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[GP] Surrender/Resign/Forfeit Button

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Re: Resigning game option.

Postby Battle-Rage on Sun Jun 01, 2008 4:02 am

Joodoo wrote:To me, resigning is like not wanting to be called a deadbeat. If you joined a game, then play it. If you're not going to play it, might as well deadbeat so the other players will know what kind of player you are.
However, if it is a real emergency I think you should announce in the game chat that you're not going to play anymore. Even though ppl can leave you neg feedback for that, you know that you've done your best to try and participate.


The whole point would be to help in stop wasting people's time, waiting for someone to finish their turns, especially in a standard time game, where it can mean 3 days waiting.

Although not everyone would use it, it would make life alot easier.
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Re: Resigning game option.

Postby lancehoch on Sun Jun 01, 2008 7:44 am

This had been on the site early on, but was taken away due to abuse.
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Re: Resigning game option.

Postby max is gr8 on Sun Jun 01, 2008 11:10 am

Those were the days, when the going got tough bail quickly, that was in the days before terminator so even if you could eliminate someone there was little/no point
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Re: Resigning game option.

Postby Mensathis on Sun Jun 01, 2008 11:15 am

I think there should be a resign game option, but it should come at a penalty, say you lose double the number of points. That way the option is there, but abuse would be cut WAY down.

But no one ever listens to me. :cry:
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Re: Resigning game option.

Postby Herakilla on Sun Jun 01, 2008 11:40 am

Mensathis wrote:I think there should be a resign game option, but it should come at a penalty, say you lose double the number of points. That way the option is there, but abuse would be cut WAY down.

But no one ever listens to me. :cry:


that would increase abuse by a shitload. the abuse came from multis easily scoring points by making their dummy accounts play their good account and surrender. by increasing the points lost it works even better so no lol

there are more reasons it got removed and wont be coming back. such as its more fun to win a game by killing some1 and if that some1 surrenders first it kind of takes the fun out of it
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Re: Resigning game option.

Postby lozzini on Sun Jun 01, 2008 11:42 am

Herakilla wrote:
Mensathis wrote:I think there should be a resign game option, but it should come at a penalty, say you lose double the number of points. That way the option is there, but abuse would be cut WAY down.

But no one ever listens to me. :cry:


that would increase abuse by a shitload. the abuse came from multis easily scoring points by making their dummy accounts play their good account and surrender. by increasing the points lost it works even better so no lol

there are more reasons it got removed and wont be coming back. such as its more fun to win a game by killing some1 and if that some1 surrenders first it kind of takes the fun out of it


yer but what about the extra points... either the extra ones in relation to the loss or somehthing like 10 points just get dleteed. This way yu hit 2 birds with one stone... people can quit and dont lose too much, hard to abuse and it helps counter this point inflation all these statitions are complaining about
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Re: Resigning game option.

Postby max is gr8 on Sun Jun 01, 2008 1:25 pm

I think there should be a 20 point penalty and they lose whatever they would have done
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Re: Resigning game option.

Postby firth4eva on Sun Jun 01, 2008 2:15 pm

For premium members only? Who have played over 500 games? Or maybe 300?
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Re: Resigning game option.

Postby lozzini on Sun Jun 01, 2008 3:00 pm

firth4eva wrote:For premium members only? Who have played over 500 games? Or maybe 300?



to show that they are worthy?

just cos we are fremiums doesnt mean we are untrustworthy... we're stereotypes like teenagers

and multi's can often have one premium account

but i like the 100 game or game minumum rule
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Re: Resigning game option.

Postby Battle-Rage on Sun Jun 01, 2008 4:29 pm

Mensathis wrote:I think there should be a resign game option, but it should come at a penalty, say you lose double the number of points. That way the option is there, but abuse would be cut WAY down.

But no one ever listens to me. :cry:

I'm thinking deatbeats should be the one's who suffer the double points.

I can see how this system could be abused, with multi's and team-ups ect, but its still a good idea.
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Re: Resigning game option.

Postby juggernaut man on Sun Jun 01, 2008 10:00 pm

Mensathis wrote:I think there should be a resign game option, but it should come at a penalty, say you lose double the number of points. That way the option is there, but abuse would be cut WAY down.

But no one ever listens to me. :cry:



I have to say thats a horrible idea. If it was to penalize someone with the loss of double the points then what would be the point of resigning? No one would use it.
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Re: Resigning game option.

Postby Ditocoaf on Mon Jun 02, 2008 7:22 pm

I think resigning should have the same effect as deadbeating, except without the annoying wait for the other players. I even call it the insta-deadbeat button, which explains better than just "surrender" button.

