb.

Nobody knows for sure where the lone man went, but eye witnesses said they didn't recognize him, though he had no disguise on.

Wicked (fireedud)cop was found dead in her home this morning.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby william18 on Thu Jul 10, 2008 9:21 pm

Dammit, we either have a really stupid vig, or a very mischiefis SK.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby Mr_Adams on Thu Jul 10, 2008 11:02 pm

I invite you all to join this new mafia viewtopic.php?f=213&t=55884&start=0&st=0&sk=t&sd=a
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby Balsiefen on Fri Jul 11, 2008 10:07 am

Ugh, it was bound to happen #-o

Well now we know for definate, i think a re-read is in order

Mod, can we have a list of who is still alive on the front page-I'm afraid its rather hard to remember otherwise
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby william18 on Fri Jul 11, 2008 10:54 am

I have reason to believe that Mr.I is not a PGO. Fireedud broke into his house and got back out alive, probably killed by mafia or SK.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby Mr_Adams on Fri Jul 11, 2008 12:27 pm

Also on front page:


Alive:

ace1217
Balsiefen
Hanged_man
lord voldemort
V.I.
William18
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby Hanged_Man on Fri Jul 11, 2008 5:18 pm

damn... i miss a day and Anark ends up dead. and he was the mayor. gentlemen we have a problem. I'm off to re-read the thread.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby fireedud on Fri Jul 11, 2008 7:30 pm

william18 wrote:I have reason to believe that Mr.I is not a PGO. Fireedud broke into his house and got back out alive, probably killed by mafia or SK.



just to let you know, Mr.I is dead. The mod made a mistake. I investigated someone else, can't say who or what I got. (but you'll probably find out who I did anyway).
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby william18 on Fri Jul 11, 2008 7:43 pm

fireedud wrote:
william18 wrote:I have reason to believe that Mr.I is not a PGO. Fireedud broke into his house and got back out alive, probably killed by mafia or SK.



just to let you know, Mr.I is dead. The mod made a mistake. I investigated someone else, can't say who or what I got. (but you'll probably find out who I did anyway).


Ohh, hmpf. Then you can't be the killer since your the cop.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby william18 on Sun Jul 13, 2008 8:21 pm

Um fireedud are you dead or not, the mod didn't change the front page.
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby fireedud on Sun Jul 13, 2008 8:38 pm

I am dead. I was saying the mod made a mistake. I didn't investigat MIB, cause he's been dead for a while.
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby Iliad on Mon Jul 14, 2008 12:26 am

Minister Masket wrote:Don't panic just yet.
I know from experience that if the mod does cock up, he doesn't notice straight away, only when it's far, far too late.

:oops: :oops: :oops:
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Re: Conquerclub Mafia! Mods vs. Multis(Day 4, double death.)

Postby Mr_Adams on Mon Jul 14, 2008 12:27 pm

ok, it's just been pointed out to me that the charecter count is now 1:1, town:mafia... Mafia wins!
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby ace1217 on Mon Jul 14, 2008 12:34 pm

I was a mafia doublevoter, and the other two mafia roles were poisoner and framer.
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby Balsiefen on Tue Jul 15, 2008 9:57 am

Yep, sorry for messing with the cops minds so much :twisted: ;)
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby Mr_Adams on Tue Jul 15, 2008 3:03 pm

so... game 10,000 is finaly reached and Lackattack has given up on his beloved Conquerclub because it has been over run by Spammers and Flamers and other rule brakers. The risk fans go to log in one day, to take thier turns, and find that the site has been shut down. Nobody ever hears from lackattack again...:cry:
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby ace1217 on Tue Jul 15, 2008 3:27 pm

So what were roles?
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby Simon Viavant on Tue Jul 15, 2008 6:04 pm

Wow, when I saw "finished" in the title, I looked in to see what happened after I got lynched. It looks like the town might have stood a chance without anark. It looks like he single handedly killed half the town.
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby Mr_Adams on Tue Jul 15, 2008 9:49 pm

Tow & Ender(Ace1217): The very first multi, susceptible to detectives searches. You get 2 “voices” (votes) when it comes to lynches. Use this ability wisely. (both votes go to the same person)

Gabon X(Balsiefen): You are a new role made just for this game. You have the ability to make a person who is good seem bad by feedback abuse. Every night I will send you a list of all people being investigated, and you can choose one to change the verdict to guilty. I think I’ll call your role: “false testimony”.

Suggs, Vaughan and davidlast(Mikedavies05): you are Suggs, a notorious flamer, but what you are truly famous for is your multiple accounts with which you created to flame “hwhrhett”. You are given the ability of 1 night kill per night. Use it wisely, if you don’t, you may be caught.

Mods & other good peoples (townies)(9 total):

Lackattack(Town)( Anarkistsdream): you’re the most important mod of them all. You have two night actions, but can only perform one per night.
Executioner: You may kill somebody who has only ½ the required votes for a lynch
Governor: you may stop a lynch. You may only use this power twice. (odd combination, I know) You may also decide to watch a person at night, and see what they do.
You win when town wins and CC lives in peace.

Wicked(Town)(fireedud): You are a global moderator. You can investigate like a cop, and view one person’s night action per night, or “jail” (role block) one person per night.
You win when town wins and CC lives in peace.

Firesice Poet(Town)(Lord Voldemort): You can investigate like a cop and role block once per night. You cannot use both actions at once.
You win when town wins and CC lives in peace.

Sully800(Town)(Mr. Incredible): You can investigate like a cop and role block once per night. You cannot use both actions at once.
You win when town wins and CC lives in peace.

Steel Horse(Town)(Minister Masket): you, Optimus Prime, and Night Strike are Masons. You can all talk to each other at night. (you are “organizing your tournaments”) Your role is important in swinging the vote. It is nearly impossible to lynch without the masons on your side. You win when town wins and CC lives in peace. (Doctor now…)

Optimus Prime(Town)(Simon Viavant): you, Steel Horse and Night Strike are the masons. You can all talk to each other at night. (You are “organizing tournaments”) Your role is important in swinging the vote. It is nearly impossible to lynch without the masons on your side. You win when town wins and CC lives in peace.

Night Strike(Town)(suggs): you, Optimus Prime and Steel Horse are the Masons. You can all talk to each other at night. (You are “Organizing tournaments”) Your role is important in swinging the vote. It is nearly impossible to lynch without the masons on your side. You win when town wins and CC lives in peace.

AndyDufresne(Town)(William18): You are the head Cartographer. You make maps, and therefore know the terrain very well. You get to do one of two things every night. You can hide in a special spot you know of from all your survey of the land, or follow one person per night, using your superior knowledge of the area to go unnoticed. You win when town wins and CC lives in peace.

James Vazquez(Town)(V.I.): You are a Cop, and can search one person’s house per night. You are a very technical person, and can Dust for finger prints to tell who else has been there. (Very useful for investigating night kills). You win when town wins and CC lives in peace.



Third party(1):
Ryan32(Animorpherv1): You are one of the most obnoxious people in all of CC. You are a scumbag, and an idiot. You intentionally got yourself a ban a few weeks ago, and have been labelled:
Jester: you win when you get lynched. If you get night killed, however, you lose.
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Re: Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

Postby pancakemix on Tue Jul 15, 2008 10:14 pm

Ok, first off, you did NOT make up the framer role. That has to be one of the oldest roles ever. And this game is really unbalanced. Scum should not have won this. They only won because Nark killed everyone.

Anywho, I'm glad I actually came and read over this game, because now I'm ABSOLUTELY POSITIVE that you shouldn't mod a 30 person game. Even with help.
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