I mention this every time this suggestion comes up. And it comes up a lot. And people like the idea of a resign option. And threads like this fill up with agreement, until people get bored, and it falls to page 2 and then dies. Because the suggs and bugs forum is essentially broken.
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[Please Delete] Stalemate: Vote to FREEZE game

Postby jiminski on Tue Jun 03, 2008 7:22 am

Notes for above vote on when Freeze boxes appear.
(i)This would be visible for all joiners
(ii)e.g. 20 escalator, 30 flat rate, 40 no cards


Concise description:

Freeze the game on unanimous vote, automatically set up a new game and carry the points over * so winner takes all.

Stalemates are the most wasteful demand upon time and server space and there are many ways to conclude them!
The best I have come across is to gain agreement from all players and start up another game with the agreement that winner of the new game takes all points for both games (* see Yeti's refinement)
This requires lengthy diplomacy and then mundane surrender of the stalemate game to the relevant player.

Why not have a 'Freeze Game' tick box which each player can select and once all remaining players select it the Game halts, it is archived, the points are pooled and roll-over to the Decider Game.
Voting is anonymous, with only the number of votes for game-freeze visible to each player. This means that players can not be bullied into ending the game if they wish to keep playing.

Specifics:

The replacement game would be played on the Original board, with the settings of the first game With only the alive gamers automatically joined.

Points will be pooled and frozen at the rate of the existing relative ranks and then carried over into the decider.


*Refinement from Yeti: (Vote was unanimous that only eliminated player points should be pooled from 'Frozen' stalemate game)


yeti_c wrote:
(Example given 8 player classic game.)

1 ) Game 1... 5 players are eliminated (4 5 6 7 8 ) - 3 players left (1 2 3) - Stalemate agreed.
2 ) Game 1 now frozen - players who are eliminated aren't losing a game as it's in their eliminated list.
Players still playing don't lose a game as it gets moved to the recently finished list (but won't get archived until decider is finished)
3 ) A log is made in Game 1 saying that the game has been stalemated and a decider is playing at game #...
4 ) Game 2 now starts with 3 players (same rules as before)
5 ) Game 2 concludes with player 1 winning.
6 ) Player 1 gets points from Players 2 & 3 from Game 2.
7 ) Player 1 gets points from Players 4 5 6 7 & 8 from Game 1. (No points are lost for 2 & 3 in this game)
8 ) Game 1 & 2 get archived a week (or so) later.

The beauty of this is
a) no abuse - points are still the same regardless of how many games played.
b) It's extensible - the games can keep rolling collecting eliminated players until there is a clear winner.
c) IF there is an unfair drop on a decider game - you could stale that game out immediately (obviously with unanimous decision).
d) Once the coding is done - CC staff have nothing to do and the games just keep on rolling. (of course serious abuse may well get looked at)




The Replacement games should benefit all players who accede to the vote.
'Frozen' archived game would not count as one of the Fremiums 4 games!

As the settings are the same and the players are those left alive from the Frozen game, the Replacement game is merely a continuation.
A continuation with a greater chance of fast completion. Therefore for example, the Freemium player should benefit because a game slot has a greater chance to be open more quickly.

To prevent players being targeted who do not 'click the Freeze box' voter anonymity wins poll by a large majority.
That should discount targeting of players who do not agree with the majority. (the vote must be unanimous and anonymous to Freeze the game and automate a replacement)
Last edited by jiminski on Wed Apr 08, 2009 3:41 pm, edited 28 times in total.
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Re: Stalemate: end Game and pool points

Postby lord voldemort on Tue Jun 03, 2008 9:12 am

its interesting...i do like the idea and a stalemate fixerer needs to be in...spec for those speed games that get to it
ill ponder this and see wat others think
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Re: Stalemate: end Game and pool points

Postby Sir. Ricco on Tue Jun 03, 2008 10:10 am

I like it. Classic map can be a gridlock game too. I think all the settings and the map should be carried over. Flat rate and No Card are the main problems. However, the chance of having a stalemate game twice in a row is pretty slim.
EDIT: Maybe game type could be changed to Terminator or Assassin, just to be safe.
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Re: Stalemate: end Game and pool points

Postby Soloman on Tue Jun 03, 2008 10:36 am

bad Idea for 1 fact there is never truly a stalement in any game. People just are afraid of taking a risk that may result in either there win or loss. Get over the cowardice and realize no matter what someone wins and someone loses and have fun, stalemate is for chess because of impossibility due to game constraints of pieces not for CC where possibility exists just people are just to scared to take the chance...
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Re: Stalemate: end Game and pool points

Postby jiminski on Tue Jun 03, 2008 10:42 am

Soloman wrote:bad Idea for 1 fact there is never truly a stalement in any game. People just are afraid of taking a risk that may result in either there win or loss. Get over the cowardice and realize no matter what someone wins and someone loses and have fun, stalemate is for chess because of impossibility due to game constraints of pieces not for CC where possibility exists just people are just to scared to take the chance...


No offence Solomon but getting into a philosophical debate about the the illusory nature of Stagnation is rather irrelevant and not helpful in solving this genuine problem in reality.
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Re: Stalemate: end Game and pool points

Postby Sir. Ricco on Tue Jun 03, 2008 10:45 am

Soloman wrote:...never truly a stalement in any game.
Acutlly there is. Likely Scenario:
Three player left. Player 1 decides to attack Player 3, most of the armies are used up by the end of the battle
Player 2 cleans the board cause nobody touched him and he has a butt load of troops left.
Player 1 gets loss and negative feedback from Player 3 stating "Player 1 attacked me a let Player 2 win the game. Very bad strategy."
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Re: Resigning game option.

Postby lozzini on Tue Jun 03, 2008 10:53 am

yer i know so many suggestions just ffall through after time
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Re: Stalemate: end Game and pool points

Postby lord voldemort on Tue Jun 03, 2008 1:20 pm

agreed there is no official stalemate, however games get to a stage that attacking only gives the game to an opponent...
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Re: Stalemate: end Game and pool points

Postby Soloman on Tue Jun 03, 2008 1:36 pm

Sir. Ricco wrote:
Soloman wrote:...never truly a stalement in any game.
Acutlly there is. Likely Scenario:
Three player left. Player 1 decides to attack Player 3, most of the armies are used up by the end of the battle
Player 2 cleans the board cause nobody touched him and he has a butt load of troops left.
Player 1 gets loss and negative feedback from Player 3 stating "Player 1 attacked me a let Player 2 win the game. Very bad strategy."

Your scenerio prove3s my point someone wins it cannot always be you but someone wins thus no stalement chalk it up as a loss and be bolder earlier next time. Remember Fortune is a woman that favors the bold and audacious...There is not philosophical debate it is a cold fact there is not way to have a true stalement in this game only stalement is in the minds and cowardice of the players...
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Re: Stalemate: end Game and pool points

Postby jiminski on Tue Jun 03, 2008 1:42 pm

Soloman wrote:
Sir. Ricco wrote:
Soloman wrote:...never truly a stalement in any game.
Acutlly there is. Likely Scenario:
Three player left. Player 1 decides to attack Player 3, most of the armies are used up by the end of the battle
Player 2 cleans the board cause nobody touched him and he has a butt load of troops left.
Player 1 gets loss and negative feedback from Player 3 stating "Player 1 attacked me a let Player 2 win the game. Very bad strategy."

Your scenerio prove3s my point someone wins it cannot always be you but someone wins thus no stalement chalk it up as a loss and be bolder earlier next time. Remember Fortune is a woman that favors the bold and audacious...There is not philosophical debate it is a cold fact there is not way to have a true stalement in this game only stalement is in the minds and cowardice of the players...


Soloman, sorry mate but I'll run out of patience with you fairly quickly here.
Please if you have nothing to add other than gibberish and distraction please take it somewhere else.
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Re: Stalemate: end Game and pool points

Postby yeti_c on Tue Jun 03, 2008 1:44 pm

Stalemates can be won...

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Re: Stalemate: end Game and pool points

Postby Soloman on Tue Jun 03, 2008 1:48 pm

jiminski wrote:
Soloman wrote:
Sir. Ricco wrote:
Soloman wrote:...never truly a stalement in any game.
Acutlly there is. Likely Scenario:
Three player left. Player 1 decides to attack Player 3, most of the armies are used up by the end of the battle
Player 2 cleans the board cause nobody touched him and he has a butt load of troops left.
Player 1 gets loss and negative feedback from Player 3 stating "Player 1 attacked me a let Player 2 win the game. Very bad strategy."

Your scenerio prove3s my point someone wins it cannot always be you but someone wins thus no stalement chalk it up as a loss and be bolder earlier next time. Remember Fortune is a woman that favors the bold and audacious...There is not philosophical debate it is a cold fact there is not way to have a true stalement in this game only stalement is in the minds and cowardice of the players...


Soloman, sorry mate but I'll run out of patience with you fairly quickly here.
Please if you have nothing to add other than gibberish and distraction please take it somewhere else.


What I am adding is perfectly valid I believe that this a wasted thread on a nonsense Idea so I am commenting on it as I should you are taking a concept that does not exist in this game and tying to create a new gametype on a impossible scenerio there can always be a winner in CC period no if ands nor buts about it. The sad thindg aout you people that support this forget the original name of the game is risk and if you do not take a risk you will not win but the downside of a risk is you may lose but you can always do one or the other so no stalement exists...
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Re: Stalemate: end Game and pool points

Postby jiminski on Tue Jun 03, 2008 1:51 pm

yeti_c wrote:Stalemates can be won...

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heheh good timing and thanks for you help Yeti! *little yella-fella with rolling eyes*

So Stalemates don't exist and we should not do anything about them other than suicide to give the game to another as Solomon reckons?
And, by definition, as we have that option the Stalemate is an entirely false construct of our own cowardly behaviour?

Well that's just dandy! ;)
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